- Created loadout.html for a comprehensive loadout planner, allowing users to filter and view gear options across various categories including guns, armor, helmets, headwear, backpacks, and rigs. - Implemented a build builder feature to calculate total loadout weight and save builds. - Added quests.html to display quest trees with trader dependencies, filtering options, and quest completion tracking.
320 lines
12 KiB
HTML
320 lines
12 KiB
HTML
<!doctype html>
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<html>
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<head>
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<title>OnlyScavs – {{ gun.name }}</title>
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<meta name="viewport" content="width=device-width, initial-scale=1">
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<style>
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:root {
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--bg: #121212;
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--panel: #1a1a1a;
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--text: #eee;
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--muted: #bbb;
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--border: #333;
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--accent: #9ccfff;
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--amber: #ffd580;
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--key-border: #5a7a3a;
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--key-bg: #141e10;
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}
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body { font-family: sans-serif; background: var(--bg); color: var(--text); margin: 0; padding: 16px; }
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.page { max-width: 900px; margin: 0 auto; }
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nav { margin-bottom: 20px; }
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nav a { color: var(--accent); font-size: 0.9rem; }
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a { color: var(--accent); }
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h1 { margin: 0 0 2px; font-size: 1.4rem; }
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.subtitle { color: var(--muted); font-size: 0.9rem; margin: 0 0 20px; }
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/* Gun summary card */
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.gun-card {
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display: flex;
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gap: 16px;
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align-items: flex-start;
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background: var(--panel);
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border: 1px solid var(--border);
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border-radius: 8px;
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padding: 16px;
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margin-bottom: 24px;
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}
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.gun-card img { width: 96px; height: 96px; object-fit: contain; background: #222; border-radius: 6px; }
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.gun-stats { display: flex; gap: 24px; flex-wrap: wrap; margin-top: 8px; }
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.stat { display: flex; flex-direction: column; }
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.stat .val { font-size: 1.1rem; font-weight: bold; color: var(--amber); }
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.stat .lbl { font-size: 0.75rem; color: var(--muted); text-transform: uppercase; letter-spacing: 0.05em; }
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.gun-name { flex: 1; }
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.gun-name h2 { margin: 0 0 4px; font-size: 1.2rem; }
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.gun-name .sub { color: var(--muted); font-size: 0.85rem; margin-bottom: 10px; }
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/* Total bar */
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.total-bar {
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background: var(--panel);
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border: 1px solid var(--border);
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border-radius: 8px;
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padding: 12px 20px;
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margin-bottom: 24px;
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display: flex;
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align-items: baseline;
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gap: 10px;
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}
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.total-bar .big { font-size: 1.6rem; font-weight: bold; color: var(--amber); }
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.total-bar .lbl { color: var(--muted); font-size: 0.9rem; }
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.total-bar .breakdown { color: var(--muted); font-size: 0.82rem; margin-left: auto; }
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/* Section headers */
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.section-hdr {
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font-size: 0.78rem;
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font-weight: bold;
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text-transform: uppercase;
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letter-spacing: 0.08em;
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color: var(--muted);
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padding: 10px 0 6px;
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border-bottom: 1px solid var(--border);
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margin-bottom: 8px;
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}
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/* Slot cards */
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.slot-section { margin-bottom: 24px; }
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.slot-card {
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border: 1px solid var(--border);
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border-radius: 8px;
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margin-bottom: 10px;
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overflow: hidden;
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}
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.slot-card.key-slot {
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border-color: var(--key-border);
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background: var(--key-bg);
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}
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.slot-header {
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display: flex;
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align-items: center;
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gap: 10px;
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padding: 8px 12px;
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cursor: pointer;
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user-select: none;
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background: rgba(255,255,255,0.03);
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}
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.slot-header:hover { background: rgba(255,255,255,0.06); }
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.slot-header .slot-name { font-weight: bold; font-size: 0.9rem; flex: 1; }
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.slot-header .slot-count { color: var(--muted); font-size: 0.8rem; }
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.slot-header .slot-lightest { color: var(--amber); font-size: 0.85rem; white-space: nowrap; }
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.slot-header .chevron { color: var(--muted); font-size: 0.8rem; transition: transform 0.15s; }
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.slot-card.open .chevron { transform: rotate(90deg); }
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.required-badge {
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font-size: 0.7rem;
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background: #2a2a2a;
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border: 1px solid #555;
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border-radius: 4px;
