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@@ -53,6 +53,9 @@ DB, no shared UI components. If RTO is down, Lyra skips analysis and nothing bre
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- **Positions:** `UTG UTG1 UTG2 MP LJ HJ CO BTN SB BB`.
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- **Actions:** `post fold check call bet raise allin`. `amount` is a plain number (no `$`),
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null for non-sized actions (fold/check). Street boards appear as `{street, board}` entries.
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A **straddle** is recorded as a preflop `post` at a non-blind position (typically 2×BB,
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voluntary); preflop action starts left of it and it acts last, but that's reflected by
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action *order*, not a distinct verb.
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- **Streets:** `preflop flop turn river`.
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`lyra/poker.py:normalize_structured()` is the single function that guarantees this shape.
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@@ -0,0 +1,148 @@
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# Hand recorder — design note
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A tap-to-build hand recorder. The point isn't "nicer input" — it's **correctness by
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construction**: every tap writes a known action into a known slot, so there's no parse
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step that can be wrong. It sidesteps the whole class of LLM-parse replay bugs. The text
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parser stays for importing the backlog (old notes, Trilium, ChatGPT history); the recorder
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is clean capture going forward.
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Output is the canonical structured shape in [HAND_HISTORY.md](HAND_HISTORY.md) — so it
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drops straight into the DB and the existing replay viewer, and flows to RTO unchanged.
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## Principles
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1. **Correctness by construction** — the UI only lets you build valid hands; the emitter
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produces the contract shape; the server `normalize_structured()` is the final guarantee.
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2. **Reusable module, mount-agnostic.** Decision: overlay first, swap to standalone if the
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overlay fights the chat page — *reusing the code either way*. So the recorder is a
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self-contained module mounted into a container element, with the **emit logic kept pure
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(no DOM)**. Moving overlay → standalone is a re-mount, not a rewrite.
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3. **Don't reinvent what Lyra knows.** Pre-fill from live session state.
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## Architecture
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```
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lyra/web/static/recorder.js # the module: state machine + DOM shell + buildStructured()
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lyra/web/static/recorder.css # scoped styles (full-screen table + keypad)
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```
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- `Recorder.mount(containerEl, { sessionId, onSave, onClose })` — instantiates into any
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container. In V1 the container is a full-screen overlay `<div>` inside `index.html`
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(chat/session page stays mounted underneath — a flip-over, not a route change). If that
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proves janky, the *same module* mounts into `recorder.html` with zero logic changes.
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- **Pure core, separable from DOM:** `buildStructured(state) -> structuredDict`. No element
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access — takes the in-memory state, returns the contract object. This is the testable,
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reusable heart; the DOM shell only reads/writes `state` and calls `buildStructured` on save.
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## Pre-fill from live state (the "it already knows" feel)
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Source: `GET /session/data` (→ `poker.hud`). Today it gives us:
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- `session`: `venue`, `stakes`, `game`, `format`, `is_live`
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- `stack.current` → hero's starting stack for the hand
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- `villains[]`: `name`, `category`, `tendencies`, `last_note` (the players read this session)
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Derived in the recorder:
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- **Blinds** parsed from `stakes` ("1/3" → SB 1, BB 3) → auto-seed the `post` actions.
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- **Hero stack** from `stack.current`.
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**Two gaps to close as part of the build** (flagged, not yet done):
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1. **Seats aren't in the HUD bundle.** `player_reads` *has* a `seat` column, but
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`_session_villains()` doesn't select it — so we can name the villains but not place them.
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Fix: add `seat` (latest read per player) to the villains payload, then auto-seat them.
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Until then, V1 seats known villains in read-order and you assign positions by tapping.
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2. **Hero position isn't tracked live** (button/seat moves every hand) — so `hero_pos` is a
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per-hand tap, seeded to last-used. That's correct, not a gap to "fix", just noting it.
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## In-memory state model
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```js
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state = {
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meta: { game, stakes, venue, sessionId }, // from /session/data
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blinds: { sb, bb }, // parsed from stakes
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heroPos: "BTN", // tapped per hand
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seats: [ { pos, name, stack, cards: null, in: true } ], // incl. hero seat
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street: "preflop", // street currently being entered
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board: { flop: [], turn: [], river: [] },
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actions:[ { street, pos, action, amount } ], // appended as you tap
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result: { pot: null, heroNet: null, summary: "" }
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}
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```
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`buildStructured(state)` →
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| contract field | from |
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|---|---|
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| `hero_pos` | `state.heroPos` |
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| `hero_cards` | the hero seat's `cards` |
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| `players[]` | `state.seats` (`{pos,stack,name,cards}`; emitter doesn't set `hero`/version — server normalize does) |
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| `actions[]` | `state.actions`, with a `{street, board}` reveal entry spliced in at each street boundary from `state.board` |
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| `board` | `flop + turn + river` concatenated |
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| `result` | `state.result` |
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Client builds best-effort; **`store_hand_history()` → `normalize_structured()` is the
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authority** (canonical cards, hero sync, `schema_version`, `completeness`). Keeps the
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client dumb and the contract enforced in one place.
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## Persistence
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New endpoint (small, part of the build):
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```
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POST /hands body: { structured, session_id?, tag?, lesson? }
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-> store_hand_history(structured, ...) -> { id }
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```
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On save: POST, then hand off to the existing viewer `/hand/{id}` to replay — which doubles
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as the correctness check (what you tapped is exactly what replays).
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## Scope
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**V1 — core loop (chosen).** Seats + cards + per-street actions emitting valid structured
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JSON. Manual street advance (a "next street" button + board entry), free bet-size entry
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(type the number). Proves capture → store → replay end to end on the locked schema.
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### Card entry (V1)
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Contextual: tap a card slot (hero card, board square, "they showed") → a compact picker
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pops at that slot. One picker holds **4 color-coded suits + 13 ranks + `x` + unknown-card**.
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Whichever you tap first sets the flow for that card — no mode switch:
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- **Suit first → it locks** (stays lit). Each subsequent rank tap places `rank+lockedSuit`
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and auto-advances. Flush flop = `♥ T 8 5` (4 taps); suited hole = `♥ A K` (3 taps).
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- **Rank first → card is pending a suit**; the next tap must be a suit (or `x`). Best for
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rainbow/mixed. Locked suit stays in effect until a different suit is tapped.
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- **`x`** = unknown suit → stores e.g. `Ax`; flips `completeness.cards` false so RTO skips
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suit-dependent math. **Unknown-card** button = a villain card never shown (`x`).
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No typing — lowercase tokens are the internal/contract format only; the player only ever
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taps symbols. State: `lockedSuit` (nullable) + the active slot; auto-advance on complete.
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**V2 — the smart keypad.** The contextual state machine layered on top: tracks whose turn
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it is and the current bet, offers only legal actions (check vs call; bet/raise reveal size
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presets ½/¾/pot/+1bb), auto-advances the street when action closes, tap-a-seat to set the
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actor, one-tap "they showed [cards]" at showdown. ~6–10 taps, no typing. Built on the same
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`state` + `buildStructured`, so V1's emitter doesn't change — V2 just drives `state` smarter.
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## Layout sketch (full-screen overlay)
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```
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┌───────────────────────────── Record hand ─────────────── ✕ ┐
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│ (CO) (BTN) │
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│ (HJ) ◯ oval table ◯ (SB) │
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│ (MP) (UTG) (BB·hero) │
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│ board: [ 7d ][ 2c ][ 5h ] pot: 40 │
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├──────────────────────────────────────────────────────────────┤
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│ acting: BB [ fold ][ check ][ call ][ bet ][ raise ] │
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│ amount: [ 15 ] [ ½ ][ ¾ ][ pot ][ +1bb ] (V2) │
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│ [ ◀ prev street ] [ next street ▶ ] [ they showed… ] │
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├──────────────────────────────────────────────────────────────┤
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│ preflop: BTN raise 15 · BB call [ save & replay ] │
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└──────────────────────────────────────────────────────────────┘
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```
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## Build order
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1. `POST /hands` endpoint + add `seat` to the villains payload (server, small).
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2. `recorder.js` skeleton: `mount()`, `state`, `buildStructured()` (pure).
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3. Overlay shell in `index.html` (open button in session/cash mode) + `recorder.css`.
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4. V1 capture flow → save → replay. Validate a real hand round-trips identically.
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5. V2 smart keypad on top.
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```
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@@ -1,720 +0,0 @@
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# Poker Logging Service Implementation Plan
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> **For agentic workers:** REQUIRED SUB-SKILL: Use superpowers:subagent-driven-development (recommended) or superpowers:executing-plans to implement this plan task-by-task. Steps use checkbox (`- [ ]`) syntax for tracking.
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|
||||
**Goal:** Turn `lyra/poker.py` into a standalone logging system-of-record with a complete REST API, a single source-of-truth tool/API contract, and a human UI to log and correct everything — usable by Brian with zero LLM dependency.
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**Architecture:** Thin FastAPI routes wrap the existing (already-working) `poker.py` store functions; a declarative `poker_contract.py` pins operation names + required args so the REST API and Lyra's LLM tool specs can't drift; the web UI gets dumb capture inputs (2nd stack box on chat, quick inputs on the HUD) and correction controls. This is sub-project 1 of 2; Lyra's classifier/prompts (sub-project 2) are parked.
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**Tech Stack:** Python 3.11+ (venv runs 3.14), FastAPI + uvicorn, SQLite (WAL), pytest, vanilla HTML/JS/CSS.
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||||
|
||||
## Global Constraints
|
||||
|
||||
- Python files: start with `from __future__ import annotations`; 4-space indent; ruff `line-length = 100`, `target-version = "py311"`.
|
||||
- **`lyra/web/static/index.html` uses CRLF (`\r\n`) line endings and mixed tabs/spaces.** Every other static file (`session.html`, `style.css`, `nav.js`) and all Python use **LF + spaces**. Match the file you edit or you produce a noisy diff.
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||||
- Pure data capture (stack / buy-in / cash-out / hand / read) must reach the store via the REST endpoints, **never** through the chat/LLM path.
|
||||
- `poker_contract.py` is the single source of truth: REST routes and `tools.py` specs must agree with it (enforced by a conformance test).
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||||
- Web app runs via `lyra-web` (uvicorn) on `0.0.0.0:7078`. DB path from `LYRA_DB_PATH` (default `data/lyra.db`, WAL).
|
||||
- Test idiom: fixture sets `LYRA_DB_PATH` to a `tmp_path` file, stubs `llm.embed` (and `llm.complete` where needed), then `importlib.reload(memory)` **then** `importlib.reload(poker)` (order matters), then `importlib.reload(server)` for endpoint tests. Run with `.venv/bin/pytest` (or `uv run pytest`).
|
||||
- Existing store facts to respect: `start_session(...)` uses `fmt=` (column is `format`); `add_buyin` returns a float total; `log_stack` returns the `stack_state` dict `{current, buy_in, net}`; `end_session(cash_out, ...)` takes `cash_out` first; `hud()` returns `None` when no session; `_HAND_FIELDS = ("position","hole_cards","board","preflop","flop","turn","river","showdown","pot","result","stack_after","tag","lesson")`; `upsert_player(name, **fields)` returns an int player id; `tools.dispatch(name, args, ctx)` — `ctx` is a plain dict.
|
||||
|
||||
---
|
||||
|
||||
### Task 1: Contract module + tool-spec conformance test
|
||||
|
||||
**Files:**
|
||||
- Create: `lyra/poker_contract.py`
|
||||
- Create: `tests/test_poker_contract.py`
|
||||
|
||||
**Interfaces:**
|
||||
- Produces: `lyra.poker_contract.OPERATIONS: dict[str, dict]` and `CONTRACT_VERSION: int`. Each op value: `{"required": tuple[str,...], "llm_tool": str | None, "rest": tuple[str, str] | None}` where `rest` is `(METHOD, PATH)` with PATH exactly matching the FastAPI route template.
|
||||
|
||||
- [ ] **Step 1: Write the contract module**
|
||||
|
||||
`lyra/poker_contract.py`:
|
||||
```python
|
||||
from __future__ import annotations
|
||||
|
||||
# Single source of truth for poker logging operations. The REST API, Lyra's LLM
|
||||
# tool specs, the human UI, and (later) an MCP wrapper all derive from this.
|
||||
# `required` MUST match the `required` list in the matching tools.py spec.
|
||||
# `rest` PATH MUST match the FastAPI route template verbatim.
|
||||
CONTRACT_VERSION = 1
|
||||
|
||||
OPERATIONS: dict[str, dict] = {
|
||||
"start_session": {"required": (), "llm_tool": "start_session", "rest": ("POST", "/session")},
|
||||
"update_session": {"required": (), "llm_tool": "update_session", "rest": ("PATCH", "/session/{session_id}")},
|
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"end_session": {"required": ("cash_out",), "llm_tool": "end_session", "rest": None},
|
||||
"log_stack": {"required": ("amount",), "llm_tool": "log_stack", "rest": ("POST", "/session/stack")},
|
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"add_buyin": {"required": ("amount",), "llm_tool": "add_buyin", "rest": ("POST", "/session/buyin")},
|
||||
"log_hand": {"required": (), "llm_tool": "log_hand", "rest": ("POST", "/session/hand")},
|
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"update_hand": {"required": ("id",), "llm_tool": None, "rest": ("PATCH", "/hand/{hand_id}")},
|
||||
"add_read": {"required": ("note",), "llm_tool": "add_read", "rest": ("POST", "/session/read")},
|
||||
"update_player": {"required": ("id",), "llm_tool": None, "rest": ("PATCH", "/player/{player_id}")},
|
||||
}
|
||||
```
|
||||
|
||||
- [ ] **Step 2: Write the failing conformance test**
|
||||
|
||||
`tests/test_poker_contract.py`:
|
||||
```python
|
||||
from __future__ import annotations
|
||||
|
||||
from lyra import tools
|
||||
from lyra.poker_contract import OPERATIONS
|
||||
|
||||
|
||||
def test_llm_tool_required_args_match_contract():
|
||||
for op, decl in OPERATIONS.items():
|
||||
name = decl["llm_tool"]
|
||||
if not name:
|
||||
continue
|
||||
spec = tools.TOOLS[name]["spec"]
|
||||
required = set(spec["function"]["parameters"]["required"])
|
||||
assert required == set(decl["required"]), (
|
||||
f"{op}: tools spec required {required} != contract {set(decl['required'])}"
|
||||
)
|
||||
```
|
||||
|
||||
- [ ] **Step 3: Run the test**
|
||||
|
||||
Run: `.venv/bin/pytest tests/test_poker_contract.py -v`
|
||||
Expected: PASS (the contract's `required` tuples were copied from the live specs).
|
||||
|
||||
- [ ] **Step 4: Commit**
|
||||
|
||||
```bash
|
||||
git add lyra/poker_contract.py tests/test_poker_contract.py
|
||||
git commit -m "feat: poker operation contract + tool-spec conformance test"
|
||||
```
|
||||
|
||||
---
|
||||
|
||||
### Task 2: Direct capture endpoints (stack / buy-in / start)
|
||||
|
||||
**Files:**
|
||||
- Modify: `lyra/web/server.py` (add three routes inside `create_app`, near the existing `PATCH /session/{session_id}` at server.py:116)
|
||||
- Create: `tests/test_poker_api.py`
|
||||
|
||||
**Interfaces:**
|
||||
- Consumes: `poker.log_stack(amount, note=None)`, `poker.add_buyin(amount)`, `poker.start_session(venue=, stakes=, game=, fmt=, buy_in=, mantra=)`, `poker.live_session()`.
|
||||
- Produces: `POST /session/stack` → `{ok, stack}` or `{ok:false, error}`; `POST /session/buyin` → `{ok, buy_in_total}`; `POST /session` → `{ok, id}`.
|
||||
|
||||
- [ ] **Step 1: Write the failing endpoint tests**
|
||||
|
||||
`tests/test_poker_api.py`:
|
||||
```python
|
||||
from __future__ import annotations
|
||||
|
||||
import importlib
|
||||
|
||||
import pytest
|
||||
|
||||
|
||||
@pytest.fixture
|
||||
def client(tmp_path, monkeypatch):
|
||||
monkeypatch.setenv("LYRA_DB_PATH", str(tmp_path / "test.db"))
|
||||
from lyra import llm
|
||||
monkeypatch.setattr(llm, "embed", lambda texts: [[0.1, 0.2, 0.3] for _ in texts])
|
||||
import lyra.memory as memory
|
||||
importlib.reload(memory)
|
||||
import lyra.poker as poker
|
||||
importlib.reload(poker)
|
||||
import lyra.web.server as server
|
||||
importlib.reload(server)
|
||||
from fastapi.testclient import TestClient
|
||||
return TestClient(server.app), poker
|
||||
|
||||
|
||||
def test_post_stack_logs_and_returns_state(client):
|
||||
c, poker = client
|
||||
poker.start_session(venue="Meadows", stakes="1/3", buy_in=400)
|
||||
r = c.post("/session/stack", json={"amount": 373})
|
||||
assert r.status_code == 200
|
||||
body = r.json()
|
||||
assert body["ok"] is True
|
||||
assert body["stack"]["current"] == 373
|
||||
assert body["stack"]["net"] == pytest.approx(-27)
|
||||
|
||||
|
||||
def test_post_stack_without_session_errors(client):
|
||||
c, _ = client
|
||||
r = c.post("/session/stack", json={"amount": 373})
|
||||
assert r.json()["ok"] is False
|
||||
assert "error" in r.json()
|
||||
|
||||
|
||||
def test_post_buyin_increments_total(client):
|
||||
c, poker = client
|
||||
poker.start_session(buy_in=400)
|
||||
r = c.post("/session/buyin", json={"amount": 200})
|
||||
assert r.json()["buy_in_total"] == pytest.approx(600)
|
||||
|
||||
|
||||
def test_post_session_starts_live(client):
|
||||
c, poker = client
|
||||
r = c.post("/session", json={"venue": "Wheeling", "stakes": "1/3", "buy_in": 400})
|
||||
sid = r.json()["id"]
|
||||
assert poker.live_session()["id"] == sid
|
||||
```
|
||||
|
||||
- [ ] **Step 2: Run to verify it fails**
|
||||
|
||||
Run: `.venv/bin/pytest tests/test_poker_api.py -v`
|
||||
Expected: FAIL with 404s (routes not defined). If it errors with "No module named 'httpx'", run `.venv/bin/pip install httpx` (TestClient needs it).
