Files
project-lyra/tests
serversdown f3ecf8ffe4 fix(chat): de-duplicate the double turn execution at its source
The UI POSTs the SSE stream and, when nothing streams to the browser (iOS can't
read a fetch-stream body → the fetch throws in ~1s), falls back to the blocking
endpoint. But the server-side stream runs to completion regardless, so BOTH turns
executed — double-persisting the message and (once logging became guaranteed)
double-logging the hand.

Make a turn idempotent instead of chasing why the client bails: the first request
for a (session, message) owns it; a concurrent duplicate waits on the owner's
Event and reuses its reply rather than running a second full turn. respond and
respond_stream both claim/await; a finally always releases waiters. Short window
so a genuine later resend still runs fresh. Verified with a threaded race: two
simultaneous calls, body runs once, both get the same reply.

Also fixes the duplicate user-message persistence (the same double-execution) that
was polluting reconstructed history. 6 dedup tests + concurrency check; suite 232.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-07-11 00:17:48 +00:00
..