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padding: 1px 5px;
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color: var(--muted);
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}
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.key-badge {
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font-size: 0.7rem;
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background: #1a3010;
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border: 1px solid var(--key-border);
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border-radius: 4px;
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padding: 1px 5px;
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color: #8fc87f;
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}
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/* Mod list inside slot */
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.mod-list { display: none; border-top: 1px solid var(--border); }
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.slot-card.open .mod-list { display: block; }
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.mod-row {
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display: flex;
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align-items: center;
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gap: 10px;
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padding: 6px 12px;
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border-bottom: 1px solid #1a1a1a;
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font-size: 0.85rem;
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}
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.mod-row:last-child { border-bottom: none; }
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.mod-row:hover { background: rgba(255,255,255,0.03); }
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.mod-row img { width: 36px; height: 36px; object-fit: contain; background: #222; border-radius: 4px; flex-shrink: 0; }
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.mod-name { flex: 1; }
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.mod-name small { display: block; color: var(--muted); font-size: 0.78rem; }
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.mod-weight { font-weight: bold; color: var(--amber); white-space: nowrap; min-width: 60px; text-align: right; }
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.mod-weight.lightest { color: #8fc87f; }
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.mod-wiki { font-size: 0.78rem; color: var(--muted); }
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.no-mods { padding: 10px 12px; color: var(--muted); font-size: 0.85rem; font-style: italic; }
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/* Toggle other slots */
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.toggle-other {
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background: none;
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border: 1px solid var(--border);
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border-radius: 6px;
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color: var(--muted);
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padding: 5px 14px;
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font-size: 0.85rem;
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cursor: pointer;
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margin-bottom: 12px;
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}
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.toggle-other:hover { border-color: var(--accent); color: var(--accent); }
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#other-slots { display: none; }
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#other-slots.visible { display: block; }
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</style>
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</head>
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<body>
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<div class="page">
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<nav>
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<a href="/loadout?tab=guns">← Back to Guns</a>
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</nav>
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<div class="gun-card">
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{% if gun.grid_image_url %}
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<img src="{{ gun.grid_image_url }}" alt="{{ gun.name }}">
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{% endif %}
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<div class="gun-name">
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<h2>{{ gun.name }}</h2>
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<div class="sub">
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{{ gun.caliber or '?' }}
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{% if gun.wiki_url %} <a href="{{ gun.wiki_url }}" target="_blank">wiki ↗</a>{% endif %}
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</div>
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<div class="gun-stats">
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<div class="stat">
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<span class="val">{{ "%.3f"|format(gun.weight_kg) if gun.weight_kg is not none else '?' }}</span>
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<span class="lbl">Base weight (kg)</span>
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</div>
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{% if gun.ergonomics %}
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<div class="stat">
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<span class="val">{{ gun.ergonomics }}</span>
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<span class="lbl">Ergonomics</span>
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</div>
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{% endif %}
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{% if gun.recoil_vertical %}
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<div class="stat">
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<span class="val">{{ gun.recoil_vertical }}</span>
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<span class="lbl">Recoil (V)</span>
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</div>
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{% endif %}
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{% if gun.fire_rate %}
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<div class="stat">
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<span class="val">{{ gun.fire_rate }}</span>
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<span class="lbl">Fire rate</span>
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</div>
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{% endif %}
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</div>
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</div>
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</div>
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<div class="total-bar">
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<span class="lbl">Lightest possible build:</span>
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<span class="big">{{ "%.3f"|format(lightest_total) }} kg</span>
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<span class="breakdown">base {{ "%.3f"|format(gun.weight_kg or 0) }} kg + lightest mod per slot</span>
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</div>
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{% if key_slots %}
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<div class="slot-section">
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<div class="section-hdr">Key slots</div>
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{% for slot in key_slots %}
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{% set lightest = slot.mods[0] if slot.mods else none %}
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<div class="slot-card key-slot {% if loop.first %}open{% endif %}" id="slot-{{ slot.slot_id }}">
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<div class="slot-header" onclick="toggleSlot('slot-{{ slot.slot_id }}')">
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<span class="slot-name">{{ slot.slot_name }}</span>
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<span class="key-badge">key slot</span>
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{% if slot.required %}<span class="required-badge">required</span>{% endif %}
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<span class="slot-count">{{ slot.mods | length }} mods</span>