|
||||
|
||||
- [ ] **Step 3: Add the three routes**
|
||||
|
||||
In `lyra/web/server.py`, immediately after the `PATCH /session/{session_id}` handler (server.py:122), add:
|
||||
```python
|
||||
@app.post("/session/stack")
|
||||
async def session_log_stack(request: Request) -> dict:
|
||||
"""Log Brian's current stack directly (no LLM). Server-stamps the time."""
|
||||
body = await request.json()
|
||||
try:
|
||||
amount = float(body.get("amount"))
|
||||
except (TypeError, ValueError):
|
||||
return {"ok": False, "error": "amount must be a number"}
|
||||
note = (body.get("note") or "").strip() or None
|
||||
try:
|
||||
state = await asyncio.to_thread(poker.log_stack, amount, note)
|
||||
except ValueError as exc:
|
||||
return {"ok": False, "error": str(exc)}
|
||||
logbus.log("info", "stack logged (direct)", amount=amount)
|
||||
return {"ok": True, "stack": state}
|
||||
|
||||
@app.post("/session/buyin")
|
||||
async def session_add_buyin(request: Request) -> dict:
|
||||
"""Add a buy-in/rebuy directly (no LLM)."""
|
||||
body = await request.json()
|
||||
try:
|
||||
amount = float(body.get("amount"))
|
||||
except (TypeError, ValueError):
|
||||
return {"ok": False, "error": "amount must be a number"}
|
||||
try:
|
||||
total = await asyncio.to_thread(poker.add_buyin, amount)
|
||||
except ValueError as exc:
|
||||
return {"ok": False, "error": str(exc)}
|
||||
logbus.log("info", "buyin added (direct)", amount=amount)
|
||||
return {"ok": True, "buy_in_total": total}
|
||||
|
||||
@app.post("/session")
|
||||
async def session_start(request: Request) -> dict:
|
||||
"""Open a new live session directly (no LLM)."""
|
||||
body = await request.json()
|
||||
sid = await asyncio.to_thread(lambda: poker.start_session(
|
||||
venue=body.get("venue"), stakes=body.get("stakes"),
|
||||
game=body.get("game") or "NLH", fmt=body.get("format") or "cash",
|
||||
buy_in=body.get("buy_in") or 0, mantra=body.get("mantra"),
|
||||
))
|
||||
logbus.log("info", "poker session started (direct)", id=sid)
|
||||
return {"ok": True, "id": sid}
|
||||
```
|
||||
|
||||
- [ ] **Step 4: Run to verify it passes**
|
||||
|
||||
Run: `.venv/bin/pytest tests/test_poker_api.py -v`
|
||||
Expected: PASS (4 tests).
|
||||
|
||||
- [ ] **Step 5: Commit**
|
||||
|
||||
```bash
|
||||
git add lyra/web/server.py tests/test_poker_api.py
|
||||
git commit -m "feat: direct REST endpoints for stack/buyin/start-session (no LLM)"
|
||||
```
|
||||
|
||||
---
|
||||
|
||||
### Task 3: Hands API (log / edit / delete)
|
||||
|
||||
**Files:**
|
||||
- Modify: `lyra/poker.py` (add `update_hand` near `log_hand` at poker.py:558)
|
||||
- Modify: `lyra/web/server.py` (add routes after the Task 2 routes)
|
||||
- Modify: `tests/test_poker_api.py` (add tests)
|
||||
|
||||
**Interfaces:**
|
||||
- Consumes: `poker.log_hand(**fields)`, `poker.get_hand(id)`, `poker.delete_entry("hand", id)`, `_HAND_FIELDS`.
|
||||
- Produces: `poker.update_hand(hand_id, **fields) -> dict | None`; `POST /session/hand` → `{ok, id}`; `PATCH /hand/{hand_id}` → `{ok, hand}`; `DELETE /hand/{hand_id}` → `{ok}`.
|
||||
|
||||
- [ ] **Step 1: Write the failing tests**
|
||||
|
||||
Append to `tests/test_poker_api.py`:
|
||||
```python
|
||||
def test_post_hand_edit_and_delete(client):
|
||||
c, poker = client
|
||||
poker.start_session(buy_in=400)
|
||||
r = c.post("/session/hand", json={"position": "BTN", "hole_cards": "22", "result": 120})
|
||||
assert r.json()["ok"] is True
|
||||
hid = r.json()["id"]
|
||||
r2 = c.patch(f"/hand/{hid}", json={"hole_cards": "2c2d"})
|
||||
assert r2.json()["ok"] is True
|
||||
assert r2.json()["hand"]["hole_cards"] == "2c2d"
|
||||
r3 = c.delete(f"/hand/{hid}")
|
||||
assert r3.json()["ok"] is True
|
||||
assert poker.get_hand(hid) is None
|
||||
```
|
||||
|
||||
- [ ] **Step 2: Run to verify it fails**
|
||||
|
||||
Run: `.venv/bin/pytest tests/test_poker_api.py::test_post_hand_edit_and_delete -v`
|
||||
Expected: FAIL (404 on `/session/hand`).
|
||||
|
||||
- [ ] **Step 3: Add `update_hand` to the store**
|
||||
|
||||
In `lyra/poker.py`, immediately after `log_hand` (poker.py:558), add:
|
||||
```python
|
||||
def update_hand(hand_id: int, **fields) -> dict | None:
|
||||
"""Edit a logged hand's flat fields (fix a mislabeled board, result, villain).
|
||||
Only known columns are touched. Returns the updated hand row or None."""
|
||||
sets, vals = [], []
|
||||
for k, v in fields.items():
|
||||
if k in _HAND_FIELDS and v is not None:
|
||||
sets.append(f"{k} = ?")
|
||||
vals.append(v)
|
||||
if sets:
|
||||
conn = _c()
|
||||
with conn:
|
||||
conn.execute(f"UPDATE poker_hands SET {', '.join(sets)} WHERE id = ?",
|
||||
(*vals, hand_id))
|
||||
return get_hand(hand_id)
|
||||
```
|
||||
|
||||
- [ ] **Step 4: Add the three routes**
|
||||
|
||||
In `lyra/web/server.py`, after the Task 2 routes, add:
|
||||
```python
|
||||
@app.post("/session/hand")
|
||||
async def session_log_hand(request: Request) -> dict:
|
||||
"""Log a hand directly with flat fields (no LLM parse)."""
|
||||
body = await request.json()
|
||||
try:
|
||||
hid = await asyncio.to_thread(lambda: poker.log_hand(**body))
|
||||
except ValueError as exc:
|
||||
return {"ok": False, "error": str(exc)}
|
||||
logbus.log("info", "hand logged (direct)", id=hid)
|
||||
return {"ok": True, "id": hid}
|
||||
|
||||
@app.patch("/hand/{hand_id}")
|
||||
async def hand_update(hand_id: int, request: Request) -> dict:
|
||||
"""Edit a logged hand's flat fields."""
|
||||
body = await request.json()
|
||||
h = await asyncio.to_thread(lambda: poker.update_hand(hand_id, **body))
|
||||
logbus.log("info", "hand edited", id=hand_id, fields=list(body))
|
||||
return {"ok": h is not None, "hand": h}
|
||||
|
||||
@app.delete("/hand/{hand_id}")
|
||||
async def hand_delete(hand_id: int) -> dict:
|
||||
"""Delete a logged hand."""
|
||||
ok = await asyncio.to_thread(poker.delete_entry, "hand", hand_id)
|
||||
return {"ok": ok}
|
||||
```
|
||||
|
||||
- [ ] **Step 5: Run to verify it passes**
|
||||
|
||||
Run: `.venv/bin/pytest tests/test_poker_api.py -v`
|
||||
Expected: PASS (all tests, including the new hand test).
|
||||
|
||||
- [ ] **Step 6: Commit**
|
||||
|
||||
```bash
|
||||
git add lyra/poker.py lyra/web/server.py tests/test_poker_api.py
|
||||
git commit -m "feat: hands API — log_hand endpoint, update_hand store fn, edit/delete routes"
|
||||
```
|
||||
|
||||
---
|
||||
|
||||
### Task 4: Reads/players API + route conformance
|
||||
|
||||
**Files:**
|
||||
- Modify: `lyra/poker.py` (add `update_player` near `upsert_player`)
|
||||
- Modify: `lyra/web/server.py` (add routes)
|
||||
- Modify: `tests/test_poker_api.py` (add tests)
|
||||
- Modify: `tests/test_poker_contract.py` (add route-coverage test)
|
||||
|
||||
**Interfaces:**
|
||||
- Consumes: `poker.add_read(note=, name=, ...)`, `poker.upsert_player(name, **fields)`.
|
||||
- Produces: `poker.update_player(player_id, **fields) -> dict | None`; `POST /session/read` → `{ok, id}`; `PATCH /player/{player_id}` → `{ok, player}`.
|
||||
|
||||
- [ ] **Step 1: Write the failing tests**
|
||||
|
||||
Append to `tests/test_poker_api.py`:
|
||||
```python
|
||||
def test_post_read(client):
|
||||
c, poker = client
|
||||
poker.start_session(buy_in=400)
|
||||
r = c.post("/session/read", json={"note": "3-bets light", "name": "James K"})
|
||||
assert r.json()["ok"] is True
|
||||
assert isinstance(r.json()["id"], int)
|
||||
|
||||
|
||||
def test_rename_player_fixes_mislabel(client):
|
||||
c, poker = client
|
||||
pid = poker.upsert_player("Dave the rock", category="reg")
|
||||
r = c.patch(f"/player/{pid}", json={"name": "Dave the mechanic"})
|
||||
assert r.json()["ok"] is True
|
||||
assert r.json()["player"]["name"] == "Dave the mechanic"
|
||||
```
|
||||
|
||||
Append to `tests/test_poker_contract.py`:
|
||||
```python
|
||||
def test_rest_routes_registered():
|
||||
import lyra.web.server as server
|
||||
registered = set()
|
||||
for route in server.app.routes:
|
||||
methods = getattr(route, "methods", None)
|
||||
path = getattr(route, "path", None)
|
||||
if not methods or not path:
|
||||
continue
|
||||
for m in methods:
|
||||
registered.add((m, path))
|
||||
for op, decl in OPERATIONS.items():
|
||||
if not decl["rest"]:
|
||||
continue
|
||||
method, path = decl["rest"]
|
||||
assert (method, path) in registered, f"{op}: {method} {path} not registered"
|
||||
```
|
||||
|
||||
- [ ] **Step 2: Run to verify it fails**
|
||||
|
||||
Run: `.venv/bin/pytest tests/test_poker_api.py::test_rename_player_fixes_mislabel tests/test_poker_contract.py::test_rest_routes_registered -v`
|
||||
Expected: FAIL (404 on `/player/...`; route-coverage missing several POST/PATCH paths).
|
||||
|
||||
- [ ] **Step 3: Add `update_player` to the store**
|
||||
|
||||
In `lyra/poker.py`, immediately after `upsert_player` (find it near poker.py:1010), add:
|
||||
```python
|
||||
_PLAYER_FIELDS = ("name", "venue", "description", "tendencies", "adjustment", "category")
|
||||
|
||||
|
||||
def update_player(player_id: int, **fields) -> dict | None:
|
||||
"""Edit a player's dossier (rename, fix tendencies/category). Returns the row or None."""
|
||||
sets, vals = [], []
|
||||
for k, v in fields.items():
|
||||
if k in _PLAYER_FIELDS and v is not None:
|
||||
sets.append(f"{k} = ?")
|
||||
vals.append(v)
|
||||
if sets:
|
||||
conn = _c()
|
||||
with conn:
|
||||
conn.execute(f"UPDATE poker_players SET {', '.join(sets)} WHERE id = ?",
|
||||
(*vals, player_id))
|
||||
row = _c().execute("SELECT * FROM poker_players WHERE id = ?", (player_id,)).fetchone()
|
||||
return dict(row) if row else None
|
||||
```
|
||||
|
||||
- [ ] **Step 4: Add the two routes**
|
||||
|
||||
In `lyra/web/server.py`, after the Task 3 routes, add:
|
||||
```python
|
||||
@app.post("/session/read")
|
||||
async def session_add_read(request: Request) -> dict:
|
||||
"""Log a read directly (no LLM); upserts the villain file when name is given."""
|
||||
body = await request.json()
|
||||
rid = await asyncio.to_thread(lambda: poker.add_read(
|
||||
note=body.get("note") or "", seat=body.get("seat"), name=body.get("name"),
|
||||
tendencies=body.get("tendencies"), adjustment=body.get("adjustment"),
|
||||
description=body.get("description"), category=body.get("category"),
|
||||
venue=body.get("venue"),
|
||||
))
|
||||
return {"ok": True, "id": rid}
|
||||
|
||||
@app.patch("/player/{player_id}")
|
||||
async def player_update(player_id: int, request: Request) -> dict:
|
||||
"""Edit a player's dossier (rename, fix tendencies)."""
|
||||
body = await request.json()
|
||||
p = await asyncio.to_thread(lambda: poker.update_player(player_id, **body))
|
||||
logbus.log("info", "player edited", id=player_id, fields=list(body))
|
||||
return {"ok": p is not None, "player": p}
|
||||
```
|
||||
|
||||
- [ ] **Step 5: Run to verify it passes**
|
||||
|
||||
Run: `.venv/bin/pytest tests/test_poker_api.py tests/test_poker_contract.py -v`
|
||||
Expected: PASS (all API tests + both conformance tests).
|
||||
|
||||
- [ ] **Step 6: Run the full suite (no regressions)**
|
||||
|
||||
Run: `.venv/bin/pytest -q`
|
||||
Expected: PASS (existing poker/tools/chat tests still green).
|
||||
|
||||
- [ ] **Step 7: Commit**
|
||||
|
||||
```bash
|
||||
git add lyra/poker.py lyra/web/server.py tests/test_poker_api.py tests/test_poker_contract.py
|
||||
git commit -m "feat: reads/players API + REST route conformance test"
|
||||
```
|
||||
|
||||
---
|
||||
|
||||
### Task 5: Chat-page stack quick-capture (2nd input box)
|
||||
|
||||
**Files:**
|
||||
- Modify: `lyra/web/static/index.html` (**CRLF + tabs** — add markup + JS)
|
||||
- Modify: `lyra/web/static/style.css` (LF + spaces — add styling)
|
||||
|
||||
**Interfaces:**
|
||||
- Consumes: `POST /session/stack` (Task 2). Reads `currentSession` and the Live Log DOM (`#thinkingContent`, `#thinkingEmpty`) already present in index.html.
|
||||
- Produces: a stack-only input that logs without any chat/LLM call.
|
||||
|
||||
- [ ] **Step 1: Add the input row markup**
|
||||
|
||||
In `lyra/web/static/index.html`, insert **between** the `<div id="input">…</div>` block (ends ~index.html:125) and `<nav id="tabbar">` (index.html:128). **Use CRLF + tab indentation to match the file.**
|
||||
```html
|
||||
<!-- Stack quick-capture (no LLM): type a number -> logs current stack -->
|
||||
<div id="stackQuick">
|
||||
<input id="stackQuickInput" type="number" inputmode="decimal" placeholder="Stack $" aria-label="Log current stack">
|
||||
<button id="stackQuickBtn" type="button" title="Log stack (no chat)">Log</button>
|
||||
</div>
|
||||
```
|
||||
|
||||
- [ ] **Step 2: Add the JS**
|
||||
|
||||
In the `<script>` of `index.html`, near `sendMessage` (index.html:299), add (CRLF + tabs):
|
||||
```javascript
|
||||
function liveLogLine(text) {
|
||||
const content = document.getElementById("thinkingContent");
|
||||
const empty = document.getElementById("thinkingEmpty");
|
||||
if (empty) empty.style.display = "none";
|
||||
const div = document.createElement("div");
|
||||
div.className = "thinking-event";
|
||||
div.textContent = text;
|
||||
content.appendChild(div);
|
||||
content.scrollTop = content.scrollHeight;
|
||||
}
|
||||
|
||||
async function logStackQuick() {
|
||||
const el = document.getElementById("stackQuickInput");
|
||||
const raw = (el.value || "").replace(/[^0-9.]/g, "");
|
||||
if (!raw) return;
|
||||
const amount = Number(raw);
|
||||
try {
|
||||
const r = await fetch("/session/stack", {
|
||||
method: "POST",
|
||||
headers: { "Content-Type": "application/json" },
|
||||
body: JSON.stringify({ amount })
|
||||
});
|
||||
const data = await r.json();
|
||||
if (!data.ok) { liveLogLine("⚠ " + (data.error || "stack not logged")); return; }
|
||||
const t = new Date().toLocaleTimeString([], { hour: "numeric", minute: "2-digit" });
|
||||
const net = (data.stack && data.stack.net != null)
|
||||
? ` (net ${data.stack.net >= 0 ? "+" : ""}${data.stack.net})` : "";
|
||||
liveLogLine(`💰 $${amount} logged · ${t}${net}`);
|
||||
el.value = "";
|
||||
} catch (e) {
|
||||
liveLogLine("⚠ stack log failed: " + e.message);
|
||||
}
|
||||
}
|
||||
document.getElementById("stackQuickBtn").addEventListener("click", logStackQuick);
|
||||
document.getElementById("stackQuickInput").addEventListener("keydown", (e) => {
|
||||
if (e.key === "Enter") { e.preventDefault(); logStackQuick(); }
|
||||
});
|
||||
```
|
||||
|
||||
- [ ] **Step 3: Add styling**
|
||||
|
||||
In `lyra/web/static/style.css` (LF + spaces), add:
|
||||
```css
|
||||
#stackQuick {
|
||||
display: flex;
|
||||
gap: 8px;
|
||||
align-items: center;
|
||||
padding: 6px 12px;
|
||||
border-top: 1px solid var(--border, #222);
|
||||
}
|
||||
#stackQuick input {
|
||||
flex: 1;
|
||||
min-width: 0;
|
||||
padding: 8px 10px;
|
||||
background: var(--panel, #111);
|
||||
color: inherit;
|
||||
border: 1px solid var(--border, #333);
|
||||
border-radius: 8px;
|
||||
}
|
||||
#stackQuick button {
|
||||
padding: 8px 14px;
|
||||
background: var(--accent, #ff7a18);
|
||||
color: #000;
|
||||
border: none;
|
||||
border-radius: 8px;
|
||||
font-weight: 600;
|
||||
}
|
||||
```
|
||||
|
||||
- [ ] **Step 4: Verify manually**
|
||||
|
||||
Start the app: `.venv/bin/python -m lyra.web.server` (serves on :7078). With a live session (start one via the HUD or `curl -XPOST localhost:7078/session -d '{"buy_in":400}' -H 'Content-Type: application/json'`):
|
||||
- The stack box appears below the message input, above the nav icons.
