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Author SHA1 Message Date
serversdown 22526d7938 docs: spec the scouting desk — proactive recall + villain identity resolution
Design for the "she remembers" north star: a poker stats-desk that slides
relevant structured context into her prompt before she replies (extends the
recall already running in mind.build_messages), plus the hard part —
nameless-villain identity resolution.

Captures: the two retrieval channels (deterministic entity vs semantic pattern);
descriptor-as-fuzzy-key identity (name becomes optional; descriptor embedding,
venue scoping, distinctiveness gating so generic descriptions don't cause
wrong-guy citations); seat-as-within-session-alias; the live confirm-to-merge
loop; and the async review interface (/players browser + a "possible merges /
needs clarification" queue that silence-at-the-table routes into, with rejected
merges recorded as known-distinct and the merge scan run in the dream cycle).
6-phase sequencing, to build after the trial-by-fire logging session.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-07-03 22:37:23 +00:00