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<span class="slot-lightest">
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{% if lightest and lightest.weight_kg is not none %}
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lightest {{ "%.3f"|format(lightest.weight_kg) }} kg
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{% else %}—{% endif %}
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</span>
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<span class="chevron">▶</span>
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</div>
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<div class="mod-list">
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{% if slot.mods %}
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{% for mod in slot.mods %}
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<div class="mod-row">
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{% if mod.grid_image_url %}
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<img src="{{ mod.grid_image_url }}" loading="lazy" alt="">
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{% else %}
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<div style="width:36px;height:36px;background:#222;border-radius:4px;flex-shrink:0"></div>
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{% endif %}
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<div class="mod-name">
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{{ mod.mod_name }}
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{% if mod.mod_short and mod.mod_short != mod.mod_name %}
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<small>{{ mod.mod_short }}</small>
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{% endif %}
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</div>
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{% if mod.wiki_url %}
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<a class="mod-wiki" href="{{ mod.wiki_url }}" target="_blank">wiki</a>
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{% endif %}
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<span class="mod-weight {% if loop.first %}lightest{% endif %}">
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{% if mod.weight_kg is not none %}{{ "%.3f"|format(mod.weight_kg) }} kg{% else %}—{% endif %}
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</span>
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</div>
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{% endfor %}
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{% else %}
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<div class="no-mods">No compatible mods found in database.</div>
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{% endif %}
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</div>
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</div>
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{% endfor %}
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</div>
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{% endif %}
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{% if other_slots %}
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<button class="toggle-other" onclick="toggleOther(this)">Show {{ other_slots | length }} other slots ▼</button>
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<div id="other-slots">
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<div class="slot-section">
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<div class="section-hdr">All other slots</div>
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{% for slot in other_slots %}
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{% set lightest = slot.mods[0] if slot.mods else none %}
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<div class="slot-card" id="slot-{{ slot.slot_id }}">
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<div class="slot-header" onclick="toggleSlot('slot-{{ slot.slot_id }}')">
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<span class="slot-name">{{ slot.slot_name }}</span>
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{% if slot.required %}<span class="required-badge">required</span>{% endif %}
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<span class="slot-count">{{ slot.mods | length }} mods</span>
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<span class="slot-lightest">
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{% if lightest and lightest.weight_kg is not none %}
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lightest {{ "%.3f"|format(lightest.weight_kg) }} kg
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{% else %}—{% endif %}
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</span>
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<span class="chevron">▶</span>
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</div>
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<div class="mod-list">
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{% if slot.mods %}
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{% for mod in slot.mods %}
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<div class="mod-row">
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{% if mod.grid_image_url %}
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<img src="{{ mod.grid_image_url }}" loading="lazy" alt="">
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{% else %}
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<div style="width:36px;height:36px;background:#222;border-radius:4px;flex-shrink:0"></div>
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{% endif %}
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<div class="mod-name">
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{{ mod.mod_name }}
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{% if mod.mod_short and mod.mod_short != mod.mod_name %}
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<small>{{ mod.mod_short }}</small>
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{% endif %}
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</div>
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{% if mod.wiki_url %}
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<a class="mod-wiki" href="{{ mod.wiki_url }}" target="_blank">wiki</a>
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{% endif %}
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<span class="mod-weight {% if loop.first %}lightest{% endif %}">
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{% if mod.weight_kg is not none %}{{ "%.3f"|format(mod.weight_kg) }} kg{% else %}—{% endif %}
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</span>
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</div>
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{% endfor %}
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{% else %}
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<div class="no-mods">No compatible mods found in database.</div>
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{% endif %}
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</div>
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</div>
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{% endfor %}
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</div>
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</div>
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{% endif %}
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</div>
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<script>
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function toggleSlot(id) {
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document.getElementById(id).classList.toggle('open');
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}
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function toggleOther(btn) {
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const div = document.getElementById('other-slots');
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div.classList.toggle('visible');
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btn.textContent = div.classList.contains('visible')
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? 'Hide other slots ▲'
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: 'Show {{ other_slots | length }} other slots ▼';
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}
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</script>
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</body>
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</html>
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