|
||||
- Type `350`, press Enter → a `💰 $350 logged · …` line appears in the Live Log, the box clears, and **no chat bubble is added**.
|
||||
- Confirm persisted: `curl -s localhost:7078/session/data | python -m json.tool` shows `stack.current == 350`.
|
||||
|
||||
- [ ] **Step 5: Commit**
|
||||
|
||||
```bash
|
||||
git add lyra/web/static/index.html lyra/web/static/style.css
|
||||
git commit -m "feat: stack quick-capture box on chat page (no LLM)"
|
||||
```
|
||||
|
||||
---
|
||||
|
||||
### Task 6: HUD quick-capture + correction controls
|
||||
|
||||
**Files:**
|
||||
- Modify: `lyra/web/static/session.html` (LF + spaces — Stack card markup, villain rename control, JS functions)
|
||||
|
||||
**Interfaces:**
|
||||
- Consumes: `POST /session/stack`, `POST /session/buyin` (Task 2), `PATCH /session/{id}` (existing), `PATCH /player/{id}` (Task 4). Reads existing globals `curSession`, `refresh()`, and the villain render block.
|
||||
|
||||
- [ ] **Step 1: Add quick inputs to the Stack card**
|
||||
|
||||
In `lyra/web/static/session.html`, replace the Stack card block (session.html:280-289) with the same block plus a `quick` row before its closing `</div>`:
|
||||
```javascript
|
||||
<div class="card">
|
||||
<p class="label">Stack</p>
|
||||
<div class="stack-row">
|
||||
<span class="stack-now">${stack.current == null ? '—' : money(stack.current)}</span>
|
||||
<span class="net ${netClass(stack.net)}">${stack.net == null ? '' : signed(stack.net)}</span>
|
||||
<span class="stack-meta">bought in ${money(stack.buy_in)}<br>${(stack.log||[]).length} update(s)</span>
|
||||
</div>
|
||||
${sparkline(stack.log || [])}
|
||||
<div class="quick">
|
||||
<input id="qStack" type="number" inputmode="decimal" placeholder="Stack $" onkeydown="if(event.key==='Enter')postStack()">
|
||||
<button onclick="postStack()">Log stack</button>
|
||||
<input id="qBuyin" type="number" inputmode="decimal" placeholder="Buy-in $" onkeydown="if(event.key==='Enter')postBuyin()">
|
||||
<button onclick="postBuyin()">Add buy-in</button>
|
||||
<input id="qCashout" type="number" inputmode="decimal" placeholder="Cash out $" onkeydown="if(event.key==='Enter')postCashout()">
|
||||
<button onclick="postCashout()">Cash out</button>
|
||||
</div>
|
||||
</div>
|
||||
```
|
||||
|
||||
- [ ] **Step 2: Add the quick-capture + rename JS functions**
|
||||
|
||||
In the `<script>` of `session.html`, near `saveEdit()` (session.html:192), add:
|
||||
```javascript
|
||||
async function postQuick(url, amount, body){
|
||||
const r = await fetch(url, { method: 'POST', headers: {'Content-Type':'application/json'},
|
||||
body: JSON.stringify(body || { amount }) });
|
||||
const d = await r.json();
|
||||
if(!d.ok){ alert(d.error || 'failed'); return false; }
|
||||
refresh(); return true;
|
||||
}
|
||||
function numVal(id){ const el = document.getElementById(id); return Number((el.value||'').replace(/[^0-9.]/g,'')); }
|
||||
async function postStack(){ const v = numVal('qStack'); if(v) { if(await postQuick('/session/stack', v)) document.getElementById('qStack').value=''; } }
|
||||
async function postBuyin(){ const v = numVal('qBuyin'); if(v) { if(await postQuick('/session/buyin', v)) document.getElementById('qBuyin').value=''; } }
|
||||
async function postCashout(){
|
||||
if(!curSession) return;
|
||||
const v = numVal('qCashout'); if(!v) return;
|
||||
const r = await fetch('/session/'+curSession.id, { method:'PATCH', headers:{'Content-Type':'application/json'},
|
||||
body: JSON.stringify({ cash_out: v }) });
|
||||
if(!(await r.json()).ok){ alert('failed'); return; }
|
||||
document.getElementById('qCashout').value=''; refresh();
|
||||
}
|
||||
async function renamePlayer(id, current){
|
||||
const name = prompt('Rename player', current || ''); if(!name) return;
|
||||
const r = await fetch('/player/'+id, { method:'PATCH', headers:{'Content-Type':'application/json'},
|
||||
body: JSON.stringify({ name }) });
|
||||
if(!(await r.json()).ok){ alert('failed'); return; }
|
||||
refresh();
|
||||
}
|
||||
```
|
||||
|
||||
- [ ] **Step 3: Add the rename control to the villains list**
|
||||
|
||||
In `session.html`, find the villains render block in `render(data)` (it maps over `data.villains` / the `villains` array). For each villain item, add a rename affordance next to the name, using the player id field present on the villain row (commonly `v.id` or `v.player_id` — use whichever the bundle provides):
|
||||
```javascript
|
||||
<button class="mini" title="Rename / fix" onclick="renamePlayer(${v.id}, '${esc(v.name||'')}')">✎</button>
|
||||
```
|
||||
Read the existing villain block first to splice this in cleanly and confirm the id field name.
|
||||
|
||||
- [ ] **Step 4: Add minimal styling**
|
||||
|
||||
In the inline `<style>` of `session.html`, add:
|
||||
```css
|
||||
.quick { display:flex; flex-wrap:wrap; gap:6px; margin-top:12px; }
|
||||
.quick input { width:96px; padding:7px 9px; background:#111; color:inherit; border:1px solid #333; border-radius:8px; }
|
||||
.quick button { padding:7px 11px; background:var(--accent,#ff7a18); color:#000; border:none; border-radius:8px; font-weight:600; }
|
||||
button.mini { background:transparent; border:none; color:#888; cursor:pointer; padding:0 4px; }
|
||||
```
|
||||
|
||||
- [ ] **Step 5: Verify manually**
|
||||
|
||||
With the app running and a live session, open `/session`:
|
||||
- Log a stack via `qStack` → sparkline + net update without a chat call.
|
||||
- Add a buy-in via `qBuyin` → "bought in" total rises.
|
||||
- Enter a cash-out via `qCashout` → session net updates.
|
||||
- Click ✎ on a villain, rename it → name changes after refresh. Confirm via `curl -s localhost:7078/session/data`.
|
||||
|
||||
- [ ] **Step 6: Commit**
|
||||
|
||||
```bash
|
||||
git add lyra/web/static/session.html
|
||||
git commit -m "feat: HUD quick-capture (stack/buyin/cashout) + villain rename"
|
||||
```
|
||||
|
||||
---
|
||||
|
||||
### Task 7: iOS-PWA bottom safe-area gap fix
|
||||
|
||||
**Files:**
|
||||
- Modify: `lyra/web/static/style.css` (bottom nav / container safe-area)
|
||||
|
||||
**Interfaces:** none (visual fix). The empty band below the nav icons is the home-indicator inset not being consumed by `#tabbar`.
|
||||
|
||||
- [ ] **Step 1: Load the iOS-PWA skill**
|
||||
|
||||
Invoke the `building-ios-pwas` skill and follow its guidance for safe-area / `100dvh` handling before editing. The current `#tabbar` (style.css:921-952) applies `env(safe-area-inset-left/right)` and `padding-bottom: 6px`, but does **not** add `env(safe-area-inset-bottom)` — the likely cause.
|
||||
|
||||
- [ ] **Step 2: Apply the safe-area fix**
|
||||
|
||||
In `lyra/web/static/style.css`, in the mobile `#tabbar` rule (style.css:921-929), change the bottom padding to consume the inset, and ensure the bar is pinned:
|
||||
```css
|
||||
#tabbar {
|
||||
/* …existing flex/border rules… */
|
||||
position: fixed;
|
||||
left: 0;
|
||||
right: 0;
|
||||
bottom: 0;
|
||||
padding-bottom: calc(6px + env(safe-area-inset-bottom));
|
||||
}
|
||||
```
|
||||
And ensure the chat scroll container reserves space for the bar so content isn't hidden behind it (match the container selector used at style.css:836-852):
|
||||
```css
|
||||
@media (max-width: 768px) {
|
||||
#messages {
|
||||
padding-bottom: calc(64px + env(safe-area-inset-bottom));
|
||||
}
|
||||
}
|
||||
```
|
||||
|
||||
- [ ] **Step 3: Verify on device**
|
||||
|
||||
Open the PWA (Add to Home Screen) on iPhone:
|
||||
- The empty band below the icons is gone; the nav sits flush above the home indicator.
|
||||
- The stack quick-capture box (Task 5) sits directly above the nav.
|
||||
- Open the keyboard: `body.kb` still hides the tabbar (style.css:952) and the input pins to the keyboard — confirm no regression.
|
||||
- If the gap persists or content clips, follow the `building-ios-pwas` skill's `100dvh`/`visualViewport` guidance and iterate.
|
||||
|
||||
- [ ] **Step 4: Commit**
|
||||
|
||||
```bash
|
||||
git add lyra/web/static/style.css
|
||||
git commit -m "fix: consume iOS home-indicator safe-area inset under bottom nav"
|
||||
```
|
||||
|
||||
---
|
||||
|
||||
## Self-Review
|
||||
|
||||
**Spec coverage:**
|
||||
- Complete API surface (create/update/delete per entity) → Tasks 2 (stack/buyin/start), 3 (hands), 4 (reads/players); existing PATCH/DELETE session + entry routes retained.
|
||||
- Single documented/versioned tool-API contract → Task 1 (`poker_contract.py`, `CONTRACT_VERSION`) + conformance tests (Tasks 1, 4).
|
||||
- Human UI to log + edit/correct → Tasks 5 (chat 2nd box), 6 (HUD quick inputs + villain rename + existing edit form/delete).
|
||||
- Pure capture never touches LLM → all capture goes through REST endpoints (Tasks 2–6); verified in manual steps (no chat bubble).
|
||||
- 2nd input box + PWA fix → Tasks 5, 7.
|
||||
- Non-goals respected: no classifier/prompts, no MI50 tool enablement, no MCP, buy-in stays scalar (`add_buyin` increments `buy_in_total`).
|
||||
|
||||
**Placeholder scan:** All code steps contain complete code. The one "locate the block" instruction (Task 6 Step 3, villain rename) provides the exact button snippet and names the id-field ambiguity to resolve by reading the file — not a placeholder, a grounded splice.
|
||||
|
||||
**Type consistency:** `poker_contract.OPERATIONS` shape is consistent across Tasks 1 and 4; REST paths in the contract (`/session/stack`, `/session/buyin`, `/session`, `/session/hand`, `/hand/{hand_id}`, `/session/read`, `/player/{player_id}`, `/session/{session_id}`) match the routes added in Tasks 2–4 exactly; `update_hand`/`update_player` signatures match their callers; response shapes (`{ok, stack}`, `{ok, buy_in_total}`, `{ok, id}`, `{ok, hand}`, `{ok, player}`) are used consistently in tests and routes.
|
||||
|
||||
**Open implementation note:** Task 6 Step 3 requires reading `session.html`'s villain render to confirm the player id field name (`v.id` vs `v.player_id`) before splicing the rename button.
|
||||
@@ -1,158 +0,0 @@
|
||||
# Poker logging service + message-type prompts
|
||||
|
||||
- **Date:** 2026-06-28
|
||||
- **Status:** Sub-project 1 spec ready for review; sub-project 2 parked.
|
||||
- **Branch:** `feat/poker-mode-prompts`
|
||||
|
||||
## Origin
|
||||
|
||||
This started as "make Lyra's poker replies less generic" (message-type-specific prompts). During design we decided to **build the logging tool first** as a standalone system of record with a clean API and a human-usable UI, then wire Lyra in as a *client* of it. Rationale:
|
||||
|
||||
- Brian can log and **correct** data himself, independent of whether Lyra parsed it right (she mislabeled "Dave the rock" vs "Dave the mechanic" mid-session).
|
||||
- The data stops being hostage to the agent. Lyra becomes one client among potentially several.
|
||||
- It's reusable: RTO (the solver) and a **fine-tuned poker model on the MI50** could consume the same hand/session data through the same contract.
|
||||
|
||||
## Decomposition
|
||||
|
||||
Two sub-projects, built and shipped in order.
|
||||
|
||||
### Sub-project 1 — Poker logging service *(this spec)*
|
||||
Harden `lyra/poker.py` into a well-bounded store, expose a **complete REST API** over it, define a **stable, documented tool/API contract**, and build the human UI to log/edit/correct everything. Fully usable by Brian alone, zero LLM dependency.
|
||||
|
||||
### Sub-project 2 — Lyra wiring *(parked; summarized at the end)*
|
||||
Message-type classifier + type-specific prompt fragments; Lyra's tools call the sub-project 1 service. Separately, enabling tool-calling on the MI50 backend so a fine-tuned poker model can drive the same contract.
|
||||
|
||||
**Why the contract is first-class:** in every design (in-process, REST, MCP) the *model* never calls the API directly — it emits a tool-call and the host app executes it. So what lets the cloud model, the MI50 fine-tune, RTO, and a human UI all interoperate is a single **stable tool/API schema** (operation names + JSON arg schemas). That contract is the training target for the fine-tune and the seam for every backend. MCP is deferred: it's a thin wrap over the same service, worth adding only when a *second host application* appears.
|
||||
|
||||
---
|
||||
|
||||
# Sub-project 1 — Poker logging service
|
||||
|
||||
## Goals
|
||||
|
||||
1. A complete API surface over the poker data model — create/read/update/delete for every entity, not just the few edit/delete endpoints exposed today.
|
||||
2. A single **documented, versioned tool/API contract** that the REST API, Lyra's LLM tools, the human UI, a future MCP wrapper, and the MI50 fine-tune all share.
|
||||
3. A human UI to **log** (fast capture) and **edit/correct** (fix Lyra's mistakes) every entity.
|
||||
4. The 2nd input box (stack quick-capture) and the iOS-PWA bottom safe-area fix.
|
||||
5. Pure data capture never touches the LLM.
|
||||
|
||||
## Non-goals
|
||||
|
||||
- Lyra's classifier / prompt fragments (sub-project 2).
|
||||
- Enabling tools on the MI50 backend (sub-project 2).
|
||||
- MCP wrapper (deferred until a second host app exists).
|
||||
- Itemized buy-in history — buy-ins stay a single `buy_in_total` scalar.
|
||||
- Rewriting the SQLite schema; we build on the existing tables.
|
||||
|
||||
## Current state (what exists)
|
||||
|
||||
- **Store & logic:** `lyra/poker.py` — schema at `poker.py:21` (tables `poker_sessions`, `poker_hands`, `poker_stack_log`, `poker_rituals`, `poker_players`, `player_reads`, `player_observations`). Functions: `start_session` (157), `add_buyin` (389), `log_stack` (407), `stack_state` (446), `update_session` (362), `end_session` (515), `log_hand` (541, flat/no-LLM), `record_hand` (770, LLM-parses shorthand), `add_read` (1010), `hud` (1245).
|
||||
- **Exposed endpoints (`lyra/web/server.py`):** `GET /session/data` (hud), `PATCH /session/{id}`, `DELETE /session/entry/{kind}/{id}`, `GET/DELETE /history`, `GET /hand/{id}/data`, `POST /hand/{id}/reconstruct`, `GET /hands/data`, `GET /recap/...`. **No** direct create endpoint for stack/buyin/hand/read/session — those are reachable only through chat → tool-calling.
|
||||
- **UI:** `index.html` (chat), `session.html` (live HUD: stack card + sparkline + a PATCH-based edit form via `saveEdit()` at `session.html:192`, and `del(kind,id)` at `211`), `history.html`, `hand.html`.
|
||||
- **Tool specs:** `lyra/tools.py` already defines arg schemas for each operation (`_f(...)` specs, `tools.py:469-658`) — the embryo of the contract.
|
||||
|
||||
## Design
|
||||
|
||||
### 1. Store layer — harden `poker.py`
|
||||
|
||||
Keep the existing functions and tables; tighten the module into a clean service boundary so both the REST layer and Lyra's tools call the *same* functions. Each operation: validates input, resolves the target session (`_resolve`), writes, returns a consistent dict. No behavior change to existing callers; this is consolidation, not a rewrite.
|
||||
|
||||
### 2. The tool/API contract *(first-class deliverable)*
|
||||
|
||||
A single source-of-truth document + schema defining every operation: name, purpose, JSON arg schema, return shape, and which REST route + which LLM tool map to it. Versioned (e.g. `contract_version: 1`). Lives at `docs/POKER_API.md` (or a machine-readable `poker_contract.py` that both the REST routes and `tools.py` specs derive from — preferred, so they can't drift).
|
||||
|
||||
Operations (the canonical set):
|
||||
|
||||
| Operation | Args | Entity |
|
||||
|---|---|---|
|
||||
| `start_session` | venue, stakes, game, format, buy_in, mantra | session |
|
||||
| `update_session` | venue, stakes, game, format, buy_in_total, cash_out, mantra, mood | session |
|
||||
| `end_session` | cash_out, mood | session |
|
||||
| `delete_session` | id | session |
|
||||
| `log_stack` | amount, note | stack entry |
|
||||
| `delete_stack` | id | stack entry |
|
||||
| `add_buyin` | amount | session (increments buy_in_total) |
|
||||
| `log_hand` | position, hole_cards, board, streets…, pot, result, tag, lesson | hand |
|
||||
| `record_hand` | shorthand (LLM-parsed) | hand |
|
||||
| `update_hand` | id, any hand field | hand |
|
||||
| `delete_hand` | id | hand |
|
||||
| `add_read` | note, name, seat, tendencies, adjustment, category, venue | player/read |
|
||||
| `update_read` / `update_player` | id, fields | player/read |
|
||||
| `delete_read` | id | player/read |
|
||||
| rituals: `scar_note`, `confidence_bank`, `alligator_blood`, `reset_ritual` | … | ritual |
|
||||
|
||||
### 3. REST API — complete the surface (`lyra/web/server.py`)
|
||||
|
||||
Add the missing **create/update** routes so the human UI (and any non-LLM client) can do everything:
|
||||
|
||||
- `POST /session/stack` → `log_stack(amount, note?)`; server-stamped time; returns `stack_state()`.
