serversdown 7b65f81d7e feat: poker phase 2 — session recap (.md) generation, export, hands browser
Completes the poker copilot loop: talk through a session -> structured capture
-> generated writeup in Brian's format, remembered + exportable.

- poker.generate_recap(): LLM produces Brian's .md log (Session Header, Money
  Flow, Overview, Timeline, Key Hands w/ assessments, Villain Notes, Confidence
  Bank, Scar Notes, Mental Game, Final Assessment) from the session's structured
  data + the linked chat conversation; stored on poker_sessions.recap_md
- sessions now capture chat_session_id (via tool ctx) to pull the right convo;
  list_recent_hands() for browsing
- generate_recap tool ("write up the recap")
- web: /recap/{id} (renders the md) + /recap/{id}/download (.md attachment) +
  /hands browser (recent hands -> /hand/{id}); nav links added (desktop + mobile)
- tests: recap generation (stubbed), recent-hands listing

Verified live: recap for the Meadows session rendered + downloaded; all pages 200.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-18 00:36:52 +00:00

Lyra

A persistent, autonomous AI assistant. From-scratch rewrite of an earlier attempt.

The design thinking that survives the rewrite lives in docs/ — start with docs/ARCH_v0-6-1.md. The previous implementation is preserved on the archive branch.

Status

Pre-MVP. Building toward the smallest useful version: chat with persistent memory across sessions.

Setup

uv sync
cp .env.example .env
# fill in ANTHROPIC_API_KEY and point LOCAL_BASE_URL at your Ollama

Architecture

The long-term target is the cognitive split in docs/ARCH_v0-6-1.md — Inner Self as the seat of consciousness, Executive for hard reasoning, Cortex Chat for drafting, Persona for voice. The MVP implements only the chat + memory baseline. Cognitive layers come back one at a time.

S
Description
Beepo Boop this is a robot beep.
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