Commit Graph

16 Commits

Author SHA1 Message Date
serversdown fb6b44a82e fix: color-match the iOS home-indicator strip to the bottom bar
iOS won't render interactive content in the bottom ~59px (home-indicator
zone) and underreports innerHeight by the top inset, so the bar can't be
pushed lower. Instead, keep the shell at 100dvh (no clipping) and paint
the strip below it the same color as the tab bar (html/body bg + a
lighter --bg-line bar + matched theme-color) so it reads as the bar
continuing to the edge rather than an empty gap. Cache-bust the
stylesheet so the PWA picks it up.

Tried the boolinator innerHeight-correction approach (adding the top
inset back via --actual-vh); it clipped the icons on-device, so reverted.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01G796GsLCvJQKVN7hwV2cDx
2026-06-30 05:27:44 +00:00
serversdown 393ca65dee fix: tab bar fills iOS home-indicator zone (no empty band below icons)
Switch the mobile #chat shell from 100dvh to full-height (100vh/100lvh)
and pad the tab bar by env(safe-area-inset-bottom) so the bar reaches the
physical bottom and its icons sit above the home indicator — instead of
leaving a same-color band below the icons. Keyboard-pinning path
(body.kb #chat) unchanged. Per building-ios-pwas skill; needs on-device
verification.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01G796GsLCvJQKVN7hwV2cDx
2026-06-29 00:30:27 +00:00
serversdown 8d709b9554 feat: stack quick-capture box on chat page (no LLM)
Slim numeric input below the message box; posts to /session/stack and
drops a confirmation line into the Live Log without a chat turn.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01G796GsLCvJQKVN7hwV2cDx
2026-06-29 00:25:18 +00:00
serversdown a7901a66ae fix: phone app view zoom corrects 2026-06-26 20:44:11 +00:00
serversdown 654a7531e8 feat(web): multiline composer — Enter adds a newline, arrow sends
Stops fat-fingered early sends. The single-line input is now an auto-growing
textarea (Claude-app style): Enter inserts a newline and expands the box (up to a
cap, then it scrolls); you tap the ↑ arrow to send. ⌘/Ctrl+Enter still sends from
a hardware keyboard. Send button is now a round arrow; box resets to one line
after sending. Mobile button is a 42-44px touch target.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-20 03:20:50 +00:00
serversdown cebb87205c feat(web): tap-to-copy button on every chat message
Each user and assistant message gets a copy button (⧉ → ✓) that puts the whole
message on the clipboard. Assistant copies the raw markdown (its dataset.raw);
user copies its text.

- copyToClipboard uses the async Clipboard API when available and falls back to a
  hidden-textarea + execCommand with an explicit iOS selection range, so it works
  on the iPhone PWA over plain-HTTP LAN (no secure context).
- Copy sits in the assistant rate-bar and in a right-aligned bar on user bubbles;
  tools stay visible on touch (@media hover:none) since there's no hover on iOS.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-20 01:09:27 +00:00
serversdown dfb6425395 feat: session modes (Talk/Cash) + live session HUD
Lyra now switches register based on what she's doing at the table instead of
being a wishy-washy companion mid-session.

Modes (lyra/modes.py):
- Talk (default companion) + Cash (live cash copilot); a mode = prompt card +
  tool allow-list. Tool gating via tools.specs(allow=).
- Two-register Cash voice: act-first one-line logging when fed facts; full warm
  companion voice for strategy / tilt / mental game.
- mode persisted per chat session (new sessions.mode column); auto-switch into
  Cash when start_session fires; UI forces cloud backend in Cash (tools only
  fire there).

Stack tracking + HUD:
- log_stack tool + poker_stack_log table; live net while sitting (stack - buy-in).
- poker.hud() bundle; /session HUD page (stack sparkline, hands, villains, notes,
  stats) polling /session/data every 5s; Talk/Cash switcher + Session nav.