|
||||
- `POST /session/buyin` → `add_buyin(amount)`; returns `buy_in_total`.
|
||||
- `POST /session` → `start_session(...)`.
|
||||
- `POST /session/hand` → `log_hand(...)` (flat) and/or `record_hand(shorthand)`.
|
||||
- `PATCH /hand/{id}` → `update_hand(...)`; `DELETE /hand/{id}`.
|
||||
- `POST /session/read` → `add_read(...)`; `PATCH /read/{id}`; `DELETE` via existing entry-delete.
|
||||
- Keep existing `PATCH /session/{id}`, `DELETE /session/entry/{kind}/{id}`, `GET /session/data`.
|
||||
|
||||
All return `{ok, ...}` and a clear error on "no live session." Routes are thin wrappers over the store, mirroring the contract one-to-one.
|
||||
|
||||
### 4. Human UI — log + edit/correct
|
||||
|
||||
**Fast capture:**
|
||||
- **2nd input box** (`index.html`): slim row **below the message input, above the bottom nav icons**. Type a number → `POST /session/stack` → time-stamped, sparkline updates, a one-line confirmation drops into the **Live Log**. **No chat message, no LLM call.** Stack-only in v1. Tolerates `$685`/`685`.
|
||||
- **HUD widget** (`session.html`, in the Stack card at `:280`, mirroring `saveEdit()` at `:192`): stack field (`POST /session/stack`), buy-in field (`POST /session/buyin`), cash-out field (existing PATCH).
|
||||
|
||||
**Edit / correct (fix Lyra's mistakes):**
|
||||
- Edit any session field (exists via the PATCH edit form — verify coverage).
|
||||
- Hands list with edit + delete (`hand.html` + new PATCH/DELETE) — fix mislabeled villains, wrong board, wrong result.
|
||||
- Reads/players list with edit + delete — rename "Dave the rock" ≠ "Dave the mechanic", fix tendencies.
|
||||
- Stack entries deletable (exists via `del('stack', id)`) — verify.
|
||||
|
||||
### 5. iOS-PWA bottom safe-area fix
|
||||
|
||||
The empty band below the nav icons is a safe-area issue (likely `100vh` not accounting for `env(safe-area-inset-bottom)` / the home indicator). Fix the layout container + bottom nav CSS so the app fills the viewport with the icons seated above the home indicator. Use the `building-ios-pwas` skill at implementation time.
|
||||
|
||||
## Testing / verification
|
||||
|
||||
- **Contract conformance:** a test asserting each REST route and each `tools.py` spec matches the canonical contract (names, required args) — catches drift between the human API and the LLM API.
|
||||
- **Endpoint round-trips:** create → read → update → delete for stack, buyin, hand, read against a test session; assert rows written, time stamped, `stack_state()`/`hud()` reflect changes; assert clean error with no live session.
|
||||
- **UI manual pass:** log a stack via the 2nd box and confirm it lands in Live Log + sparkline without a chat reply; edit a hand's villain and confirm persistence; delete a bad read.
|
||||
- **PWA:** on the iOS PWA, confirm the bottom gap is gone and the 2nd input box sits above the nav with the keyboard open.
|
||||
|
||||
---
|
||||
|
||||
# Sub-project 2 — Lyra wiring *(parked)*
|
||||
|
||||
Detail preserved here; gets its own spec → plan after sub-project 1 is MVP'd.
|
||||
|
||||
## Why it exists (diagnosis from real sessions)
|
||||
|
||||
Evidence from `sess-dff2s91c` (2026-06-27 Meadows, 2026-06-28 Wheeling):
|
||||
|
||||
- **Coaching essay on every turn, including pure data** — `Stack=$685` drew 4–6 sentences of "keep that momentum rolling." (Sub-project 1's dumb capture removes these from the LLM entirely.)
|
||||
- **False tilt/fatigue reads** — "table broke, it's 11:50pm" → repeated "late-night fatigue… mental reset"; Brian: *"you seem to be reading me as tilted."* Cause: the `_route` mood nudge (`mind.py:328`) firing on non-mood messages.
|
||||
- **No bet-intent reasoning** — a value bet ($40, full house) that folded out 88 was praised as "the power of representing something stronger." It was value *lost*, not a successful rep.
|
||||
- **Eyeballs instead of `analyze_spot`** — 77 multiway got "a disciplined fold might have been better," no math, violating the persona's "never eyeball poker math" rule.
|
||||
- **Even her sharp reads leak bad logic** — the Connie read included "limp-checking in position" (contradictory).
|
||||
|
||||
Root cause: one broad per-turn card (`_CASH_CARD`, `modes.py:66`) describes traits; the model satisfies trait language with safe abstraction.
|
||||
|
||||
## Planned approach
|
||||
|
||||
- **Classifier** (`lyra/poker_classify.py`): `classify(message) -> HAND | STATUS | MENTAL | LOG | CHAT`. Heuristic v1 (card-token regex, position/street keywords, feeling phrases, time/venue), swappable for an LLM/MI50 classifier behind the same signature. Ambiguous → CHAT.
|
||||
- **Pipeline:** a `_classify` step in `mind.PIPELINE` sets `ctx.msg_type` (poker mode only); `build_messages` injects the **type fragment** in the seat now held by `mode.card` (`mind.py:152`) instead of the whole `_CASH_CARD`.
|
||||
- **Fragments** (`lyra/poker_prompts.py`, `POKER_FRAGMENTS`): concrete rules + response shape per type.
|
||||
- **HAND:** log it → `analyze_spot` if close → reason about **bet intent** (value/bluff/protection — did it work? a fold to a value bet = value lost, flag it) → name leaks (value-owning, missed value, sizing) → one opinion. No reflexive praise. Pull `player_profile` before referencing a villain. Seeded with 2 real-hand exemplars (the $40 value bet; the 77 spot).
|
||||
- **STATUS:** 1–2 sentences, no coaching, no tilt-reading.
|
||||
- **MENTAL:** full presence (already works — preserve).
|
||||
- **LOG:** one line.
|
||||
- **CHAT:** full voice, real opinion.
|
||||
- **Pipeline fixes:** kill the misfiring `_route` mood nudge (`mind.py:328`); trim the always-on mode-menu note (`mind.py:77`) in poker mode.
|
||||
- **MI50 tool-calling:** enable tools on the MI50 backend (`chat.py` `TOOL_BACKENDS = {"cloud"}` at `:21`) so a fine-tuned, tool-calling poker model can drive the contract. Requires the fine-tune to emit the contract's tool-call format.
|
||||
|
||||
## HAND exemplars (preserved for sub-project 2)
|
||||
|
||||
> *Brian:* "Flopped bottom set with 22, turned a full house, bet $40 on the river, he folded 88."
|
||||
> *Lyra:* "That's a value bet that got no value — 88 was never folding to a smaller stab. $40 into that pot was too much; ~$20–25 gets called by the over-pair and worse two-pairs. The hand's a monster, the leak is the sizing."
|
||||
|
||||
> *Brian:* "77 multiway, flop 4h5c3c, HJ bets 75, BTN shoves 74, I call. Turn/river check through, HJ wins with 64."
|
||||
> *Lyra:* "Against a bet and a shove on 4-5-3 you're drawing thin — sets, two pair, and the made wheel are all ahead, and you block almost none of it. The stack-depth read (he only had ~150 behind) is real, but that's a reason to fold and wait, not to call off light. This is the value-owning spot you flagged yourself."
|
||||
+2
-21
@@ -9,39 +9,20 @@ a long silence *means* to her is left to her own reflection, not prescribed here
|
||||
from __future__ import annotations
|
||||
|
||||
from datetime import datetime, timezone
|
||||
from zoneinfo import ZoneInfo
|
||||
|
||||
from lyra import config
|
||||
|
||||
|
||||
def now() -> datetime:
|
||||
return datetime.now(timezone.utc)
|
||||
|
||||
|
||||
def _local_tz() -> ZoneInfo | timezone:
|
||||
"""Brian's configured local zone (falls back to UTC if it can't be loaded)."""
|
||||
try:
|
||||
return ZoneInfo(config.load().timezone)
|
||||
except Exception:
|
||||
return timezone.utc
|
||||
|
||||
|
||||
def _parse(iso: str) -> datetime:
|
||||
dt = datetime.fromisoformat(iso)
|
||||
return dt if dt.tzinfo else dt.replace(tzinfo=timezone.utc)
|
||||
|
||||
|
||||
def short(iso_or_dt: str | datetime | None = None) -> str:
|
||||
"""Local time-of-day like '10:45pm', for timeline rows."""
|
||||
dt = _parse(iso_or_dt) if isinstance(iso_or_dt, str) else (iso_or_dt or now())
|
||||
return dt.astimezone(_local_tz()).strftime("%-I:%M%p").lower()
|
||||
|
||||
|
||||
def stamp(dt: datetime | None = None) -> str:
|
||||
"""Wall-clock stamp in Brian's local timezone, e.g.
|
||||
'Friday, 27 Jun 2026, 01:50 EDT'. Times are stored UTC; this is what she *reads*,
|
||||
so 'what time is it' answers in his time, not UTC."""
|
||||
return (dt or now()).astimezone(_local_tz()).strftime("%A, %d %b %Y, %H:%M %Z")
|
||||
"""Wall-clock stamp, e.g. 'Wednesday, 17 Jun 2026, 01:50 UTC'."""
|
||||
return (dt or now()).strftime("%A, %d %b %Y, %H:%M UTC")
|
||||
|
||||
|
||||
def gap_seconds(since_iso: str | None, ref: datetime | None = None) -> float | None:
|
||||
|
||||
+9
-45
@@ -2,13 +2,11 @@
|
||||
from __future__ import annotations
|
||||
|
||||
import json
|
||||
import time
|
||||
from typing import Iterator, Literal, TypedDict
|
||||
|
||||
import httpx
|
||||
from openai import OpenAI
|
||||
|
||||
from lyra import logbus
|
||||
from lyra.config import load
|
||||
|
||||
|
||||
@@ -20,54 +18,30 @@ class Message(TypedDict):
|
||||
Backend = Literal["local", "cloud", "mi50"]
|
||||
|
||||
|
||||
def _approx_tok(messages: list) -> int:
|
||||
"""Rough prompt size (chars/4) — enough to see what's loading a backend."""
|
||||
total = 0
|
||||
for m in messages or []:
|
||||
if isinstance(m, dict) and isinstance(m.get("content"), str):
|
||||
total += len(m["content"])
|
||||
return total // 4
|
||||
|
||||
|
||||
def _resolved_model(cfg, backend: Backend, model: str | None) -> str:
|
||||
if backend == "cloud":
|
||||
return model or cfg.cloud_model
|
||||
if backend == "mi50":
|
||||
return model or cfg.mi50_model
|
||||
return model or cfg.local_model
|
||||
|
||||
|
||||
def complete(messages: list[Message], backend: Backend = "local", model: str | None = None) -> str:
|
||||
"""Generate a completion. `model` overrides the backend's default model
|
||||
(used so live chat can run a stronger cloud model than bulk consolidation)."""
|
||||
cfg = load()
|
||||
mdl = _resolved_model(cfg, backend, model)
|
||||
logbus.log("info", "llm call", kind="complete", backend=backend, model=mdl, tok=_approx_tok(messages))
|
||||
t0 = time.monotonic()
|
||||
|
||||
if backend == "cloud":
|
||||
if not cfg.openai_api_key:
|
||||
raise RuntimeError("OPENAI_API_KEY is not set")
|
||||
client = OpenAI(api_key=cfg.openai_api_key)
|
||||
resp = client.chat.completions.create(model=mdl, messages=messages)
|
||||
out = resp.choices[0].message.content or ""
|
||||
elif backend == "mi50":
|
||||
resp = client.chat.completions.create(model=model or cfg.cloud_model, messages=messages)
|
||||
return resp.choices[0].message.content or ""
|
||||
|
||||
if backend == "mi50":
|
||||
# MI50 box runs an OpenAI-compatible llama.cpp server; key is unused.
|
||||
client = OpenAI(api_key="not-needed", base_url=cfg.mi50_base_url)
|
||||
resp = client.chat.completions.create(model=mdl, messages=messages)
|
||||
out = resp.choices[0].message.content or ""
|
||||
else:
|
||||
resp = client.chat.completions.create(model=model or cfg.mi50_model, messages=messages)
|
||||
return resp.choices[0].message.content or ""
|
||||
|
||||
resp = httpx.post(
|
||||
f"{cfg.local_base_url}/api/chat",
|
||||
json={"model": mdl, "messages": messages, "stream": False},
|
||||
json={"model": model or cfg.local_model, "messages": messages, "stream": False},
|
||||
timeout=120,
|
||||
)
|
||||
resp.raise_for_status()
|
||||
out = resp.json()["message"]["content"]
|
||||
|
||||
logbus.log("info", "llm done", kind="complete", backend=backend,
|
||||
ms=int((time.monotonic() - t0) * 1000), out=len(out))
|
||||
return out
|
||||
return resp.json()["message"]["content"]
|
||||
|
||||
|
||||
def chat_call(
|
||||
@@ -94,8 +68,6 @@ def chat_call(
|
||||
kwargs: dict = {"model": mdl, "messages": messages}
|
||||
if tools:
|
||||
kwargs["tools"] = tools
|
||||
logbus.log("info", "llm call", kind="chat", backend=backend, model=mdl, tok=_approx_tok(messages))
|
||||
t0 = time.monotonic()
|
||||
msg = client.chat.completions.create(**kwargs).choices[0].message
|
||||
tcs = None
|
||||
if getattr(msg, "tool_calls", None):
|
||||
@@ -103,9 +75,6 @@ def chat_call(
|
||||
{"id": tc.id, "name": tc.function.name, "arguments": tc.function.arguments}
|
||||
for tc in msg.tool_calls
|
||||
]
|
||||
logbus.log("info", "llm done", kind="chat", backend=backend,
|
||||
ms=int((time.monotonic() - t0) * 1000), out=len(msg.content or ""),
|
||||
tools=[t["name"] for t in tcs] if tcs else None)
|
||||
return msg.model_dump(), tcs
|
||||
|
||||
# local (Ollama): no tool-calling here — return plain content.
|
||||
@@ -136,8 +105,6 @@ def chat_call_stream(
|
||||
kwargs: dict = {"model": mdl, "messages": messages, "stream": True}
|
||||
if tools:
|
||||
kwargs["tools"] = tools
|
||||
logbus.log("info", "llm call", kind="chat-stream", backend=backend, model=mdl, tok=_approx_tok(messages))
|
||||
t0 = time.monotonic()
|
||||
parts: list[str] = []
|
||||
frags: dict[int, dict] = {} # tool-call fragments accumulated by index
|
||||
for chunk in client.chat.completions.create(**kwargs):
|
||||
@@ -156,9 +123,6 @@ def chat_call_stream(
|
||||
if tc.function and tc.function.arguments:
|
||||
slot["arguments"] += tc.function.arguments
|
||||
content = "".join(parts)
|
||||
logbus.log("info", "llm done", kind="chat-stream", backend=backend,
|
||||
ms=int((time.monotonic() - t0) * 1000), out=len(content),
|
||||
tools=[frags[i]["name"] for i in sorted(frags)] if frags else None)
|
||||
if frags:
|
||||
calls = [frags[i] for i in sorted(frags)]
|
||||
assistant = {
|
||||
|
||||
+5
-11
@@ -67,17 +67,11 @@ _CASH_CARD = """You are copiloting Brian's LIVE cash game right now — you're a
|
||||
a session is (or should be) open. You move between two registers depending on what he's doing:
|
||||
|
||||
• HE HANDS YOU FACTS TO TRACK — his stack, a hand, a read on someone, a rebuy, a result. \
|
||||
LOGGING IS THE JOB: if his message contains anything trackable, you MUST call the tool \
|
||||
FIRST, before you reply — every single time. Logging and talking are not either/or; do \
|
||||
BOTH. Never let a conversational reply take the place of the log. A described hand ALWAYS \
|
||||
gets logged, even mid-banter, even if he's just telling a story about it — don't skip the \
|
||||
hand because you're busy reacting to it. Then confirm in ONE short line ("$350 stack \
|
||||
logged."). Don't narrate, don't explain logging, don't ask permission — just do it. \
|
||||
Routing: current stack → log_stack (and pass `note` with the why if he gives one — "card \
|
||||
dead", "doubled up vs the LAG"). A hand he describes → record_hand (a real, replayable \
|
||||
hand) — prefer this over log_hand so it lands on his timeline with a link. A read on a \
|
||||
player → add_read. A rebuy → add_buyin. A result/pot → it rides with the hand. This is the \
|
||||
quiet, fast half of the job; he shouldn't feel you working, but it must always happen.
|
||||
Log it with the right tool and confirm in ONE short line ("$350 stack logged."). Don't \
|
||||
narrate, don't explain what logging is, don't ask permission — just do it. He says his \
|
||||
current stack → log_stack. He describes a hand → log_hand (terse) or record_hand (a full \
|
||||
hand he wants saved/replayable). A read on a player → add_read. A rebuy → add_buyin. This is \
|
||||
the quiet, fast half of the job; he shouldn't feel you working.
