serversdown 4882225751 feat: live stacks in hand viewer + retheme UI to RTO black/orange palette
Hand viewer:
- stacks now decrement as players commit chips (street-aware "to"-amount
  accounting), showing e.g. 300 -> 285 after a 15 open, "all in" at 0; pot is
  computed from total committed (accurate, no double-counting raises)

Theme (match the rec-theory-optimal look — warm black & orange, not Halloween):
- deep near-black bg (#070707 / #0e0e0e panels), warm orange accent (#ff7a00),
  amber-gold secondary (#ffb347), muted green (#8fd694); warm dark borders
- killed the neon-orange glows and the purple accents; chat app + all standalone
  pages (logs/self/journal/hand/recap/hands) on one palette

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-18 00:53:18 +00:00

Lyra

A persistent, autonomous AI assistant. From-scratch rewrite of an earlier attempt.

The design thinking that survives the rewrite lives in docs/ — start with docs/ARCH_v0-6-1.md. The previous implementation is preserved on the archive branch.

Status

Pre-MVP. Building toward the smallest useful version: chat with persistent memory across sessions.

Setup

uv sync
cp .env.example .env
# fill in ANTHROPIC_API_KEY and point LOCAL_BASE_URL at your Ollama

Architecture

The long-term target is the cognitive split in docs/ARCH_v0-6-1.md — Inner Self as the seat of consciousness, Executive for hard reasoning, Cortex Chat for drafting, Persona for voice. The MVP implements only the chat + memory baseline. Cognitive layers come back one at a time.

S
Description
Beepo Boop this is a robot beep.
Readme 7.8 MiB
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