Endpoints: /session, /session/data, GET/POST /sessions/{id}/mode, /modes.
tests/test_modes.py (gating, mode roundtrip, stack/HUD); 36 tests green. v0.3.0.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-19 05:28:15 +00:00
serversdown 50f460eeb2 feat(web): bottom tab bar navigation (M4)
- Mobile bottom tab bar: Chat · Hands · Mind · More. "More" opens the drawer
  for the long tail (Journal, Log, Settings, sessions); hamburger retired.
- Auto-hides while the keyboard is open (body.kb) so the input pins to the
  keyboard; mobile-only (desktop keeps its header nav).
- Removed now-redundant Mind/Hands from the drawer + their listeners.
- Bottom-fill fix: #chat uses 100dvh (the visible viewport) — 100vh/inset:0
  reach into the home-indicator zone iOS won't comfortably show, clipping the
  bar; dvh/svh exclude it. Tab bar is flex:none with a small fixed bottom
  padding (safe-area padding double-counts at dvh height), and the body bg
  matches the bar so any strip below #chat is seamless.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-19 04:36:08 +00:00
serversdown 5dc3fa17d7 feat(web): stream chat replies token-by-token (M3)
- llm.chat_call_stream: streaming generator for all 3 backends (Ollama NDJSON,
  OpenAI/MI50 SSE), accumulating tool-call fragments by index.
- chat.respond_stream: mirrors respond()'s tool loop and persistence/compaction,
  yielding ("delta", text) / ("tool", name) / ("done", reply).
- POST /v1/chat/stream: SSE endpoint; blocking generator bridged to async via a
  worker thread + asyncio.Queue. Old completions endpoint kept as fallback.
- Client streams into a live bubble with a blinking caret; rAF-throttled render
  (no full re-parse per token) and instant scroll during stream — fixes iOS
  Safari ghosting from per-token smooth-scroll. Falls back to the blocking
  endpoint only if nothing streamed (no double-persist).

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-19 00:06:51 +00:00
serversdown fa168271e1 feat(web): iPhone PWA fixes (M1) + warm RTO redesign (M2)
M1 — PWA mechanics:
- Generate real app icons (apple-touch-icon + manifest 192/512/maskable)
  via pure-stdlib gen_icons.py; iOS uses apple-touch-icon, not manifest icons.
- viewport-fit=cover + env(safe-area-inset-*) on header/input/menu so content
  clears the notch and home indicator.
- Dynamic height pinned to the VisualViewport (height + offsetTop, re-measured
  across the keyboard animation) so the input stays above the iOS keyboard;
  100dvh fallback. Kills the squish/gap bugs in standalone mode.
- overscroll containment; flesh out manifest (scope, portrait, maskable).

M2 — visual redesign:
- Realign style.css to the warm low-glow RTO palette already used by the
  standalone pages (#0e0e0e panels, #2a1d12 borders); remove the neon
  saturated-orange borders and ~15 glow shadows.
- Reserve filled accent for one element (Send); glow only on status pulse +
  input focus. Flat warm message bubbles with tail corners.
- Reclaim the mobile header into [≡] Lyra · [status dot]; drop the redundant
  status bar (relay status now the header dot, updated in checkHealth).
- prefers-reduced-motion support; fix undefined var(--text); real light-mode tokens.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-18 23:20:11 +00:00
serversdown 4f770f2e43 feat: behind-the-scenes 👍/👎 rating system (fine-tune data collection)
Brian can rate Lyra's outputs as he uses her; each rating is stored as a
(context, content, rating) triple — the shape a future fine-tune / preference
dataset wants, collected passively during real use.