|
||||
|
||||
• HE ASKS FOR ADVICE, OR TELLS YOU HOW HE'S FEELING — tilted, steaming, card-dead, bored, \
|
||||
stuck, "should I have folded the river?" THIS is when he needs you most. Drop the shorthand \
|
||||
|
||||
+13
-94
@@ -16,7 +16,7 @@ import json
|
||||
import re
|
||||
from datetime import datetime, timezone
|
||||
|
||||
from lyra import clock, llm, memory
|
||||
from lyra import llm, memory
|
||||
|
||||
_SCHEMA = """
|
||||
CREATE TABLE IF NOT EXISTS poker_sessions (
|
||||
@@ -138,8 +138,7 @@ def _c():
|
||||
conn.executescript(_SCHEMA)
|
||||
# Add columns introduced after a DB already had the tables (no-op if present).
|
||||
for ddl in ("ALTER TABLE poker_hands ADD COLUMN structured TEXT",
|
||||
"ALTER TABLE poker_sessions ADD COLUMN chat_session_id TEXT",
|
||||
"ALTER TABLE poker_stack_log ADD COLUMN note TEXT"):
|
||||
"ALTER TABLE poker_sessions ADD COLUMN chat_session_id TEXT"):
|
||||
try:
|
||||
conn.execute(ddl)
|
||||
except Exception:
|
||||
@@ -404,18 +403,17 @@ def add_buyin(amount: float, session_id: int | None = None) -> float:
|
||||
|
||||
# --- stack tracking ---
|
||||
|
||||
def log_stack(amount: float, note: str | None = None, session_id: int | None = None) -> dict:
|
||||
"""Record Brian's current chip stack, optionally with the why ("card dead",
|
||||
"doubled up vs Sal") — that context becomes the session-timeline line. Returns
|
||||
{current, buy_in, net} where net is his live net while sitting."""
|
||||
def log_stack(amount: float, session_id: int | None = None) -> dict:
|
||||
"""Record Brian's current chip stack. Returns {current, buy_in, net} where net
|
||||
is his live net while sitting (current stack − total bought in)."""
|
||||
sid = _resolve(session_id)
|
||||
if sid is None:
|
||||
raise ValueError("no live session")
|
||||
conn = _c()
|
||||
with conn:
|
||||
conn.execute(
|
||||
"INSERT INTO poker_stack_log (session_id, amount, note, created_at) VALUES (?, ?, ?, ?)",
|
||||
(sid, float(amount), (note or "").strip() or None, _now()),
|
||||
"INSERT INTO poker_stack_log (session_id, amount, created_at) VALUES (?, ?, ?)",
|
||||
(sid, float(amount), _now()),
|
||||
)
|
||||
return stack_state(sid)
|
||||
|
||||
@@ -438,7 +436,7 @@ def stack_log(session_id: int | None = None) -> list[dict]:
|
||||
if sid is None:
|
||||
return []
|
||||
return [dict(r) for r in _c().execute(
|
||||
"SELECT id, amount, note, created_at FROM poker_stack_log WHERE session_id = ? ORDER BY id",
|
||||
"SELECT id, amount, created_at FROM poker_stack_log WHERE session_id = ? ORDER BY id",
|
||||
(sid,),
|
||||
).fetchall()]
|
||||
|
||||
@@ -558,22 +556,6 @@ def log_hand(session_id: int | None = None, **fields) -> int:
|
||||
return int(cur.lastrowid)
|
||||
|
||||
|
||||
def update_hand(hand_id: int, **fields) -> dict | None:
|
||||
"""Edit a logged hand's flat fields (fix a mislabeled board, result, villain).
|
||||
Only known columns are touched. Returns the updated hand row or None."""
|
||||
sets, vals = [], []
|
||||
for k, v in fields.items():
|
||||
if k in _HAND_FIELDS and v is not None:
|
||||
sets.append(f"{k} = ?")
|
||||
vals.append(v)
|
||||
if sets:
|
||||
conn = _c()
|
||||
with conn:
|
||||
conn.execute(f"UPDATE poker_hands SET {', '.join(sets)} WHERE id = ?",
|
||||
(*vals, hand_id))
|
||||
return get_hand(hand_id)
|
||||
|
||||
|
||||
def list_hands(session_id: int | None = None) -> list[dict]:
|
||||
sid = _resolve(session_id)
|
||||
if sid is None:
|
||||
@@ -1023,25 +1005,6 @@ def upsert_player(name: str, venue: str | None = None, description: str | None =
|
||||
return int(cur.lastrowid)
|
||||
|
||||
|
||||
_PLAYER_FIELDS = ("name", "venue", "description", "tendencies", "adjustment", "category")
|
||||
|
||||
|
||||
def update_player(player_id: int, **fields) -> dict | None:
|
||||
"""Edit a player's dossier (rename, fix tendencies/category). Returns the row or None."""
|
||||
sets, vals = [], []
|
||||
for k, v in fields.items():
|
||||
if k in _PLAYER_FIELDS and v is not None:
|
||||
sets.append(f"{k} = ?")
|
||||
vals.append(v)
|
||||
if sets:
|
||||
conn = _c()
|
||||
with conn:
|
||||
conn.execute(f"UPDATE poker_players SET {', '.join(sets)} WHERE id = ?",
|
||||
(*vals, player_id))
|
||||
row = _c().execute("SELECT * FROM poker_players WHERE id = ?", (player_id,)).fetchone()
|
||||
return dict(row) if row else None
|
||||
|
||||
|
||||
def add_read(note: str, seat: str | None = None, name: str | None = None,
|
||||
session_id: int | None = None, **player_fields) -> int:
|
||||
"""Log a live read. If `name` is given, upsert the player and link the read."""
|
||||
@@ -1216,63 +1179,20 @@ def running_stats(stakes: str | None = None, venue: str | None = None,
|
||||
|
||||
# --- live session HUD (everything tracked in the current session, for the UI) ---
|
||||
|
||||
def timeline(session_id: int | None = None) -> list[dict]:
|
||||
"""The session's running log: start, stack updates (+context), hands (linkable),
|
||||
reads, and rituals, interleaved chronologically with local time-of-day stamps.
|
||||
This is what Brian sees as the night's story — '10:45 start … 12:00a doubled up,
|
||||
$750 (hand)'. Each entry: {time, at, kind, text, hand_id?, amount?, result?}."""
|
||||
sid = _resolve(session_id)
|
||||
if sid is None:
|
||||
return []
|
||||
s = get_session(sid) or {}
|
||||
events: list[dict] = []
|
||||
|
||||
if s.get("started_at"):
|
||||
bits = [s.get("stakes"), s.get("game"), f"at {s['venue']}" if s.get("venue") else None]
|
||||
label = " ".join(b for b in bits if b)
|
||||
events.append({"at": s["started_at"], "kind": "start",
|
||||
"text": ("Session start — " + label) if label else "Session start"})
|
||||
|
||||
for r in stack_log(sid):
|
||||
events.append({"at": r["created_at"], "kind": "stack",
|
||||
"amount": r.get("amount"), "text": r.get("note") or "stack update"})
|
||||
|
||||
for h in list_hands(sid):
|
||||
desc = " ".join(b for b in (h.get("position"), h.get("hole_cards")) if b)
|
||||
events.append({"at": h["at"], "kind": "hand", "hand_id": h["id"],
|
||||
"result": h.get("result"), "text": desc or "hand"})
|
||||
|
||||
for r in _c().execute(
|
||||
"SELECT pr.created_at AS at, pr.seat AS seat, pr.note AS note, p.name AS name "
|
||||
"FROM player_reads pr LEFT JOIN poker_players p ON p.id = pr.player_id "
|
||||
"WHERE pr.session_id = ?", (sid,),
|
||||
).fetchall():
|
||||
who = r["name"] or (f"seat {r['seat']}" if r["seat"] else "villain")
|
||||
events.append({"at": r["at"], "kind": "read", "text": f"Read — {who}: {r['note']}"})
|
||||
|
||||
for r in list_rituals(sid):
|
||||
tag = f"[{r['classification']}] " if r.get("classification") else ""
|
||||
events.append({"at": r["created_at"], "kind": r["kind"],
|
||||
"text": tag + (r.get("content") or r["kind"]), "hand_id": r.get("hand_id")})
|
||||
|
||||
events.sort(key=lambda e: e["at"] or "")
|
||||
for e in events:
|
||||
e["time"] = clock.short(e["at"])
|
||||
return events
|
||||
|
||||
|
||||
def _session_villains(sid: int) -> list[dict]:
|
||||
"""Players read this session, with their standing dossier fields."""
|
||||
rows = _c().execute(
|
||||
"SELECT p.id AS id, p.name AS name, p.category AS category, p.tendencies AS tendencies, "
|
||||
"SELECT p.name AS name, p.category AS category, p.tendencies AS tendencies, "
|
||||
"p.adjustment AS adjustment, "
|
||||
"(SELECT note FROM player_reads r2 WHERE r2.player_id = p.id "
|
||||
" AND r2.session_id = ? ORDER BY r2.id DESC LIMIT 1) AS last_note "
|
||||
" AND r2.session_id = ? ORDER BY r2.id DESC LIMIT 1) AS last_note, "
|
||||
"(SELECT seat FROM player_reads r3 WHERE r3.player_id = p.id "
|
||||
" AND r3.session_id = ? ORDER BY r3.id DESC LIMIT 1) AS seat "
|
||||
"FROM poker_players p "
|
||||
"WHERE p.id IN (SELECT DISTINCT player_id FROM player_reads "
|
||||
" WHERE session_id = ? AND player_id IS NOT NULL) "
|
||||
"ORDER BY p.updated_at DESC",
|
||||
(sid, sid),
|
||||
(sid, sid, sid),
|
||||
).fetchall()
|
||||
return [dict(r) for r in rows]
|
||||
|
||||
@@ -1333,7 +1253,6 @@ def hud(session_id: int | None = None) -> dict | None:
|
||||
},
|
||||
"hands": hands,
|
||||
"villains": _session_villains(sid),
|
||||
"timeline": timeline(sid),
|
||||
"notes": notes,
|
||||
"rituals": {
|
||||
"alligator": alligator_active(sid),
|
||||
|
||||
@@ -1,19 +0,0 @@
|
||||
from __future__ import annotations
|
||||
|
||||
# Single source of truth for poker logging operations. The REST API, Lyra's LLM
|
||||
# tool specs, the human UI, and (later) an MCP wrapper all derive from this.
|
||||
# `required` MUST match the `required` list in the matching tools.py spec.
|
||||
# `rest` PATH MUST match the FastAPI route template verbatim.
|
||||
CONTRACT_VERSION = 1
|
||||
|
||||
OPERATIONS: dict[str, dict] = {
|
||||
"start_session": {"required": (), "llm_tool": "start_session", "rest": ("POST", "/session")},
|
||||
"update_session": {"required": (), "llm_tool": "update_session", "rest": ("PATCH", "/session/{session_id}")},
|
||||
"end_session": {"required": ("cash_out",), "llm_tool": "end_session", "rest": None},
|
||||
"log_stack": {"required": ("amount",), "llm_tool": "log_stack", "rest": ("POST", "/session/stack")},
|
||||
"add_buyin": {"required": ("amount",), "llm_tool": "add_buyin", "rest": ("POST", "/session/buyin")},
|
||||
"log_hand": {"required": (), "llm_tool": "log_hand", "rest": ("POST", "/session/hand")},
|
||||
"update_hand": {"required": ("id",), "llm_tool": None, "rest": ("PATCH", "/hand/{hand_id}")},
|
||||
"add_read": {"required": ("note",), "llm_tool": "add_read", "rest": ("POST", "/session/read")},
|
||||
"update_player": {"required": ("id",), "llm_tool": None, "rest": ("PATCH", "/player/{player_id}")},
|
||||
}
|
||||
+5
-9
@@ -129,20 +129,16 @@ def maybe_summarize_async(session_id: str, backend: Backend | None = None) -> No
|
||||
|
||||
|
||||
def summarize_all(
|
||||
backend: Backend | None = None, limit: int | None = None, workers: int | None = None
|
||||
backend: Backend | None = None, limit: int | None = None, workers: int = 8
|
||||
) -> dict:
|
||||
"""Summarize every session that needs it. Idempotent and resumable.
|
||||
|
||||
Concurrency is backend-aware: the cloud API parallelizes happily, but the
|
||||
local/MI50 GPU servers run a single slot (llama.cpp --parallel 1) — firing N
|
||||
requests at them just queues, blows the client timeout, and thrashes the KV
|
||||
cache (wasted compute + heat). So GPU backends run serially unless overridden.
|
||||
DB reads/writes (store_summary embeds) stay on the main thread, so the single
|
||||
SQLite connection is never touched from multiple threads.
|
||||
LLM summarization runs concurrently across `workers` threads (great for a
|
||||
cloud backend). DB reads (loading transcripts) and writes (store_summary,
|
||||
which also embeds) happen on the main thread, so the single SQLite
|
||||
connection is never touched from multiple threads.
|
||||
"""
|
||||
backend = backend or config.load().summary_backend
|
||||
if workers is None:
|
||||
workers = 8 if backend == "cloud" else 1
|
||||
|
||||
# Main thread: collect the work (transcripts) for sessions needing a summary.
|
||||
todo: list[tuple[str, str, int]] = []
|
||||
|
||||
+3
-7
@@ -184,9 +184,8 @@ def _log_stack(args: dict, ctx: dict) -> str:
|
||||
amount = float(args.get("amount"))
|
||||
except (TypeError, ValueError):
|
||||
return "Give me a number for the stack."
|
||||
note = (args.get("note") or "").strip() or None
|
||||
try:
|
||||
st = poker.log_stack(amount, note=note)
|
||||
st = poker.log_stack(amount)
|
||||
except ValueError:
|
||||
return "No live session — start one first, then I'll track your stack."
|
||||
net = st.get("net")
|
||||
@@ -520,11 +519,8 @@ TOOLS.update({
|
||||
"log_stack",
|
||||
"Record Brian's CURRENT total chip stack in the live session. Call whenever "
|
||||
"he states his stack ('I'm at 350', 'down to 220', 'stacked off to 900'). "
|
||||
"Tracks his stack over time and his live net while he's still sitting. Pass "
|
||||
"`note` with the WHY when he gives it ('card dead', 'doubled up vs the LAG') — "
|
||||
"it becomes the line in his session timeline.",
|
||||
{"amount": {**_N, "description": "Current total chip stack, in dollars"},
|
||||
"note": {**_S, "description": "Optional context for the change, e.g. 'card dead', 'doubled up'"}},
|
||||
"Tracks his stack over time and his live net while he's still sitting.",
|
||||
{"amount": {**_N, "description": "Current total chip stack, in dollars"}},
|
||||
["amount"])},
|
||||
"scar_note": {"handler": _scar_note, "spec": _f(
|
||||
"scar_note",
|
||||
|
||||
+18
-88
@@ -121,94 +121,6 @@ def create_app() -> FastAPI:
|
||||
logbus.log("info", "session edited", id=session_id, fields=list(body))
|
||||
return {"ok": s is not None, "session": s}
|
||||
|
||||
@app.post("/session/stack")
|
||||
async def session_log_stack(request: Request) -> dict:
|
||||
"""Log Brian's current stack directly (no LLM). Server-stamps the time."""
|
||||
body = await request.json()
|
||||
try:
|
||||
amount = float(body.get("amount"))
|
||||
except (TypeError, ValueError):
|
||||
return {"ok": False, "error": "amount must be a number"}
|
||||
note = (body.get("note") or "").strip() or None
|
||||
try:
|
||||
state = await asyncio.to_thread(poker.log_stack, amount, note)
|
||||
except ValueError as exc:
|
||||
return {"ok": False, "error": str(exc)}
|
||||
logbus.log("info", "stack logged (direct)", amount=amount)
|
||||
return {"ok": True, "stack": state}
|
||||
|
||||
@app.post("/session/buyin")
|
||||
async def session_add_buyin(request: Request) -> dict:
|
||||
"""Add a buy-in/rebuy directly (no LLM)."""
|
||||
body = await request.json()
|
||||
try:
|
||||
amount = float(body.get("amount"))
|
||||
except (TypeError, ValueError):
|
||||
return {"ok": False, "error": "amount must be a number"}
|
||||
try:
|
||||
total = await asyncio.to_thread(poker.add_buyin, amount)
|
||||
except ValueError as exc:
|
||||
return {"ok": False, "error": str(exc)}
|
||||
logbus.log("info", "buyin added (direct)", amount=amount)
|
||||
return {"ok": True, "buy_in_total": total}
|
||||
|
||||
@app.post("/session")
|
||||
async def session_start(request: Request) -> dict:
|
||||
"""Open a new live session directly (no LLM)."""
|
||||
body = await request.json()
|
||||
sid = await asyncio.to_thread(lambda: poker.start_session(
|
||||
venue=body.get("venue"), stakes=body.get("stakes"),
|
||||
game=body.get("game") or "NLH", fmt=body.get("format") or "cash",
|
||||
buy_in=body.get("buy_in") or 0, mantra=body.get("mantra"),
|
||||
))
|
||||
logbus.log("info", "poker session started (direct)", id=sid)
|
||||
return {"ok": True, "id": sid}
|
||||
|
||||
@app.post("/session/hand")
|
||||
async def session_log_hand(request: Request) -> dict:
|
||||
"""Log a hand directly with flat fields (no LLM parse)."""
|
||||
body = await request.json()
|
||||
try:
|
||||
hid = await asyncio.to_thread(lambda: poker.log_hand(**body))
|
||||
except ValueError as exc:
|
||||
return {"ok": False, "error": str(exc)}
|
||||
logbus.log("info", "hand logged (direct)", id=hid)
|
||||
return {"ok": True, "id": hid}
|
||||
|
||||
@app.patch("/hand/{hand_id}")
|
||||
async def hand_update(hand_id: int, request: Request) -> dict:
|
||||
"""Edit a logged hand's flat fields."""
|
||||
body = await request.json()
|
||||
h = await asyncio.to_thread(lambda: poker.update_hand(hand_id, **body))
|
||||
logbus.log("info", "hand edited", id=hand_id, fields=list(body))
|
||||
return {"ok": h is not None, "hand": h}
|
||||
|
||||
@app.delete("/hand/{hand_id}")
|
||||
async def hand_delete(hand_id: int) -> dict:
|
||||
"""Delete a logged hand."""
|
||||
ok = await asyncio.to_thread(poker.delete_entry, "hand", hand_id)
|
||||
return {"ok": ok}
|
||||
|
||||
@app.post("/session/read")
|
||||
async def session_add_read(request: Request) -> dict:
|
||||
"""Log a read directly (no LLM); upserts the villain file when name is given."""
|
||||
body = await request.json()
|
||||
rid = await asyncio.to_thread(lambda: poker.add_read(
|
||||
note=body.get("note") or "", seat=body.get("seat"), name=body.get("name"),
|
||||
tendencies=body.get("tendencies"), adjustment=body.get("adjustment"),
|
||||
description=body.get("description"), category=body.get("category"),
|
||||
venue=body.get("venue"),
|
||||
))
|
||||
return {"ok": True, "id": rid}
|
||||
|
||||
@app.patch("/player/{player_id}")
|
||||
async def player_update(player_id: int, request: Request) -> dict:
|
||||
"""Edit a player's dossier (rename, fix tendencies)."""
