6761c3f9780e65ae2ecb06f1a037c32e860e7b8f
Seeds the tracker from Brian's real history (import/pokerlog_*.md): each session block is LLM-extracted into structured meta + hands + villains and written as a historical session (real date, money, net), with the original markdown stored as that session's recap. - lyra/backfill.py: split log -> per-session LLM extract -> seed; dry-run by default, --commit / --reset; only-real-handle villain filter - poker.import_session() (historical closed session), clear_all() (reseed), prune_anonymous_players(), shared _real_handle() filter (also applied in link_hand_players so auto-linked hand players skip anonymous descriptors + hero), _normalize_parsed() to map unicode card suits -> letters - result: 10 sessions, 36 hands, 17 real villain dossiers; running_stats now reflects real net (+1057 at 1/3 over 8 sessions) Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
Lyra
A persistent, autonomous AI assistant. From-scratch rewrite of an earlier attempt.
The design thinking that survives the rewrite lives in docs/ — start with docs/ARCH_v0-6-1.md. The previous implementation is preserved on the archive branch.
Status
Pre-MVP. Building toward the smallest useful version: chat with persistent memory across sessions.
Setup
uv sync
cp .env.example .env
# fill in ANTHROPIC_API_KEY and point LOCAL_BASE_URL at your Ollama
Architecture
The long-term target is the cognitive split in docs/ARCH_v0-6-1.md — Inner Self as the seat of consciousness, Executive for hard reasoning, Cortex Chat for drafting, Persona for voice. The MVP implements only the chat + memory baseline. Cognitive layers come back one at a time.
Description
Releases
1
Languages
Python
60.4%
HTML
32.9%
CSS
6.7%