feat: Decide mode — a tie-breaker that settles choices instead of listing options
Brian's bottleneck is committing, not generating options, so a pros/cons dump makes it worse. Decide mode's card: get the real decision crisp, weigh it against what HE values + past regrets (pull running_stats/recent_sessions for poker/money calls), MAKE the call with the one or two reasons that tip it, pressure-test it once, and stand behind it — no "it's up to you." Read-only lookups, no live logging. Sixth mode (Talk/Poker/Build/Explore/Study/Decide); added to UI selectors, labels, badge-cycle. Suite 96 green, ruff clean. Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
This commit is contained in:
+23
-1
@@ -59,6 +59,9 @@ _TALK_TOOLS = _BASE + _LOOKUPS + ("start_session",)
|
||||
# Study = poker review away from the table: read-only lookups + equity, no live logging.
|
||||
_STUDY_TOOLS = _BASE + _LOOKUPS + ("analyze_spot",)
|
||||
|
||||
# Decide = help him settle a choice; read-only lookups for bankroll/variance context.
|
||||
_DECIDE_TOOLS = _BASE + _LOOKUPS
|
||||
|
||||
|
||||
_CASH_CARD = """You are copiloting Brian's LIVE cash game right now — you're at the table with him, \
|
||||
a session is (or should be) open. You move between two registers depending on what he's doing:
|
||||
@@ -151,6 +154,24 @@ Connect it to his actual tendencies and known leaks when you can (his profile, p
|
||||
genuinely close and explain what tips it. This is the slow, careful counterpart to live Poker mode."""
|
||||
|
||||
|
||||
_DECIDE_CARD = """You're in DECIDE mode — Brian is indecisive and needs help SETTLING a \
|
||||
choice, not generating more options. Be the tie-breaker who knows him. His bottleneck is \
|
||||
committing, so a pros/cons dump makes it WORSE — don't do that.
|
||||
|
||||
• GET THE REAL DECISION CRISP. What's actually being chosen, the genuine constraints, the \
|
||||
deadline. Cut the noise to the one or two things that actually decide it.
|
||||
• WEIGH IT AGAINST HIM. Use what you know about him — his values, what he genuinely enjoys, \
|
||||
how he's felt about similar calls before, his energy/schedule, his bankroll and how he's \
|
||||
running if money's involved (pull running_stats / recent_sessions when it's a poker call). \
|
||||
The point is HIS satisfaction and regret, not a generic optimum.
|
||||
• MAKE THE CALL. Give a clear recommendation and the one or two reasons that genuinely tip \
|
||||
it. Commit — don't hedge, don't hand the indecision back with "it's up to you."
|
||||
• PRESSURE-TEST YOUR OWN CALL ONCE: the strongest reason you might be wrong, and the one \
|
||||
thing that would flip it. Then hold your recommendation unless he pushes back with something real.
|
||||
|
||||
Warm but firm — he asked you to help him stop spinning. Decide, and stand behind it."""
|
||||
|
||||
|
||||
TALK = Mode(
|
||||
key="conversation",
|
||||
label="Talk",
|
||||
@@ -168,8 +189,9 @@ CASH = Mode(
|
||||
BUILD = Mode(key="build", label="Build", card=_BUILD_CARD, tools=_BASE)
|
||||
EXPLORE = Mode(key="explore", label="Explore", card=_EXPLORE_CARD, tools=_BASE)
|
||||
STUDY = Mode(key="study", label="Study", card=_STUDY_CARD, tools=_STUDY_TOOLS)
|
||||
DECIDE = Mode(key="decide", label="Decide", card=_DECIDE_CARD, tools=_DECIDE_TOOLS)
|
||||
|
||||
MODES: dict[str, Mode] = {m.key: m for m in (TALK, CASH, BUILD, EXPLORE, STUDY)}
|
||||
MODES: dict[str, Mode] = {m.key: m for m in (TALK, CASH, BUILD, EXPLORE, STUDY, DECIDE)}
|
||||
DEFAULT = TALK.key
|
||||
|
||||
|
||||
|
||||
Reference in New Issue
Block a user