|
||||
body = await request.json()
|
||||
p = await asyncio.to_thread(lambda: poker.update_player(player_id, **body))
|
||||
logbus.log("info", "player edited", id=player_id, fields=list(body))
|
||||
return {"ok": p is not None, "player": p}
|
||||
|
||||
@app.delete("/session/entry/{kind}/{entry_id}")
|
||||
async def delete_entry(kind: str, entry_id: int) -> dict:
|
||||
"""Delete one HUD entry (hand | stack | read | ritual) by id."""
|
||||
@@ -427,6 +339,24 @@ def create_app() -> FastAPI:
|
||||
async def hands_data(limit: int = 60) -> dict:
|
||||
return {"hands": poker.list_recent_hands(limit=limit)}
|
||||
|
||||
@app.post("/hands")
|
||||
async def hands_create(request: Request) -> dict:
|
||||
"""Store a structured hand built by the recorder. Body:
|
||||
{structured, session_id?, tag?, lesson?}. normalize_structured() (in
|
||||
store_hand_history) is the authority on shape, so the client can be best-effort."""
|
||||
body = await request.json()
|
||||
structured = body.get("structured")
|
||||
if not isinstance(structured, dict):
|
||||
return {"ok": False, "error": "missing structured hand body"}
|
||||
hid = await asyncio.to_thread(
|
||||
poker.store_hand_history, structured,
|
||||
session_id=body.get("session_id"), tag=body.get("tag"), lesson=body.get("lesson"),
|
||||
)
|
||||
# Enrich villain dossiers from the recorded players, same as the parser path.
|
||||
await asyncio.to_thread(poker.link_hand_players, hid, structured, body.get("session_id"))
|
||||
logbus.log("info", "hand recorded", id=hid, session=body.get("session_id"))
|
||||
return {"ok": True, "id": hid}
|
||||
|
||||
@app.get("/recap/{session_id}")
|
||||
async def recap_page() -> FileResponse:
|
||||
return FileResponse(str(_STATIC / "recap.html"))
|
||||
|
||||
+23
-75
@@ -3,14 +3,15 @@
|
||||
<head>
|
||||
<meta charset="UTF-8" />
|
||||
<title>Lyra Core Chat</title>
|
||||
<link rel="stylesheet" href="style.css?v=8" />
|
||||
<link rel="stylesheet" href="style.css" />
|
||||
<link rel="stylesheet" href="/recorder.css" />
|
||||
<!-- PWA -->
|
||||
<meta name="viewport" content="width=device-width, initial-scale=1.0, maximum-scale=1.0, user-scalable=no, viewport-fit=cover" />
|
||||
<meta name="mobile-web-app-capable" content="yes" />
|
||||
<meta name="apple-mobile-web-app-capable" content="yes" />
|
||||
<meta name="apple-mobile-web-app-status-bar-style" content="black-translucent" />
|
||||
<meta name="apple-mobile-web-app-title" content="Lyra" />
|
||||
<meta name="theme-color" content="#141414" />
|
||||
<meta name="theme-color" content="#070707" />
|
||||
<link rel="apple-touch-icon" href="apple-touch-icon.png" />
|
||||
<link rel="icon" type="image/png" href="icon-192.png" />
|
||||
<link rel="manifest" href="manifest.json" />
|
||||
@@ -124,18 +125,13 @@
|
||||
<button id="sendBtn" aria-label="Send" title="Send (or ⌘/Ctrl+Enter)">↑</button>
|
||||
</div>
|
||||
|
||||
<!-- Stack quick-capture (no LLM): type a number -> logs current stack -->
|
||||
<div id="stackQuick">
|
||||
<input id="stackQuickInput" type="number" inputmode="decimal" placeholder="Stack $" aria-label="Log current stack">
|
||||
<button id="stackQuickBtn" type="button" title="Log stack (no chat)">Log</button>
|
||||
</div>
|
||||
|
||||
<!-- Bottom tab bar (mobile only; hides while the keyboard is open) -->
|
||||
<nav id="tabbar" aria-label="Primary navigation">
|
||||
<a class="tab active" href="/" aria-current="page"><span class="ti">💬</span><span class="tl">Chat</span></a>
|
||||
<a class="tab" href="/session"><span class="ti">🎬</span><span class="tl">Session</span></a>
|
||||
<a class="tab" href="/hands"><span class="ti">🃏</span><span class="tl">Hands</span></a>
|
||||
<a class="tab" href="/self"><span class="ti">🧠</span><span class="tl">Mind</span></a>
|
||||
<a class="tab tab-mind" href="/self"><span class="ti">🧠</span><span class="tl">Mind</span></a>
|
||||
<button class="tab tab-rec" id="recordTab" type="button"><span class="ti">➕</span><span class="tl">Record</span></button>
|
||||
<button class="tab" id="moreTab" type="button"><span class="ti">⋯</span><span class="tl">More</span></button>
|
||||
</nav>
|
||||
</div>
|
||||
@@ -215,72 +211,6 @@
|
||||
const API_URL = `${RELAY_BASE}/v1/chat/completions`;
|
||||
const STREAM_URL = `${RELAY_BASE}/v1/chat/stream`;
|
||||
|
||||
// Stack quick-capture (no LLM): type a number -> POST /session/stack.
|
||||
function stackQuickLog() {
|
||||
const el = document.getElementById("stackQuickInput");
|
||||
if (!el) return;
|
||||
const raw = (el.value || "").replace(/[^0-9.]/g, "");
|
||||
if (!raw) return;
|
||||
const amount = Number(raw);
|
||||
const content = document.getElementById("thinkingContent");
|
||||
const empty = document.getElementById("thinkingEmpty");
|
||||
fetch("/session/stack", {
|
||||
method: "POST",
|
||||
headers: { "Content-Type": "application/json" },
|
||||
body: JSON.stringify({ amount })
|
||||
}).then(r => r.json()).then(data => {
|
||||
if (empty && empty.parentNode) empty.parentNode.removeChild(empty);
|
||||
const line = document.createElement("div");
|
||||
const t = new Date().toLocaleTimeString();
|
||||
if (!data.ok) {
|
||||
line.className = "log-line log-error";
|
||||
line.textContent = "⚠ " + (data.error || "stack not logged");
|
||||
} else {
|
||||
line.className = "log-line log-info";
|
||||
const net = (data.stack && data.stack.net != null)
|
||||
? " (net " + (data.stack.net >= 0 ? "+" : "") + data.stack.net + ")" : "";
|
||||
line.textContent = t + " 💰 $" + amount + " logged" + net;
|
||||
el.value = "";
|
||||
}
|
||||
if (content) { content.appendChild(line); content.scrollTop = content.scrollHeight; }
|
||||
}).catch(e => {
|
||||
if (content) {
|
||||
const line = document.createElement("div");
|
||||
line.className = "log-line log-error";
|
||||
line.textContent = "⚠ stack log failed: " + e.message;
|
||||
content.appendChild(line);
|
||||
}
|
||||
});
|
||||
}
|
||||
// Only show the stack quick-logger when a poker session is actually live —
|
||||
// otherwise logging just errors ("no live session").
|
||||
function updateStackQuickVisibility() {
|
||||
const box = document.getElementById("stackQuick");
|
||||
if (!box) return;
|
||||
fetch("/session/data", { cache: "no-store" })
|
||||
.then(function (r) { return r.json(); })
|
||||
.then(function (data) {
|
||||
const live = !!(data && data.session && data.session.is_live);
|
||||
box.style.display = live ? "flex" : "none";
|
||||
})
|
||||
.catch(function () { box.style.display = "none"; });
|
||||
}
|
||||
(function wireStackQuick() {
|
||||
const box = document.getElementById("stackQuick");
|
||||
const btn = document.getElementById("stackQuickBtn");
|
||||
const inp = document.getElementById("stackQuickInput");
|
||||
if (box) box.style.display = "none"; // hidden until a live session is confirmed
|
||||
if (btn) btn.addEventListener("click", stackQuickLog);
|
||||
if (inp) inp.addEventListener("keydown", function (e) {
|
||||
if (e.key === "Enter") { e.preventDefault(); stackQuickLog(); }
|
||||
});
|
||||
updateStackQuickVisibility();
|
||||
setInterval(updateStackQuickVisibility, 10000);
|
||||
document.addEventListener("visibilitychange", function () {
|
||||
if (!document.hidden) updateStackQuickVisibility();
|
||||
});
|
||||
})();
|
||||
|
||||
function generateSessionId() {
|
||||
return "sess-" + Math.random().toString(36).substring(2, 10);
|
||||
}
|
||||
@@ -1317,5 +1247,23 @@
|
||||
});
|
||||
</script>
|
||||
<script src="/nav.js"></script>
|
||||
<!-- Hand recorder (overlay; chat/session stays mounted underneath) -->
|
||||
<div id="recorderOverlay" class="rec-overlay"></div>
|
||||
<script src="/recorder.js"></script>
|
||||
<script>
|
||||
(function () {
|
||||
var overlay = document.getElementById("recorderOverlay");
|
||||
var recordTab = document.getElementById("recordTab");
|
||||
function close() { overlay.classList.remove("open"); overlay.innerHTML = ""; }
|
||||
if (recordTab) recordTab.addEventListener("click", function () {
|
||||
overlay.innerHTML = "";
|
||||
overlay.classList.add("open");
|
||||
window.Recorder.mount(overlay, {
|
||||
onClose: close,
|
||||
onSave: function (id) { close(); window.open("/hand/" + id, "_blank"); }
|
||||
});
|
||||
});
|
||||
})();
|
||||
</script>
|
||||
</body>
|
||||
</html>
|
||||
|
||||
@@ -0,0 +1,117 @@
|
||||
/* Hand recorder overlay. Uses the app theme tokens (--accent, --bg-* etc.) from
|
||||
style.css when mounted in index.html. For a standalone recorder.html, import those
|
||||
tokens too (see :root in style.css). */
|
||||
|
||||
.rec-overlay {
|
||||
position: fixed;
|
||||
inset: 0;
|
||||
z-index: 1000;
|
||||
background: var(--bg-dark, #070707);
|
||||
flex-direction: column;
|
||||
}
|
||||
/* :not(.open) outranks .rec-root's display:flex (added on mount), so closing the
|
||||
overlay actually hides it instead of leaving an empty black screen. */
|
||||
.rec-overlay:not(.open) { display: none; }
|
||||
.rec-overlay.open { display: flex; }
|
||||
|
||||
.rec-root {
|
||||
display: flex;
|
||||
flex-direction: column;
|
||||
height: 100%;
|
||||
color: var(--text-main, #e8e8e8);
|
||||
font-family: var(--font-console, ui-monospace, monospace);
|
||||
}
|
||||
|
||||
.rec-head {
|
||||
display: flex;
|
||||
align-items: center;
|
||||
gap: 10px;
|
||||
padding: 12px 14px;
|
||||
padding-top: calc(12px + env(safe-area-inset-top)); /* clear the notch/status bar */
|
||||
border-bottom: 1px solid var(--border, #2a1d12);
|
||||
}
|
||||
.rec-title { font-weight: 700; color: var(--accent, #ff7a00); }
|
||||
.rec-meta { color: var(--text-fade, #8a8a8a); font-size: .82rem; flex: 1; }
|
||||
.rec-x {
|
||||
background: none; border: 1px solid var(--border, #2a1d12); color: var(--text-fade, #8a8a8a);
|
||||
border-radius: 8px; width: 34px; height: 34px; font-size: 1rem;
|
||||
}
|
||||
|
||||
.rec-body { flex: 1; overflow-y: auto; padding: 12px 14px 20px; -webkit-overflow-scrolling: touch; }
|
||||
.rec-sec { margin-bottom: 18px; }
|
||||
.rec-label { font-size: .7rem; text-transform: uppercase; letter-spacing: .6px; color: var(--text-fade, #8a8a8a); margin-bottom: 6px; }
|
||||
.rec-dim { color: var(--text-fade, #8a8a8a); font-size: .85rem; }
|
||||
|
||||
.rec-pos-row { display: flex; flex-wrap: wrap; gap: 6px; }
|
||||
.rec-pos {
|
||||
min-width: 44px; padding: 9px 10px; border-radius: 9px;
|
||||
background: var(--bg-elev, #0e0e0e); color: var(--text-main, #e8e8e8);
|
||||
border: 1px solid var(--border, #2a1d12); font-size: .82rem; font-weight: 600;
|
||||
}
|
||||
.rec-pos.on { background: var(--accent, #ff7a00); color: #111; border-color: var(--accent, #ff7a00); }
|
||||
.rec-pos.add { color: var(--text-fade, #8a8a8a); border-style: dashed; }
|
||||
|
||||
.rec-hero-cards { display: flex; align-items: center; gap: 8px; margin-top: 10px; }
|
||||
|
||||
.rec-seats { display: flex; flex-direction: column; gap: 8px; margin-bottom: 8px; }
|
||||
.rec-seat { display: flex; align-items: center; gap: 8px; }
|
||||
.rec-seat-pos { min-width: 42px; font-weight: 700; color: var(--gold, #ffb347); }
|
||||
.rec-name {
|
||||
flex: 1; min-width: 0; padding: 8px 9px; border-radius: 8px;
|
||||
background: var(--bg-elev, #0e0e0e); border: 1px solid var(--border, #2a1d12);
|
||||
color: var(--text-main, #e8e8e8); font-family: inherit; font-size: .85rem;
|
||||
}
|
||||
.rec-rm { background: none; border: none; color: var(--text-fade, #8a8a8a); font-size: .9rem; padding: 4px; }
|
||||
|
||||
/* typed card entry */
|
||||
.rec-field { display: block; margin-top: 10px; }
|
||||
.rec-cards {
|
||||
width: 100%; padding: 10px 11px; border-radius: 8px;
|
||||
background: var(--bg-elev, #0e0e0e); border: 1px solid var(--border, #2a1d12);
|
||||
color: var(--text-main, #e8e8e8); font-family: inherit; font-size: .95rem;
|
||||
letter-spacing: 1px; box-sizing: border-box;
|
||||
}
|
||||
.rec-cards.sm { width: 88px; flex: none; padding: 8px 9px; font-size: .85rem; }
|
||||
|
||||
.rec-street-tabs { display: flex; gap: 6px; margin-bottom: 8px; }
|
||||
.rec-tab {
|
||||
flex: 1; padding: 9px 6px; border-radius: 9px; font-size: .78rem; font-weight: 600;
|
||||
background: var(--bg-elev, #0e0e0e); color: var(--text-main, #e8e8e8); border: 1px solid var(--border, #2a1d12);
|
||||
}
|
||||
.rec-tab.on { background: var(--accent, #ff7a00); color: #111; border-color: var(--accent, #ff7a00); }
|
||||
|
||||
.rec-act-add { display: flex; gap: 6px; margin: 8px 0; }
|
||||
.rec-sel, .rec-num {
|
||||
padding: 9px 8px; border-radius: 8px; background: var(--bg-elev, #0e0e0e);
|
||||
border: 1px solid var(--border, #2a1d12); color: var(--text-main, #e8e8e8);
|
||||
font-family: inherit; font-size: .85rem; min-width: 0;
|
||||
}
|
||||
.rec-sel { flex: 1; }
|
||||
.rec-num { width: 70px; }
|
||||
.rec-add-act { padding: 9px 12px; border-radius: 8px; background: var(--border-bright, #4a2f15); color: #fff; border: none; font-weight: 600; }
|
||||
.rec-result { display: flex; gap: 12px; }
|
||||
.rec-result label { display: flex; flex-direction: column; gap: 4px; font-size: .72rem; color: var(--text-fade, #8a8a8a); }
|
||||
|
||||
.rec-log { display: flex; flex-direction: column; gap: 3px; margin-top: 6px; }
|
||||
.rec-ln { font-size: .82rem; color: var(--text-main, #e8e8e8); }
|
||||
.rec-ln.brd { display: flex; gap: 4px; align-items: center; color: var(--text-fade, #8a8a8a); }
|
||||
.rec-ln b { color: var(--accent, #ff7a00); font-weight: 700; }
|
||||
|
||||
.rec-foot {
|
||||
display: flex; gap: 10px;
|
||||
padding: 12px 14px;
|
||||
padding-bottom: calc(12px + env(safe-area-inset-bottom));
|
||||
border-top: 1px solid var(--border, #2a1d12);
|
||||
}
|
||||
.rec-save { flex: 1; padding: 14px; border-radius: 10px; background: var(--accent, #ff7a00); color: #111; border: none; font-weight: 700; font-size: 1rem; }
|
||||
.rec-save:disabled { opacity: .6; }
|
||||
.rec-cancel { padding: 14px 18px; border-radius: 10px; background: var(--bg-elev, #0e0e0e); color: var(--text-fade, #8a8a8a); border: 1px solid var(--border, #2a1d12); font-weight: 600; font-size: 1rem; }
|
||||
|
||||
.rec-undo { background: none; border: none; color: var(--text-fade, #8a8a8a); font-size: .75rem; padding: 0 4px; }
|
||||
|
||||
/* The Record tab swaps in for Mind in the bottom bar, but only in poker (cash) mode.
|
||||
body.cash-mode is toggled on mode change in index.html. */
|
||||
#tabbar .tab-rec { display: none; }
|
||||
body.cash-mode #tabbar .tab-rec { display: flex; }
|
||||
body.cash-mode #tabbar .tab-mind { display: none; }
|
||||
#tabbar .tab-rec .ti { color: var(--accent, #ff7a00); filter: none; }
|
||||
@@ -0,0 +1,425 @@
|
||||
/* Hand recorder — tap-to-build poker hands. See docs/RECORDER.md.
|
||||
*
|
||||
* Correctness by construction: each field writes a known value into a known slot,
|
||||
* so there's no LLM parse step that can be wrong. Output is the canonical structured
|
||||
* contract (docs/HAND_HISTORY.md); the server's normalize_structured() is the final
|
||||
* authority on shape (case, suits, 10->T, completeness), so this stays best-effort.
