feat(prompting): harden the poker classifier against real-world phrasings
Probed the heuristic against live-style messages and fixed 6 real gaps:
- action verbs missed -ing forms ("TAG's been limping") → no READ
- the descriptor-subject regex required words between "the" and the noun, so
"the whale called" missed → now handles bare "the <noun>"
- player departures ("TAG busted", "TAG left") weren't TABLE → added _DEPART
(gated to non-first-person so "I busted, heading home" isn't a roster op)
- the bare word "stack" made strategy questions ("should I stack off?") classify
as LOG → LOG now needs a number/result word AND excludes questions
- thin MENTAL lexicon → added coolered/sick/brutal/run bad/etc.
21-case probe (13 former misses + 8 regression guards) all green; folded into the
suite as 5 hardening tests. Full suite 201 green. classify() stays the swappable
seam for an LLM/MI50 upgrade later.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
This commit is contained in:
+26
-13
@@ -27,13 +27,20 @@ _QUESTION = re.compile(r"\?\s*$|^\s*(?:should|would|could|was|were|is|are|do|did
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# Table positions / structural poker terms.
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_POS = re.compile(r"\b(?:utg|mp|lj|hj|co|btn|button|hijack|cutoff|sb|bb|straddle|straddled)\b", re.I)
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_STREET = re.compile(r"\b(?:preflop|flop|turn|river|board|runout)\b", re.I)
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# A poker ACTION a player takes (vs a table-op verb below).
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# A poker ACTION a player takes (vs a table-op verb below). Includes -ing forms
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# ("TAG's been limping") since those are common in live reads.
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_ACTION = re.compile(
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r"\b(?:limp(?:ed|s)?|call(?:ed|s)?|rais(?:e|ed|es)|bet(?:s)?|check(?:ed|s)?|"
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r"fold(?:ed|s)?|shov(?:e|ed|es)|jam(?:med|s)?|3-?bet(?:s|ted)?|4-?bet(?:s|ted)?|"
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r"open(?:ed|s)?|straddl(?:e|ed|es)|stack(?:ed|s)?|flat(?:ted|s)?|donk(?:ed|s)?)\b",
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r"\b(?:limp(?:ed|s|ing)?|call(?:ed|s|ing)?|rais(?:e|ed|es|ing)|bet(?:s|ting)?|"
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r"check(?:ed|s|ing)?|fold(?:ed|s|ing)?|shov(?:e|ed|es|ing)|jam(?:med|s|ming)?|"
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r"3-?bet(?:s|ted|ting)?|4-?bet(?:s|ted|ting)?|open(?:ed|s|ing)?|"
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r"straddl(?:e|ed|es|ing)|stack(?:ed|s|ing)?|flat(?:ted|s|ting)?|donk(?:ed|s|ing)?)\b",
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re.I,
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)
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# A player LEAVING the table (departure) — routes to TABLE (unseat) when the actor
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# isn't Brian himself.
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_DEPART = re.compile(
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r"\b(?:busted(?: out)?|left(?: the table)?|took off|racked up|stood up|got up|"
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r"is gone|took a walk|quit(?:s|ting)?)\b", re.I)
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_FIRST_PERSON = re.compile(r"\b(?:i|i'm|im|i've|my|me|myself|mine)\b", re.I)
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# Leading capitalized words that are poker VERBS, not player names (so a hand
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# narrated without "I" — "Flopped a set, bet the river" — isn't read as a villain).
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@@ -54,13 +61,17 @@ _TABLE = re.compile(
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_MENTAL = re.compile(
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r"\b(?:tilt(?:ed|ing)?|steam(?:ing|ed)?|on tilt|fried|tired|exhausted|frustrat(?:ed|ing)|"
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r"pissed|angry|annoyed|stuck|bored|checked out|in my head|mental|rattled|spewy|"
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r"confiden(?:t|ce)|steady|card ?dead|feel like|i feel|losing my mind|going crazy)\b",
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r"confiden(?:t|ce)|steady|card ?dead|feel like|i feel|losing my mind|going crazy|"
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r"cooler(?:ed)?|sick(?: of)?|brutal|run(?:ning)? (?:so |real |bad)|disgust(?:ed|ing)?|"
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r"fed up|hate this|can'?t win|miserable|deflated|demoralized|over it)\b",
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re.I,
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)
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# Bare money/result prose (a fact to log that slipped past the quick-capture box).
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# Needs an actual number OR a strong result keyword — the bare word "stack" is too
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# eager (it appears in questions like "should I stack off?").
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_MONEY = re.compile(
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r"(?:\$?\d{2,5})\b|\b(?:stack|down to|up to|out for|cashed|rebought|rebuy|buy ?in|"
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r"felted|stuck|booked)\b", re.I,
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r"\b\d{2,5}\b|\b(?:down to|up to|out for|cashed|rebought|rebuy|buy ?in|felted|booked)\b",
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re.I,
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)
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# Pure logistics (no cards, no roster action) — a neutral update, not a mood.
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_STATUS = re.compile(
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@@ -97,8 +108,10 @@ def _read_subject(msg: str, low: str, roster_handles) -> bool:
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m = re.match(r"([A-Z][a-zA-Z'’.]+)\b", msg)
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if m and m.group(1).lower() not in _POKER_VERB_LEAD:
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return True
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# "the neck-tattoo guy 3bet" — a descriptor subject.
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if re.search(r"\bthe .+?\b(?:guy|reg|kid|player|villain|man|woman|lady|fish|whale|nit|lag|maniac)\b", low):
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# A descriptor subject: "the neck-tattoo guy 3bet", or a bare "the whale called"
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# (zero words between "the" and the noun).
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if re.search(r"\bthe [\w\s'-]{0,24}?(?:guy|reg|kid|player|villain|man|woman|lady|"
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r"fish|whale|nit|lag|maniac|donk|reg)\b", low):
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return True
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return False
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@@ -118,8 +131,8 @@ def classify(user_msg: str, roster_handles=()) -> str:
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# 2) HAND — Brian's hand (first-person card/position/street content).
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if _looks_like_hand(low, msg):
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return "HAND"
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# 3) TABLE — roster ops with a tool action.
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if _TABLE.search(low):
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# 3) TABLE — roster ops (seat/clear) or another player leaving (departure).
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if _TABLE.search(low) or (not first_person and _DEPART.search(low)):
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return "TABLE"
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# 4) MENTAL — first-person feeling / mental game.
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if _MENTAL.search(low):
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@@ -127,8 +140,8 @@ def classify(user_msg: str, roster_handles=()) -> str:
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# 5) STATUS — pure logistics, no cards, no roster action.
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if _STATUS.search(low):
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return "STATUS"
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# 6) LOG — bare money/result fact.
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if _MONEY.search(low):
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# 6) LOG — bare money/result fact (a statement, not a strategy question).
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if _MONEY.search(low) and not _QUESTION.search(msg):
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return "LOG"
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# 7) CHAT — open talk / questions.
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return "CHAT"
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