- memory: ratings table + add_rating (upsert: one row per item, re-rating
  replaces), list_ratings, rating_counts
- server: POST /rate, GET /ratings/counts, GET /ratings/export (JSONL download)
- chat UI: subtle 👍/👎 on each assistant reply, captures the prompting message
  as context
- journal/reflection UI: 👍/👎 on each thought
- tests: counts + upsert-replace behavior

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-18 19:32:27 +00:00
serversdown 4882225751 feat: live stacks in hand viewer + retheme UI to RTO black/orange palette
Hand viewer:
- stacks now decrement as players commit chips (street-aware "to"-amount
  accounting), showing e.g. 300 -> 285 after a 15 open, "all in" at 0; pot is
  computed from total committed (accurate, no double-counting raises)

Theme (match the rec-theory-optimal look — warm black & orange, not Halloween):
- deep near-black bg (#070707 / #0e0e0e panels), warm orange accent (#ff7a00),
  amber-gold secondary (#ffb347), muted green (#8fd694); warm dark borders
- killed the neon-orange glows and the purple accents; chat app + all standalone
  pages (logs/self/journal/hand/recap/hands) on one palette

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-18 00:53:18 +00:00
serversdown ce65755d9c feat(web): render Lyra's replies as Markdown (readable, not a wall of asterisks)
Her replies are full of **bold**, numbered lists and headings but rendered as
raw monospace text, so the chat was a cluttered wall of literal markup. Add a
small self-contained Markdown renderer (no deps): headings, ordered/unordered
lists, bold/italic, inline + fenced code, links + autolinked URLs, with HTML
escaping. Assistant messages now render to HTML; user/system stay literal text.
Proportional font + spacing/list/code styling for assistant bubbles.

(Renderer avoids literal backticks via String.fromCharCode(96) — a triple-tick
regex literal had been corrupting the file with NUL bytes.)

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-17 17:39:52 +00:00
serversdown 236a16b331 feat: inspect the full prompt in the live log
The "context built" event now carries the fully-rendered prompt (persona, gists,
recalled details, recent turns, the new message) plus a total char count. The
log panel renders it as a collapsed "view full prompt" block — clean by default,
one click to see exactly what hit the model.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-15 23:52:35 +00:00
serversdown 84c4f75e03 feat: in-app live log (SSE activity feed)
Turn the inert "Show Work" thinking panel into a real live activity log:
- lyra/logbus.py: thread-safe in-memory ring buffer other modules publish to
- chat.respond logs backend/model/embed per turn, recall counts, reply size;
  web layer logs chat errors
- server: replace the keep-alive /stream/thinking stub with /stream/logs, an
  SSE endpoint that replays the recent buffer then streams new events
- UI: repurpose the panel as a global "Live Log" — connects on load, renders
  level/time/msg/fields, drops the old per-session localStorage + dead popup

Every turn now shows its backend + model in-app, so local-vs-cloud (free vs
paid) is visible at a glance.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-15 18:45:05 +00:00
serversdown 3b9e0bb1e0 feat: persona chat loop, web UI, and local (Ollama) embeddings
Phase 1 — persona + persistent memory chat loop:
- lyra/persona.py + personas/lyra.md: editable identity/voice (friend-first,
  honest, never invents poker math)
- lyra/chat.py: turn loop assembling persona + cross-session recall + recent
  context, persisting both sides to SQLite
- lyra/session.py, lyra/__main__.py: session lifecycle + `lyra` REPL

Phase 1.25 — reuse the old web UI:
- vendored the prior single-page UI into lyra/web/static, repointed to
  same-origin
- lyra/web/server.py (FastAPI): serves the UI and backs its endpoint contract
  (/v1/chat/completions, session CRUD, health, inert thinking-stream) with the
  new chat loop + memory; SQLite stays the single source of truth
- `lyra-web` console script

Local backends — test for free, no OpenAI key:
- llm.embed routes via EMBED_BACKEND (cloud=OpenAI, local=Ollama /api/embed)
- simplified UI backend selector to Local (Ollama) / Cloud (OpenAI), default local
- memory connection opened check_same_thread=False for the threaded server

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-15 18:36:31 +00:00