The manual version of the architecture's `route` step: Brian points her at the TYPE of work and her register + tools shift to match. Biggest single lever on the 'meh' problem (a mode card can demand decisive/technical/generative, countering gpt-4o's default warm-vapor). - modes.py: Build (heads-down engineering — decisive, concrete, tradeoffs, no listicles), Explore (open brainstorming — generative, riffs + honest catch, spawn threads, don't converge early), Study (poker review away from the table — analytical, GTO-aware, teaching; read-only lookups + analyze_spot). Cash relabeled Poker (key kept for compat). - UI: mode selectors (desktop + mobile) get all five; badge taps now cycle modes. - design: docs/COGNITION.md (the society-of-parts control-plane sketch). - tests: presence + tool-gating for the new modes. Suite 85, ruff clean. Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
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Lyra — Cognition Architecture (sketch)
The "society of mind" direction: instead of one giant model we keep nagging with stricter prompts, a society of small specialized parts cooperate to produce each turn. Most parts are cheap deterministic code (heuristics, math, learnable weights); the LLM is the exception, reserved for the few irreducibly-generative jobs. Everything is anchored to who she is and tuned by feedback.
Principles
- LLM is the exception, not the rule. Bookkeeping, scoring, routing, thresholding, retrieval → code. Generation (language, novel reasoning, memory compression) → LLM, called sparingly.
- Mind ≠ Mouth. A capable "mind" (decide / reason / use tools — helpfulness is fine) is separate from a "mouth" (the character voice). This lets each be the best model for its job — and makes the eventual fine-tune easy: you only have to teach a small model to sound like Lyra, not to be smart.
- Anchored. A fixed identity anchor governs the mouth so self-composed prompts
can't drift into generic-helper vapor. (Already exists:
self_state.IDENTITY_ANCHOR.) - Tuned by feedback, not just hand-tuning. Learnable weights (over register, memory, parts) nudged by 👍/👎 give real adaptation without fine-tuning a model.
- Allocation is the craft. Cheap-deterministic where signal is clear; LLM where judgment/language is needed; hybrid (heuristic common-case, escalate to LLM on ambiguity) where possible.
The blackboard: TurnContext
Parts don't call each other directly — they read from and write to a shared turn state (a blackboard). Heterogeneous parts (heuristic / LLM / weights) cooperate by annotating it. The composer reads the finished blackboard to build the prompt.
TurnContext {
# --- inputs ---
user_msg, session_id, history, now
# --- perception (heuristic) ---
moment : { kind: emotional|strategic|casual|existential|meta,
sentiment: -1..1, tilt: 0..1, urgency: 0..1 }
# --- state (code) ---
mood, drives, anchor
# --- retrieval (math: embeddings + cosine) ---
recalled : [memories] # spreading activation
threads : [active thoughts]
profile, narrative
# --- control (heuristic + learnable weights) ---
register : warm | coach | dry | tender | hype # how to sound
intent : console | push_back | teach | riff | act
mode : talk | cash | ... # tool allow-list
use_tools: bool
route : { mind: <model>, mouth: <model> } # which model per role
# --- generation (LLM, sparing) ---
deliberation : "her private thinking" # mind
tool_results : [...] # mind + tool exec
reply : "final text" # mouth
# --- learning (heuristic/online) ---
weights : { register_prefs, memory_weights, ... } # persisted, feedback-tuned
}
The parts
| # | Part | Type | Does | Exists today? |
|---|---|---|---|---|
| 1 | perceive | heuristic | sentiment + classify the moment + tilt/urgency from session signals & his language | ✗ (new) |
| 2 | recall | math | embeddings → relevant memories, active threads, profile, narrative | ✓ memory.recall*, cognition.activate |
| 3 | sense_state | code | load mood / drives / anchor | ✓ self_state, IDENTITY_ANCHOR |
| 4 | route | heuristic + weights | pick register, intent, mode, and which model is mind vs mouth | ✗ (new; partly modes) |
| 5 | decide+act (tools) | LLM (mind) / code | does this turn need a tool? run it | ✓ tool loop in chat |
| 6 | deliberate | LLM (mind) | "what do I actually think" — private substance pass | ✓ chat._deliberate |
| 7 | compose | code | assemble the final prompt from anchor + register + intent + deliberation + recall + tool results + voice rules | ✓ build_messages (becomes the composer) |
| 8 | speak | LLM (mouth) | write the reply in her voice, streamed, anchored | ✓ llm.chat_call |
| 9 | learn | heuristic/online | on 👍/👎 or reaction, nudge weights (which register/memory worked) |
✗ (new; data exists in ratings) |
Most of the society (1,2,3,4,7,9) is free, instant, deterministic, debuggable. The LLM shows up in only ~2–3 places (5/6 = mind, 8 = mouth).
One chat turn
user msg
│
▼
[1 perceive]──heuristic: emotional? strategic? tilting? (free)
│
[2 recall]───math: what lights up (memories, threads) (free)
[3 sense]────code: mood, drives, anchor (free)
│
[4 route]────heuristic+weights: register? intent? mind/mouth? (free)
│
[5 act]──────MIND model: tools if needed ─────────────┐ (LLM, only if needed)
[6 deliberate]──MIND model: what do I actually think │ (LLM, gated)
│ │
[7 compose]──code: build the prompt ◄──── anchor ──────┘ (free)
│
[8 speak]────MOUTH model: the reply, in her voice, streamed (LLM)
│
▼
reply ──► (later) [9 learn]: 👍/👎 nudges weights (free, async)
What we reuse vs. build
- Reuse (already scattered through the code): recall/activation, self_state +
anchor, drives (in
dream), modes (tool gating), the deliberation pass, the prompt assembly (build_messages), tool loop, ratings store. - Build new: the
TurnContextblackboard + an explicit pipeline runner; the perceive heuristic; the route part (register/intent + model routing); the learn weights loop. Mostly unifying existing pieces into one legible control plane, plus 2–3 small heuristic parts.
Phasing (smallest first)
- P1 — frame: define
TurnContext, refactor the current chat turn into the explicit pipeline (perceive=stub → recall → sense → route=mode-only → deliberate → compose → speak), single model. Low-risk refactor; makes the structure real. - P2 — control plane: real
perceive(sentiment/moment) +route(register/intent). Now her framing adapts to the moment, deterministically. - P3 — mind/mouth split: route picks a separate voice model for
speak. Plug a character mouth (Claude / local / later a fine-tune). A/B vs. single-model. - P4 — learning:
weightsover register/memory, nudged by ratings → cheap adaptation, no fine-tune. - P5 — her voice: a small fine-tuned "Lyra voice" model drops into the mouth slot.
Open decisions
- Mouth model: Claude (warm, cloud) vs. local character vs. fine-tune. The mouth is the crux; it must render richly (8B local may flatten).
- perceive: pure heuristics vs. a tiny classifier vs. embedding-to-exemplar clusters. Probably hybrid.
- scheduler: fixed linear pipeline (simple, v1) vs. drive-based/parallel later.
- tool location: mind decides+runs tools, mouth only renders (clean split) — vs. letting the mouth call tools (needs a tool-capable mouth).
- latency budget: how many LLM calls per turn is acceptable live (cheap mind + streamed mouth keeps it ~2).