All stim injectors — situation guide + full effect comparison
| Effect | {% for inj in injectors %}
{% if inj.icon %} |
{% endfor %}
|---|---|
| Healing | {% for inj in injectors %}{% endfor %} |
| HP regen /s | {% for inj in injectors %}{% if inj.hp_regen %} +{{ inj.hp_regen }} {{ inj.hp_regen_dur }}s {% else %}—{% endif %} | {% endfor %}
| Stops bleeding | {% for inj in injectors %}{% if inj.stops_bleed %}✓{% else %}—{% endif %} | {% endfor %}
| Antidote | {% for inj in injectors %}{% if inj.antidote %}✓{% else %}—{% endif %} | {% endfor %}
| Stamina | {% for inj in injectors %}{% endfor %} |
| Max stamina | {% for inj in injectors %}{% if inj.max_stam %} {{ '+' if inj.max_stam > 0 else '' }}{{ inj.max_stam }} {{ inj.max_stam_dur }}s {% else %}—{% endif %} | {% endfor %}
| Stam recovery /s | {% for inj in injectors %}{% if inj.stam_rec %} {{ '+' if inj.stam_rec > 0 else '' }}{{ inj.stam_rec }} {{ inj.stam_rec_dur }}s {% else %}—{% endif %} | {% endfor %}
| Weight limit | {% for inj in injectors %}{% if inj.weight %} {{ '+' if inj.weight > 0 else '' }}{{ (inj.weight * 100)|int }}% {{ inj.weight_dur }}s {% else %}—{% endif %} | {% endfor %}
| Skill Buffs | {% for inj in injectors %}{% endfor %} |
| {{ skill_name }} | {% for inj in injectors %}{% set val = inj.skills.get(skill_name) %} {% if val %} {{ '+' if val.value > 0 else '' }}{{ val.value }} {{ val.duration }}s {% else %}—{% endif %} | {% endfor %}
| Special | {% for inj in injectors %}{% endfor %} |
| Body temp Δ | {% for inj in injectors %}{% if inj.body_temp %} {{ '+' if inj.body_temp > 0 else '' }}{{ inj.body_temp }}° {{ inj.body_temp_dur }}s {% else %}—{% endif %} | {% endfor %}
| Energy Δ /s | {% for inj in injectors %}{% if inj.energy %} {{ '+' if inj.energy > 0 else '' }}{{ inj.energy }} {{ inj.energy_dur }}s {% else %}—{% endif %} | {% endfor %}
| Hydration Δ /s | {% for inj in injectors %}{% if inj.hydration %} {{ '+' if inj.hydration > 0 else '' }}{{ inj.hydration }} {{ inj.hydration_dur }}s {% else %}—{% endif %} | {% endfor %}
| Side Effects | {% for inj in injectors %}{% endfor %} |
| Tremors | {% for inj in injectors %}{% if inj.tremor %} ⚠ {{ inj.tremor_delay }}s delay · {{ inj.tremor_dur }}s {% else %}—{% endif %} | {% endfor %}
| Tunnel vision | {% for inj in injectors %}{% if inj.tunnel %} ⚠ {{ inj.tunnel_delay }}s delay · {{ inj.tunnel_dur }}s {% else %}—{% endif %} | {% endfor %}
| Pain | {% for inj in injectors %}{% if inj.pain %} ⚠ {{ inj.pain_delay }}s delay · {{ inj.pain_dur }}s {% else %}—{% endif %} | {% endfor %}