feat: clear_table — empty the roster on a table change
"Clear the table" had no tool behind it, so she claimed she did it and nothing changed. Add clear_table (empties the roster, keeps the session/stack/reads) and a `replace` flag on seat_players for a one-shot table swap. Cash card: on a table change / "clear the table", call clear_table then seat the new table — never claim it without calling the tool. 2 tests. Full suite green. Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
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@@ -72,6 +72,28 @@ def test_unseat_player_removes_from_roster_keeps_history(mods):
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assert poker.player_profile("TAG")["reads"] # history intact
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def test_clear_table_empties_roster_keeps_reads(mods):
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poker, tools = mods
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poker.start_session(venue="Meadows", buy_in=300)
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poker.seat_players(["TAG", "Jonathan"])
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poker.add_read(note="limped A4o", name="TAG")
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out = tools.dispatch("clear_table", {}, {})
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assert "cleared" in out.lower()
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assert poker.session_roster() == [] # roster emptied
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assert poker.player_profile("TAG")["reads"] # reads kept
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# A live session is untouched by clearing the table.
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assert poker.live_session() is not None
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def test_seat_players_replace_swaps_to_new_table(mods):
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poker, tools = mods
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poker.start_session(venue="Meadows", buy_in=300)
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poker.seat_players(["TAG", "Jonathan"])
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tools.dispatch("seat_players", {"players": [{"name": "Doyle"}, {"name": "Ivey"}],
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"replace": True}, {})
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assert {r["name"] for r in poker.session_roster()} == {"Doyle", "Ivey"}
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def test_seat_players_accepts_plain_name_list_via_tool(mods):
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poker, tools = mods
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poker.start_session(venue="Meadows", buy_in=300)
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