|
||||
*
|
||||
* Mount-agnostic: Recorder.mount(container, opts) renders into ANY element — a
|
||||
* full-screen overlay in index.html today, a standalone recorder.html later, with
|
||||
* zero logic changes. buildStructured(state) is pure (no DOM) — the reusable core.
|
||||
*
|
||||
* Card entry: plain typed text for now ("ah kh", "AhKh", "7d 2c 5h"). The tap picker
|
||||
* is shelved (docs/RECORDER.md V2) — parseCards() + server normalize handle the rest.
|
||||
*/
|
||||
(function () {
|
||||
"use strict";
|
||||
|
||||
const SUITS = { s: "♠", h: "♥", d: "♦", c: "♣" };
|
||||
const POSITIONS = ["UTG", "UTG1", "UTG2", "MP", "LJ", "HJ", "CO", "BTN", "SB", "BB"];
|
||||
const STREETS = ["preflop", "flop", "turn", "river"];
|
||||
const STREET_BOARD = { flop: 3, turn: 1, river: 1 };
|
||||
const ACTIONS = ["fold", "check", "call", "bet", "raise", "allin"];
|
||||
const SIZED = { bet: true, raise: true, allin: true };
|
||||
|
||||
// --- card text -> tokens (server normalizes case/suit/10) ------------------
|
||||
function parseCards(str) {
|
||||
if (!str) return [];
|
||||
const s = String(str).trim().replace(/10/g, "T");
|
||||
if (!s) return [];
|
||||
const parts = /\s/.test(s) ? s.split(/\s+/) : s.match(/.{1,2}/g) || [];
|
||||
return parts.map((p) => p.trim()).filter(Boolean);
|
||||
}
|
||||
function cardsText(arr) {
|
||||
return arr && arr.length ? arr.join(" ") : "";
|
||||
}
|
||||
|
||||
// --- pure core: state -> contract dict (testable, no DOM) ------------------
|
||||
function buildStructured(state) {
|
||||
const players = state.seats
|
||||
.filter((s) => s.pos)
|
||||
.map((s) => {
|
||||
const p = { pos: s.pos };
|
||||
if (s.stack != null) p.stack = s.stack;
|
||||
if (s.name) p.name = s.name;
|
||||
p.cards = s.cards && s.cards.length ? s.cards.slice() : null;
|
||||
return p;
|
||||
});
|
||||
|
||||
const actions = [];
|
||||
for (const st of STREETS) {
|
||||
const reveal = state.board[st];
|
||||
if (st !== "preflop" && reveal && reveal.length) {
|
||||
actions.push({ street: st, board: reveal.slice() });
|
||||
}
|
||||
for (const a of state.actions.filter((x) => x.street === st)) {
|
||||
actions.push({
|
||||
street: st,
|
||||
pos: a.pos,
|
||||
action: a.action,
|
||||
amount: a.amount != null ? a.amount : null,
|
||||
});
|
||||
}
|
||||
}
|
||||
|
||||
const hero = state.seats.find((s) => s.pos === state.heroPos);
|
||||
const board = [].concat(state.board.flop, state.board.turn, state.board.river);
|
||||
return {
|
||||
game: state.meta.game || "NLH",
|
||||
stakes: state.meta.stakes || null,
|
||||
hero_pos: state.heroPos || null,
|
||||
hero_cards: hero && hero.cards ? hero.cards.slice() : [],
|
||||
players,
|
||||
actions,
|
||||
board,
|
||||
result: {
|
||||
pot: state.result.pot,
|
||||
hero_net: state.result.heroNet,
|
||||
summary: state.result.summary || "",
|
||||
},
|
||||
};
|
||||
}
|
||||
|
||||
function parseBlinds(stakes) {
|
||||
const m = (stakes || "").match(/(\d+(?:\.\d+)?)\s*\/\s*(\d+(?:\.\d+)?)/);
|
||||
return m ? { sb: parseFloat(m[1]), bb: parseFloat(m[2]) } : { sb: null, bb: null };
|
||||
}
|
||||
|
||||
function initialState(hud) {
|
||||
const sess = (hud && hud.session) || {};
|
||||
const stack = (hud && hud.stack) || {};
|
||||
const blinds = parseBlinds(sess.stakes);
|
||||
|
||||
const seats = [];
|
||||
for (const v of (hud && hud.villains) || []) {
|
||||
if (v.seat && POSITIONS.includes(v.seat)) {
|
||||
seats.push({ pos: v.seat, name: v.name || null, stack: null, cards: null });
|
||||
}
|
||||
}
|
||||
|
||||
const actions = [];
|
||||
if (blinds.sb != null) actions.push({ street: "preflop", pos: "SB", action: "post", amount: blinds.sb });
|
||||
if (blinds.bb != null) actions.push({ street: "preflop", pos: "BB", action: "post", amount: blinds.bb });
|
||||
|
||||
return {
|
||||
meta: {
|
||||
game: sess.game || "NLH",
|
||||
stakes: sess.stakes || null,
|
||||
venue: sess.venue || null,
|
||||
sessionId: sess.id != null ? sess.id : null,
|
||||
},
|
||||
blinds,
|
||||
heroStack: stack.current != null ? stack.current : null,
|
||||
heroPos: null,
|
||||
seats,
|
||||
street: "preflop",
|
||||
board: { flop: [], turn: [], river: [] },
|
||||
actions,
|
||||
result: { pot: null, heroNet: null, summary: "" },
|
||||
};
|
||||
}
|
||||
|
||||
function ensureHero(state) {
|
||||
let hero = state.seats.find((s) => s.pos === state.heroPos);
|
||||
if (!hero && state.heroPos) {
|
||||
hero = { pos: state.heroPos, name: "Hero", stack: state.heroStack, cards: [] };
|
||||
state.seats.push(hero);
|
||||
}
|
||||
return hero || {};
|
||||
}
|
||||
|
||||
window.Recorder = {
|
||||
buildStructured,
|
||||
parseCards,
|
||||
parseBlinds,
|
||||
initialState,
|
||||
_internals: { POSITIONS, STREETS },
|
||||
mount,
|
||||
};
|
||||
|
||||
// --- mount / render -------------------------------------------------------
|
||||
async function mount(container, opts) {
|
||||
opts = opts || {};
|
||||
let hud = opts.hud;
|
||||
if (!hud) {
|
||||
try {
|
||||
const url = opts.sessionId != null ? `/session/data?id=${opts.sessionId}` : "/session/data";
|
||||
hud = await fetch(url).then((r) => r.json());
|
||||
} catch (e) {
|
||||
hud = { session: null };
|
||||
}
|
||||
}
|
||||
const state = initialState(hud);
|
||||
const ctx = { container, state, opts };
|
||||
container.classList.add("rec-root");
|
||||
container.addEventListener("click", (e) => handleClick(ctx, e));
|
||||
container.addEventListener("input", (e) => handleInput(ctx, e));
|
||||
render(ctx);
|
||||
return ctx;
|
||||
}
|
||||
|
||||
function render(ctx) {
|
||||
const s = ctx.state;
|
||||
const hero = s.seats.find((x) => x.pos === s.heroPos) || {};
|
||||
ctx.container.innerHTML = `
|
||||
<div class="rec-head">
|
||||
<div class="rec-title">Record hand</div>
|
||||
<div class="rec-meta">${esc(s.meta.venue || "")}${s.meta.stakes ? " · " + esc(s.meta.stakes) : ""}</div>
|
||||
<button class="rec-x" data-act="close">✕</button>
|
||||
</div>
|
||||
|
||||
<div class="rec-body">
|
||||
<section class="rec-sec">
|
||||
<div class="rec-label">Your seat</div>
|
||||
<div class="rec-pos-row">
|
||||
${POSITIONS.map((p) => `<button class="rec-pos${s.heroPos === p ? " on" : ""}" data-act="hero-pos" data-pos="${p}">${p}</button>`).join("")}
|
||||
</div>
|
||||
<label class="rec-field">
|
||||
<span class="rec-label">your cards</span>
|
||||
<input class="rec-cards" data-act="hero-cards" autocapitalize="off" autocomplete="off" spellcheck="false"
|
||||
placeholder="e.g. ah kh" value="${esc(cardsText(hero.cards))}">
|
||||
</label>
|
||||
</section>
|
||||
|
||||
<section class="rec-sec">
|
||||
<div class="rec-label">Players in the hand</div>
|
||||
<div class="rec-seats">
|
||||
${s.seats.filter((x) => x.pos !== s.heroPos).map((seat) => renderSeat(seat)).join("") || '<div class="rec-dim">none yet</div>'}
|
||||
</div>
|
||||
<div class="rec-pos-row">
|
||||
${POSITIONS.filter((p) => p !== s.heroPos && !s.seats.some((x) => x.pos === p)).map((p) => `<button class="rec-pos add" data-act="add-seat" data-pos="${p}">+ ${p}</button>`).join("")}
|
||||
</div>
|
||||
</section>
|
||||
|
||||
<section class="rec-sec">
|
||||
<div class="rec-label">Streets</div>
|
||||
<div class="rec-street-tabs">
|
||||
${STREETS.map((st) => `<button class="rec-tab${s.street === st ? " on" : ""}" data-act="street" data-street="${st}">${st}${boardCount(s, st)}</button>`).join("")}
|
||||
</div>
|
||||
${renderStreet(ctx)}
|
||||
</section>
|
||||
|
||||
<section class="rec-sec">
|
||||
<div class="rec-label">Result</div>
|
||||
<div class="rec-result">
|
||||
<label>pot <input class="rec-num" data-act="result" data-k="pot" inputmode="decimal" value="${s.result.pot != null ? s.result.pot : ""}"></label>
|
||||
<label>your net <input class="rec-num" data-act="result" data-k="heroNet" inputmode="decimal" value="${s.result.heroNet != null ? s.result.heroNet : ""}"></label>
|
||||
</div>
|
||||
</section>
|
||||
</div>
|
||||
|
||||
<div class="rec-foot">
|
||||
<button class="rec-cancel" data-act="close">Cancel</button>
|
||||
<button class="rec-save" data-act="save">Save & replay</button>
|
||||
</div>
|
||||
`;
|
||||
}
|
||||
|
||||
function renderSeat(seat) {
|
||||
return `
|
||||
<div class="rec-seat">
|
||||
<span class="rec-seat-pos">${seat.pos}</span>
|
||||
<input class="rec-name" data-act="seat-name" data-pos="${seat.pos}" autocapitalize="off" autocomplete="off"
|
||||
placeholder="name" value="${esc(seat.name || "")}">
|
||||
<input class="rec-cards sm" data-act="seat-cards" data-pos="${seat.pos}" autocapitalize="off" autocomplete="off" spellcheck="false"
|
||||
placeholder="shown?" value="${esc(cardsText(seat.cards))}">
|
||||
<button class="rec-rm" data-act="rm-seat" data-pos="${seat.pos}">✕</button>
|
||||
</div>`;
|
||||
}
|
||||
|
||||
function renderStreet(ctx) {
|
||||
const s = ctx.state;
|
||||
const st = s.street;
|
||||
const players = s.seats.map((x) => x.pos);
|
||||
const boardInput =
|
||||
st === "preflop"
|
||||
? ""
|
||||
: `<label class="rec-field">
|
||||
<span class="rec-label">${st} board (${STREET_BOARD[st]})</span>
|
||||
<input class="rec-cards" data-act="board-cards" data-street="${st}" autocapitalize="off" autocomplete="off" spellcheck="false"
|
||||
placeholder="${st === "flop" ? "e.g. 7d 2c 5h" : "e.g. 5h"}" value="${esc(cardsText(s.board[st]))}">
|
||||
</label>`;
|
||||
|
||||
// Straddle: a voluntary preflop blind from any non-blind seat, default 2×BB.
|
||||
// Action starts left of it and it acts last preflop — order is whatever you enter.
|
||||
const stradAmt = s.blinds.bb != null ? 2 * s.blinds.bb : null;
|
||||
const stradElig = players.filter((p) => p !== "SB" && p !== "BB" && !s.actions.some((a) => a.straddle && a.pos === p));
|
||||
const straddle =
|
||||
st === "preflop" && stradElig.length
|
||||
? `<div class="rec-act-add">
|
||||
<select class="rec-sel" data-act="str-pos">
|
||||
<option value="">+ straddle${stradAmt != null ? " (" + stradAmt + ")" : ""}…</option>
|
||||
${stradElig.map((p) => `<option value="${p}">${p}</option>`).join("")}
|
||||
</select>
|
||||
<button class="rec-add-act" data-act="add-straddle">add</button>
|
||||
</div>`
|
||||
: "";
|
||||
|
||||
return `
|
||||
${boardInput}
|
||||
${straddle}
|
||||
<div class="rec-act-add">
|
||||
<select class="rec-sel" data-act="na-pos">
|
||||
<option value="">who</option>
|
||||
${players.map((p) => `<option value="${p}">${p}${p === s.heroPos ? " (you)" : ""}</option>`).join("")}
|
||||
</select>
|
||||
<select class="rec-sel" data-act="na-action">
|
||||
<option value="">action</option>
|
||||
${ACTIONS.map((a) => `<option value="${a}">${a}</option>`).join("")}
|
||||
</select>
|
||||
<input class="rec-num" data-act="na-amount" inputmode="decimal" placeholder="$">
|
||||
<button class="rec-add-act" data-act="add-action">add</button>
|
||||
</div>
|
||||
<div class="rec-log">
|
||||
${s.board[st] && s.board[st].length && st !== "preflop" ? `<div class="rec-ln brd">${st}: ${cardsText(s.board[st])}</div>` : ""}
|
||||
${s.actions
|
||||
.filter((a) => a.street === st)
|
||||
.map((a, i) => {
|
||||
const label = a.straddle ? "straddle" : a.action;
|
||||
const amt = a.amount != null ? " " + a.amount : "";
|
||||
const fixed = a.action === "post" && !a.straddle; // blinds aren't removable
|
||||
const rm = fixed ? "" : ` <button class="rec-undo" data-act="rm-action" data-street="${st}" data-i="${i}">✕</button>`;
|
||||
return `<div class="rec-ln">${a.pos} <b>${label}</b>${amt}${rm}</div>`;
|
||||
})
|
||||
.join("")}
|
||||
</div>`;
|
||||
}
|
||||
|
||||
function boardCount(s, st) {
|
||||
const n = (s.board[st] || []).length;
|
||||
return n ? ` ${n}` : "";
|
||||
}
|
||||
|
||||
// --- events ---------------------------------------------------------------
|
||||
function handleClick(ctx, e) {
|
||||
const s = ctx.state;
|
||||
const t = e.target.closest("[data-act]");
|
||||
if (!t) return;
|
||||
const act = t.getAttribute("data-act");
|
||||
|
||||
switch (act) {
|
||||
case "close":
|
||||
if (ctx.opts.onClose) ctx.opts.onClose();
|
||||
return;
|
||||
case "hero-pos": {
|
||||
const pos = t.getAttribute("data-pos");
|
||||
const old = s.seats.find((x) => x.pos === s.heroPos);
|
||||
if (old && old.name === "Hero" && !(old.cards || []).length) {
|
||||
s.seats = s.seats.filter((x) => x !== old);
|
||||
}
|
||||
s.heroPos = s.heroPos === pos ? null : pos;
|
||||
if (s.heroPos) ensureHero(s);
|
||||
break;
|
||||
}
|
||||
case "add-seat":
|
||||
s.seats.push({ pos: t.getAttribute("data-pos"), name: null, stack: null, cards: null });
|
||||
break;
|
||||
case "rm-seat":
|
||||
s.seats = s.seats.filter((x) => x.pos !== t.getAttribute("data-pos"));
|
||||
break;
|
||||
case "street":
|
||||
s.street = t.getAttribute("data-street");
|
||||
break;
|
||||
case "add-action":
|
||||
addActionFromControls(ctx);
|
||||
break;
|
||||
case "add-straddle": {
|
||||
const sel = ctx.container.querySelector('[data-act="str-pos"]');
|
||||
const pos = sel && sel.value;
|
||||
if (pos) {
|
||||
const amt = s.blinds.bb != null ? 2 * s.blinds.bb : null;
|
||||
s.actions.push({ street: "preflop", pos, action: "post", amount: amt, straddle: true });
|
||||
}
|
||||
break;
|
||||
}
|
||||
case "rm-action":
|
||||
removeAction(s, t.getAttribute("data-street"), parseInt(t.getAttribute("data-i"), 10));
|
||||
break;
|
||||
case "save":
|
||||
return doSave(ctx);
|
||||
default:
|
||||
return; // inputs handled in handleInput
|
||||
}
|
||||
render(ctx);
|
||||
}
|
||||
|
||||
function handleInput(ctx, e) {
|
||||
const s = ctx.state;
|
||||
const t = e.target.closest("[data-act]");
|
||||
if (!t) return;
|
||||
const act = t.getAttribute("data-act");
|
||||
if (act === "hero-cards") {
|
||||
const hero = ensureHero(s);
|
||||
hero.cards = parseCards(t.value);
|
||||
} else if (act === "seat-cards") {
|
||||
const seat = s.seats.find((x) => x.pos === t.getAttribute("data-pos"));
|
||||
if (seat) seat.cards = parseCards(t.value);
|
||||
} else if (act === "board-cards") {
|
||||
s.board[t.getAttribute("data-street")] = parseCards(t.value);
|
||||
} else if (act === "seat-name") {
|
||||
const seat = s.seats.find((x) => x.pos === t.getAttribute("data-pos"));
|
||||
if (seat) seat.name = t.value.trim() || null;
|
||||
} else if (act === "result") {
|
||||
const k = t.getAttribute("data-k");
|
||||
s.result[k] = t.value === "" ? null : parseFloat(t.value);
|
||||
}
|
||||
// no re-render mid-typing (keeps input focus)
|
||||
}
|
||||
|
||||
function addActionFromControls(ctx) {
|
||||
const root = ctx.container;
|
||||
const pos = root.querySelector('[data-act="na-pos"]').value;
|
||||
const action = root.querySelector('[data-act="na-action"]').value;
|
||||
const amt = root.querySelector('[data-act="na-amount"]').value;
|
||||
if (!pos || !action) return;
|
||||
const entry = { street: ctx.state.street, pos, action };
|
||||
entry.amount = SIZED[action] && amt !== "" ? parseFloat(amt) : null;
|
||||
ctx.state.actions.push(entry);
|
||||
}
|
||||
|
||||
function removeAction(state, street, idxWithinStreet) {
|
||||
let seen = -1;
|
||||
for (let i = 0; i < state.actions.length; i++) {
|
||||
if (state.actions[i].street === street) {
|
||||
seen++;
|
||||
if (seen === idxWithinStreet) {
|
||||
state.actions.splice(i, 1);
|
||||
return;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
async function doSave(ctx) {
|
||||
const structured = buildStructured(ctx.state);
|
||||
const btn = ctx.container.querySelector(".rec-save");
|
||||
if (btn) {
|
||||
btn.disabled = true;
|
||||
btn.textContent = "Saving…";
|
||||
}
|
||||
try {
|
||||
const res = await fetch("/hands", {
|
||||
method: "POST",
|
||||
headers: { "Content-Type": "application/json" },
|
||||
body: JSON.stringify({ structured, session_id: ctx.state.meta.sessionId }),
|
||||
}).then((r) => r.json());
|
||||
if (res && res.ok) {
|
||||
if (ctx.opts.onSave) ctx.opts.onSave(res.id);
|
||||
else window.location.href = `/hand/${res.id}`;
|
||||
} else {
|
||||
throw new Error((res && res.error) || "save failed");
|
||||
}
|
||||
} catch (err) {
|
||||
if (btn) {
|
||||
btn.disabled = false;
|
||||
btn.textContent = "Save failed — retry";
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
function esc(x) {
|
||||
return String(x == null ? "" : x).replace(/[&<>"]/g, (c) => ({ "&": "&", "<": "<", ">": ">", '"': """ }[c]));
|
||||
}
|
||||
|
||||
void SUITS;
|
||||
})();
|
||||
@@ -104,26 +104,6 @@
|
||||
.big-empty { text-align: center; padding: 50px 20px; color: var(--fade); }
|
||||
.big-empty .ico { font-size: 2.4rem; }
|
||||
.big-empty a { color: var(--accent); text-decoration: none; }
|
||||
/* running timeline */
|
||||
ul.tl { list-style: none; margin: 0; padding: 0; }
|
||||
ul.tl li { display: flex; gap: 10px; padding: 8px 0; border-bottom: 1px solid var(--bg-line); align-items: baseline; font-size: .92rem; line-height: 1.4; }
|
||||
ul.tl li:last-child { border-bottom: none; }
|
||||
.tl-time { color: var(--fade); font-variant-numeric: tabular-nums; font-size: .78rem; min-width: 60px; flex: none; }
|
||||
.tl-body { flex: 1; }
|
||||
.tl-amt { margin-left: 6px; font-variant-numeric: tabular-nums; }
|
||||
li.start .tl-body { color: var(--accent); font-weight: 600; }
|
||||
li.scar .tl-body, li.confidence .tl-body { font-style: italic; }
|
||||
.tl-body a.hand { color: var(--accent); text-decoration: none; white-space: nowrap; }
|
||||
/* quick-capture (no LLM) + inline correction controls */
|
||||
.quick { display: flex; flex-wrap: wrap; gap: 6px; margin-top: 14px; }
|
||||
.quick input { width: 100px; background: var(--bg-line); border: 1px solid var(--border);
|
||||
border-radius: 8px; padding: 8px 10px; color: var(--text); }
|
||||
.quick input:focus { outline: none; border-color: var(--accent); }
|
||||
.quick button { background: var(--accent); color: #0a0a0a; border: 1px solid var(--accent);
|
||||
border-radius: 8px; padding: 8px 12px; cursor: pointer; font-weight: 600; }
|
||||
button.mini { background: none; border: none; color: var(--fade); cursor: pointer;
|
||||
font-size: .9rem; padding: 0 6px; }
|
||||
button.mini:active { color: var(--accent); }
|
||||
</style>
|
||||
</head>
|
||||
<body>
|
||||
@@ -227,30 +207,6 @@
|
||||
} catch(e){ alert('Delete failed: '+e.message); }
|
||||
}
|
||||
|
||||
// Quick-capture (no LLM): post a number to a direct endpoint, then refresh.
