Hand viewer:
- stacks now decrement as players commit chips (street-aware "to"-amount
accounting), showing e.g. 300 -> 285 after a 15 open, "all in" at 0; pot is
computed from total committed (accurate, no double-counting raises)
Theme (match the rec-theory-optimal look — warm black & orange, not Halloween):
- deep near-black bg (#070707 / #0e0e0e panels), warm orange accent (#ff7a00),
amber-gold secondary (#ffb347), muted green (#8fd694); warm dark borders
- killed the neon-orange glows and the purple accents; chat app + all standalone
pages (logs/self/journal/hand/recap/hands) on one palette
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
Completes the poker copilot loop: talk through a session -> structured capture
-> generated writeup in Brian's format, remembered + exportable.
- poker.generate_recap(): LLM produces Brian's .md log (Session Header, Money
Flow, Overview, Timeline, Key Hands w/ assessments, Villain Notes, Confidence
Bank, Scar Notes, Mental Game, Final Assessment) from the session's structured
data + the linked chat conversation; stored on poker_sessions.recap_md
- sessions now capture chat_session_id (via tool ctx) to pull the right convo;
list_recent_hands() for browsing
- generate_recap tool ("write up the recap")
- web: /recap/{id} (renders the md) + /recap/{id}/download (.md attachment) +
/hands browser (recent hands -> /hand/{id}); nav links added (desktop + mobile)
- tests: recap generation (stubbed), recent-hands listing
Verified live: recap for the Meadows session rendered + downloaded; all pages 200.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>