feat(web): iPhone PWA fixes (M1) + warm RTO redesign (M2) #3

Merged
serversdown merged 19 commits from dev into main 2026-06-21 02:10:53 -04:00
4 changed files with 97 additions and 1 deletions
Showing only changes of commit 44a559c5f9 - Show all commits
+32
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@@ -713,6 +713,38 @@ def record_hand(shorthand: str, session_id: int | None = None, stakes: str | Non
return {"id": hid, "parsed": parsed, "linked": linked}
def reconstruct_hand(hand_id: int, backend: str | None = None) -> dict | None:
"""Upgrade a flat (log_hand) hand into a structured, replayable one by parsing
its captured street narratives. On-demand so quick-logged live hands can become
replayable without an LLM call per log during play."""
h = get_hand(hand_id)
if not h:
return None
parts = []
if h.get("position") or h.get("hole_cards"):
parts.append(f"Hero is {h.get('position') or '?'} with {h.get('hole_cards') or 'unknown'}.")
for st in ("preflop", "flop", "turn", "river", "showdown"):
if h.get(st):
parts.append(f"{st.capitalize()}: {h[st]}")
if h.get("board"):
parts.append(f"Final board: {h['board']}.")
if h.get("result") is not None:
parts.append(f"Hero net result: {h['result']}.")
shorthand = " ".join(parts).strip()
if not shorthand:
return None
parsed = parse_hand(shorthand, backend=backend)
if not parsed:
return None
parsed = _normalize_parsed(parsed)
conn = _c()
with conn:
conn.execute("UPDATE poker_hands SET structured = ? WHERE id = ?",
(json.dumps(parsed), hand_id))
link_hand_players(hand_id, parsed, session_id=h.get("session_id"))
return {"id": hand_id, "parsed": parsed}
def get_hand(hand_id: int) -> dict | None:
"""A stored hand with its structured JSON parsed back into a dict."""
r = _c().execute("SELECT * FROM poker_hands WHERE id = ?", (hand_id,)).fetchone()
+7
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@@ -278,6 +278,13 @@ def create_app() -> FastAPI:
async def hand_data(hand_id: int) -> dict:
return poker.get_hand(hand_id) or {}
@app.post("/hand/{hand_id}/reconstruct")
async def hand_reconstruct(hand_id: int) -> dict:
"""Parse a flat (quick-logged) hand's narrative into a replayable structure."""
out = await asyncio.to_thread(poker.reconstruct_hand, hand_id)
logbus.log("info", "hand reconstructed", id=hand_id, ok=out is not None)
return {"ok": out is not None}
@app.get("/hands")
async def hands_page() -> FileResponse:
return FileResponse(str(_STATIC / "hands.html"))
+40 -1
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@@ -95,11 +95,50 @@
return `<span class="card${sm?' sm':''}${RED.has(s)?' red':''}"><span class="r">${r}</span><span>${SUIT[s]}</span></span>`;
}
const cards = (arr, sm) => (arr||[]).map(c=>cardEl(c,sm)).join('');
// Split a loose card string ("KhQh", "Qh Qc", "Tc 8s Js 6d", "Ax") into codes.
const parseCards = s => (String(s||'').match(/(10|[2-9TJQKA])[shdcx]/gi) || []);
// Flat (quick-logged) hands have no structured replay — show a readable static
// view of everything that WAS captured, plus an on-demand "build replay".
function renderFlat(h){
document.getElementById('sub').textContent = h.position || '';
const hole = parseCards(h.hole_cards), board = parseCards(h.board);
const streets = [['Preflop',h.preflop],['Flop',h.flop],['Turn',h.turn],['River',h.river],['Showdown',h.showdown]]
.filter(x=>x[1]);
const canBuild = streets.length > 0;
document.getElementById('root').innerHTML = `
<div class="summary" style="text-align:center">
<div class="lbl">Hero ${esc(h.position||'')}${h.tag?' · '+esc(h.tag):''}</div>
<div style="display:flex;gap:5px;justify-content:center;margin:10px 0">
${hole.length?cards(hole):'<span class="card unknown">?</span>'}</div>
${board.length?`<div class="lbl" style="margin-top:6px">Board</div>
<div style="display:flex;gap:5px;justify-content:center;margin-top:6px">${cards(board)}</div>`:''}
</div>
${streets.length?`<div class="log">${streets.map(s=>`<div class="ln"><span class="st">${s[0]}</span>${esc(s[1])}</div>`).join('')}</div>`:''}
${h.result!=null?`<div class="summary"><div class="lbl">Result</div>
<div class="${h.result>=0?'net-pos':'net-neg'}">Hero net: ${h.result>=0?'+':''}${esc(h.result)}</div></div>`:''}
${h.lesson?`<div class="summary"><div class="lbl">Lesson</div><div>${esc(h.lesson)}</div></div>`:''}
<div class="controls">
${canBuild?'<button id="build">▶ Build replay</button>':''}
</div>
<p style="color:var(--fade);text-align:center;font-size:.78rem;margin-top:10px">
${canBuild?'Quick-logged hand (static). Build replay to reconstruct a step-through.':'Quick-logged hand — limited detail captured.'}</p>`;
const b = document.getElementById('build');
if(b) b.onclick = async () => {
b.disabled = true; b.textContent = '… building';
try{
const r = await fetch(`/hand/${h.id}/reconstruct`,{method:'POST'});
const d = await r.json();
if(d.ok) location.reload(); else { b.disabled=false; b.textContent='▶ Build replay'; alert("Couldn't reconstruct this one."); }
}catch(e){ b.disabled=false; b.textContent='▶ Build replay'; alert('Failed: '+e.message); }
};
}
function render(h){
const sub = document.getElementById('sub');
const data = h.structured;
if(!data){ document.getElementById('root').innerHTML = '<p class="err">This hand has no structured data to replay.</p>'; return; }
const hasReplay = data && (((data.players||[]).length) || ((data.actions||[]).length));
if(!hasReplay){ renderFlat(h); return; }
const players = (data.players||[]).slice();
// order so hero sits at the bottom
+18
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@@ -175,6 +175,24 @@ def test_session_state_readback(lyra):
assert "great river fold" in out
def test_reconstruct_flat_hand(lyra, monkeypatch):
_, poker, _, _ = lyra
poker.start_session(stakes="1/3", buy_in=300)
hid = poker.log_hand(position="UTG", hole_cards="KhQh",
preflop="UTG raises, BTN calls", flop="Qd Qs Jc, bet, call",
river="Kd, all in, called", showdown="hero wins", result=225)
assert poker.get_hand(hid)["structured"] is None # flat (log_hand) — not replayable yet
monkeypatch.setattr(poker, "parse_hand", lambda *a, **k: {
"hero_pos": "UTG", "hero_cards": ["Kh", "Qh"],
"players": [{"pos": "UTG"}],
"actions": [{"street": "preflop", "pos": "UTG", "action": "raise"}],
"board": ["Qd", "Qs", "Jc", "6d", "Kd"]})
out = poker.reconstruct_hand(hid)
assert out is not None
h = poker.get_hand(hid)
assert h["structured"]["hero_pos"] == "UTG" and len(h["structured"]["actions"]) == 1
def test_undo_last_and_delete_entry(lyra):
_, poker, modes, tools = lyra
assert "undo_last" in modes.CASH.tools