|
||||
function numVal(id){ const el = document.getElementById(id); return Number(((el && el.value) || '').replace(/[^0-9.]/g,'')); }
|
||||
async function postQuick(url, amount){
|
||||
const r = await fetch(url, { method:'POST', headers:{'Content-Type':'application/json'}, body: JSON.stringify({ amount }) });
|
||||
const d = await r.json();
|
||||
if(!d.ok){ alert(d.error || 'failed'); return false; }
|
||||
return true;
|
||||
}
|
||||
async function postStack(){ const v = numVal('qStack'); if(v && await postQuick('/session/stack', v)){ document.getElementById('qStack').value=''; refresh(); } }
|
||||
async function postBuyin(){ const v = numVal('qBuyin'); if(v && await postQuick('/session/buyin', v)){ document.getElementById('qBuyin').value=''; refresh(); } }
|
||||
async function postCashout(){
|
||||
if(!curSession) return;
|
||||
const v = numVal('qCashout'); if(!v) return;
|
||||
const r = await fetch('/session/'+curSession.id, { method:'PATCH', headers:{'Content-Type':'application/json'}, body: JSON.stringify({ cash_out: v }) });
|
||||
if(!(await r.json()).ok){ alert('failed'); return; }
|
||||
document.getElementById('qCashout').value=''; refresh();
|
||||
}
|
||||
async function renamePlayer(id, current){
|
||||
const name = prompt('Rename player', current || ''); if(!name) return;
|
||||
const r = await fetch('/player/'+id, { method:'PATCH', headers:{'Content-Type':'application/json'}, body: JSON.stringify({ name }) });
|
||||
if(!(await r.json()).ok){ alert('failed'); return; }
|
||||
refresh();
|
||||
}
|
||||
|
||||
function render(data){
|
||||
const s = data.session;
|
||||
if (!s) {
|
||||
@@ -263,7 +219,6 @@
|
||||
}
|
||||
curSession = s;
|
||||
const stack = data.stack || {};
|
||||
const timeline = data.timeline || [];
|
||||
const hands = data.hands || [];
|
||||
const villains = data.villains || [];
|
||||
const notes = data.notes || [];
|
||||
@@ -319,25 +274,7 @@
|
||||
<span class="stack-meta">bought in ${money(stack.buy_in)}<br>${(stack.log||[]).length} update(s)</span>
|
||||
</div>
|
||||
${sparkline(stack.log || [])}
|
||||
${stack.current == null ? '<p class="empty" style="margin:12px 0 0">No stack logged yet — log it below or tell Lyra ("I\'m at 350").</p>' : ''}
|
||||
<div class="quick">
|
||||
<input id="qStack" type="number" inputmode="decimal" placeholder="Stack $" onkeydown="if(event.key==='Enter')postStack()">
|
||||
<button onclick="postStack()">Log stack</button>
|
||||
<input id="qBuyin" type="number" inputmode="decimal" placeholder="Buy-in $" onkeydown="if(event.key==='Enter')postBuyin()">
|
||||
<button onclick="postBuyin()">Add buy-in</button>
|
||||
<input id="qCashout" type="number" inputmode="decimal" placeholder="Cash out $" onkeydown="if(event.key==='Enter')postCashout()">
|
||||
<button onclick="postCashout()">Cash out</button>
|
||||
</div>
|
||||
</div>
|
||||
|
||||
<div class="card">
|
||||
<p class="label">📜 Timeline</p>
|
||||
${timeline.length ? `<ul class="tl">${timeline.map(e => `
|
||||
<li class="${esc(e.kind)}">
|
||||
<span class="tl-time">${esc(e.time)}</span>
|
||||
<span class="tl-body">${esc(e.text)}${e.amount != null ? ` <b class="tl-amt">${money(e.amount)}</b>` : ''}${e.result != null ? ` <span class="res ${e.result>=0?'up':'down'}">${signed(e.result)}</span>` : ''}${e.hand_id ? ` <a class="hand" href="/hand/${e.hand_id}">hand ›</a>` : ''}</span>
|
||||
</li>`).join('')}</ul>`
|
||||
: '<p class="empty">Nothing yet tonight — the running log fills in as you play.</p>'}
|
||||
${stack.current == null ? '<p class="empty" style="margin:12px 0 0">No stack logged yet — tell Lyra your stack ("I\'m at 350").</p>' : ''}
|
||||
</div>
|
||||
|
||||
<div class="card">
|
||||
@@ -374,7 +311,6 @@
|
||||
${villains.length ? `<ul class="rows">${villains.map(v => `
|
||||
<li class="villain">
|
||||
<b>${esc(v.name)}</b> ${v.category ? `<span class="cat">[${esc(v.category)}]</span>` : ''}
|
||||
<button class="mini" title="Rename / fix" onclick="renamePlayer(${v.id}, '${esc(v.name||'').replace(/'/g,"\\'")}')">✎</button>
|
||||
${v.tendencies ? `<div>${esc(v.tendencies)}</div>` : ''}
|
||||
${v.last_note ? `<div class="note-meta">“${esc(v.last_note)}”</div>` : ''}
|
||||
</li>`).join('')}</ul>`
|
||||
|
||||
@@ -62,12 +62,6 @@ html {
|
||||
text-size-adjust: 100%;
|
||||
}
|
||||
|
||||
html {
|
||||
/* Paints the iOS home-indicator strip below the dvh shell; match the tab bar so the
|
||||
bar looks like it continues to the physical bottom edge. */
|
||||
background: var(--bg-line);
|
||||
}
|
||||
|
||||
body {
|
||||
margin: 0;
|
||||
background: var(--bg-dark);
|
||||
@@ -836,17 +830,15 @@ select:hover {
|
||||
@media screen and (max-width: 768px) {
|
||||
body {
|
||||
padding: 0;
|
||||
background: var(--bg-line); /* matches the tab bar so any strip below #chat is seamless */
|
||||
background: var(--bg-elev); /* matches the tab bar so any strip below #chat is seamless */
|
||||
}
|
||||
|
||||
#chat {
|
||||
position: fixed;
|
||||
top: 0; left: 0; right: 0;
|
||||
width: 100%;
|
||||
height: 100vh; /* fallback for old browsers */
|
||||
height: 100dvh; /* the *visible* viewport — keep all content (incl. the tab bar)
|
||||
inside what iOS actually paints, so nothing is clipped into the
|
||||
home-indicator dead zone. The strip below is matched in color. */
|
||||
height: 100dvh; /* the *visible* viewport (excludes the home-indicator zone);
|
||||
overrides the base 95vh. Body bg matches the bar below it. */
|
||||
background: var(--bg-dark);
|
||||
border-radius: 0;
|
||||
border: none;
|
||||
@@ -930,11 +922,8 @@ select:hover {
|
||||
display: flex;
|
||||
flex: none; /* never let it be compressed/clipped by the flex column */
|
||||
border-top: 1px solid var(--border);
|
||||
background: var(--bg-line); /* lighter than the page so it reads as a solid bar */
|
||||
/* Shell is 100dvh, so the bar sits at the bottom of the rendered area with the icons
|
||||
fully visible. Minimal padding keeps them low; the home-indicator strip just below
|
||||
the rendered area is painted the same color (html bg) so the bar looks continuous. */
|
||||
padding-bottom: 4px;
|
||||
background: var(--bg-elev);
|
||||
padding-bottom: 6px; /* 100dvh already excludes the home-indicator zone */
|
||||
padding-left: env(safe-area-inset-left);
|
||||
padding-right: env(safe-area-inset-right);
|
||||
}
|
||||
@@ -1242,31 +1231,3 @@ select:hover {
|
||||
scroll-behavior: auto !important;
|
||||
}
|
||||
}
|
||||
|
||||
/* Stack quick-capture (2nd input box on the chat page) — logs without the LLM. */
|
||||
#stackQuick {
|
||||
display: flex;
|
||||
gap: 8px;
|
||||
align-items: center;
|
||||
padding: 6px 12px;
|
||||
border-top: 1px solid var(--border);
|
||||
background: var(--bg-panel);
|
||||
}
|
||||
#stackQuick input {
|
||||
flex: 1;
|
||||
min-width: 0;
|
||||
padding: 8px 10px;
|
||||
background: var(--bg-elev);
|
||||
color: inherit;
|
||||
border: 1px solid var(--border);
|
||||
border-radius: 8px;
|
||||
}
|
||||
#stackQuick button {
|
||||
padding: 8px 14px;
|
||||
background: var(--accent);
|
||||
color: #000;
|
||||
border: none;
|
||||
border-radius: 8px;
|
||||
font-weight: 600;
|
||||
cursor: pointer;
|
||||
}
|
||||
|
||||
@@ -101,3 +101,11 @@ def test_list_recent_hands_flags_structured(poker):
|
||||
rows = {r["id"]: r for r in poker.list_recent_hands()}
|
||||
assert rows[structured_id]["has_structured"] is True
|
||||
assert rows[flat_id]["has_structured"] is False
|
||||
|
||||
|
||||
def test_hud_villains_carry_seat(poker):
|
||||
"""The recorder auto-places known players, so the HUD bundle must expose their seat."""
|
||||
poker.start_session(venue="Meadows", stakes="1/3", buy_in=400)
|
||||
poker.add_read("3-bets light", seat="BTN", name="Sal", category="risky")
|
||||
villains = {v["name"]: v for v in poker.hud()["villains"]}
|
||||
assert villains["Sal"]["seat"] == "BTN"
|
||||
|
||||
@@ -1,82 +0,0 @@
|
||||
from __future__ import annotations
|
||||
|
||||
import importlib
|
||||
|
||||
import pytest
|
||||
|
||||
|
||||
@pytest.fixture
|
||||
def client(tmp_path, monkeypatch):
|
||||
monkeypatch.setenv("LYRA_DB_PATH", str(tmp_path / "test.db"))
|
||||
from lyra import llm
|
||||
monkeypatch.setattr(llm, "embed", lambda texts: [[0.1, 0.2, 0.3] for _ in texts])
|
||||
import lyra.memory as memory
|
||||
importlib.reload(memory)
|
||||
import lyra.poker as poker
|
||||
importlib.reload(poker)
|
||||
import lyra.web.server as server
|
||||
importlib.reload(server)
|
||||
from fastapi.testclient import TestClient
|
||||
return TestClient(server.app), poker
|
||||
|
||||
|
||||
def test_post_stack_logs_and_returns_state(client):
|
||||
c, poker = client
|
||||
poker.start_session(venue="Meadows", stakes="1/3", buy_in=400)
|
||||
r = c.post("/session/stack", json={"amount": 373})
|
||||
assert r.status_code == 200
|
||||
body = r.json()
|
||||
assert body["ok"] is True
|
||||
assert body["stack"]["current"] == 373
|
||||
assert body["stack"]["net"] == pytest.approx(-27)
|
||||
|
||||
|
||||
def test_post_stack_without_session_errors(client):
|
||||
c, _ = client
|
||||
r = c.post("/session/stack", json={"amount": 373})
|
||||
assert r.json()["ok"] is False
|
||||
assert "error" in r.json()
|
||||
|
||||
|
||||
def test_post_buyin_increments_total(client):
|
||||
c, poker = client
|
||||
poker.start_session(buy_in=400)
|
||||
r = c.post("/session/buyin", json={"amount": 200})
|
||||
assert r.json()["buy_in_total"] == pytest.approx(600)
|
||||
|
||||
|
||||
def test_post_session_starts_live(client):
|
||||
c, poker = client
|
||||
r = c.post("/session", json={"venue": "Wheeling", "stakes": "1/3", "buy_in": 400})
|
||||
sid = r.json()["id"]
|
||||
assert poker.live_session()["id"] == sid
|
||||
|
||||
|
||||
def test_post_hand_edit_and_delete(client):
|
||||
c, poker = client
|
||||
poker.start_session(buy_in=400)
|
||||
r = c.post("/session/hand", json={"position": "BTN", "hole_cards": "22", "result": 120})
|
||||
assert r.json()["ok"] is True
|
||||
hid = r.json()["id"]
|
||||
r2 = c.patch(f"/hand/{hid}", json={"hole_cards": "2c2d"})
|
||||
assert r2.json()["ok"] is True
|
||||
assert r2.json()["hand"]["hole_cards"] == "2c2d"
|
||||
r3 = c.delete(f"/hand/{hid}")
|
||||
assert r3.json()["ok"] is True
|
||||
assert poker.get_hand(hid) is None
|
||||
|
||||
|
||||
def test_post_read(client):
|
||||
c, poker = client
|
||||
poker.start_session(buy_in=400)
|
||||
r = c.post("/session/read", json={"note": "3-bets light", "name": "James K"})
|
||||
assert r.json()["ok"] is True
|
||||
assert isinstance(r.json()["id"], int)
|
||||
|
||||
|
||||
def test_rename_player_fixes_mislabel(client):
|
||||
c, poker = client
|
||||
pid = poker.upsert_player("Dave the rock", category="reg")
|
||||
r = c.patch(f"/player/{pid}", json={"name": "Dave the mechanic"})
|
||||
assert r.json()["ok"] is True
|
||||
assert r.json()["player"]["name"] == "Dave the mechanic"
|
||||
@@ -1,33 +0,0 @@
|
||||
from __future__ import annotations
|
||||
|
||||
from lyra import tools
|
||||
from lyra.poker_contract import OPERATIONS
|
||||
|
||||
|
||||
def test_llm_tool_required_args_match_contract():
|
||||
for op, decl in OPERATIONS.items():
|
||||
name = decl["llm_tool"]
|
||||
if not name:
|
||||
continue
|
||||
spec = tools.TOOLS[name]["spec"]
|
||||
required = set(spec["function"]["parameters"]["required"])
|
||||
assert required == set(decl["required"]), (
|
||||
f"{op}: tools spec required {required} != contract {set(decl['required'])}"
|
||||
)
|
||||
|
||||
|
||||
def test_rest_routes_registered():
|
||||
import lyra.web.server as server
|
||||
registered = set()
|
||||
for route in server.app.routes:
|
||||
methods = getattr(route, "methods", None)
|
||||
path = getattr(route, "path", None)
|
||||
if not methods or not path:
|
||||
continue
|
||||
for m in methods:
|
||||
registered.add((m, path))
|
||||
for op, decl in OPERATIONS.items():
|
||||
if not decl["rest"]:
|
||||
continue
|
||||
method, path = decl["rest"]
|
||||
assert (method, path) in registered, f"{op}: {method} {path} not registered"
|
||||
Reference in New Issue
Block a user