feat: clear_table — empty the roster on a table change
"Clear the table" had no tool behind it, so she claimed she did it and nothing changed. Add clear_table (empties the roster, keeps the session/stack/reads) and a `replace` flag on seat_players for a one-shot table swap. Cash card: on a table change / "clear the table", call clear_table then seat the new table — never claim it without calling the tool. 2 tests. Full suite green. Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
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-1
@@ -317,6 +317,8 @@ def _seat_players(args: dict, ctx: dict) -> str:
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if isinstance(players, str):
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players = [p.strip() for p in re.split(r"[,\n]", players) if p.strip()]
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try:
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if args.get("replace"): # a whole new table — wipe the roster first
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poker.clear_roster()
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n = poker.seat_players(players)
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except ValueError:
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return "No live session — start one first, then I'll seat the table."
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@@ -325,6 +327,11 @@ def _seat_players(args: dict, ctx: dict) -> str:
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return f"Seated {n}. Table now: {names}"
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def _clear_table(args: dict, ctx: dict) -> str:
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n = poker.clear_roster()
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return f"Table cleared — roster's empty ({n} removed). Tell me who's at the new one."
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def _unseat_player(args: dict, ctx: dict) -> str:
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ok = poker.unseat_player(name=args.get("name"), descriptor=args.get("descriptor"))
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who = args.get("name") or args.get("descriptor") or "player"
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@@ -685,7 +692,9 @@ TOOLS.update({
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"name": {**_S, "description": "Handle as it appears on Bravo, e.g. 'TAG'"},
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"descriptor": {**_S, "description": "Physical description if no name"},
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"seat": {**_S, "description": "Seat number/label if known"},
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"category": {**_S, "description": "feeder | risky | reg | unknown"}}}}},
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"category": {**_S, "description": "feeder | risky | reg | unknown"}}}},
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"replace": {"type": "boolean", "description": "true = a brand-new table: clear the "
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"current roster first, then seat these (use when he changes tables)"}},
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["players"])},
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"unseat_player": {"handler": _unseat_player, "spec": _f(
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"unseat_player",
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@@ -693,6 +702,12 @@ TOOLS.update({
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{"name": {**_S, "description": "Their handle"},
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"descriptor": {**_S, "description": "Or a description if unnamed"}},
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[])},
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"clear_table": {"handler": _clear_table, "spec": _f(
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"clear_table",
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"Empty the whole table roster at once — call this when Brian changes tables or says "
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"to clear the table. The session, stack, and logged reads stay; only who's currently "
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"seated resets. Then he'll tell you the new table.",
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{}, [])},
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"name_villain": {"handler": _name_villain, "spec": _f(
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"name_villain",
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"Attach a real name to a player you'd only known by description (e.g. you caught it "
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