4882225751c45cb5cd6cf57a5e03a604ed8156f8
Hand viewer: - stacks now decrement as players commit chips (street-aware "to"-amount accounting), showing e.g. 300 -> 285 after a 15 open, "all in" at 0; pot is computed from total committed (accurate, no double-counting raises) Theme (match the rec-theory-optimal look — warm black & orange, not Halloween): - deep near-black bg (#070707 / #0e0e0e panels), warm orange accent (#ff7a00), amber-gold secondary (#ffb347), muted green (#8fd694); warm dark borders - killed the neon-orange glows and the purple accents; chat app + all standalone pages (logs/self/journal/hand/recap/hands) on one palette Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
Lyra
A persistent, autonomous AI assistant. From-scratch rewrite of an earlier attempt.
The design thinking that survives the rewrite lives in docs/ — start with docs/ARCH_v0-6-1.md. The previous implementation is preserved on the archive branch.
Status
Pre-MVP. Building toward the smallest useful version: chat with persistent memory across sessions.
Setup
uv sync
cp .env.example .env
# fill in ANTHROPIC_API_KEY and point LOCAL_BASE_URL at your Ollama
Architecture
The long-term target is the cognitive split in docs/ARCH_v0-6-1.md — Inner Self as the seat of consciousness, Executive for hard reasoning, Cortex Chat for drafting, Persona for voice. The MVP implements only the chat + memory baseline. Cognitive layers come back one at a time.
Description
Releases
1
Languages
Python
60.4%
HTML
32.9%
CSS
6.7%