c7d2279f8dcf0ed706d3cb9126c2ab827192b98b
Named players in recorded hands now auto-enrich a persistent dossier, and stats
emerge once the sample is big enough — laying groundwork for A.
- poker: player_observations table (per named player per hand: vpip/pfr/saw_flop/
showed/cards/summary); record_hand auto-links named players via link_hand_players;
player_profile(name) returns dossier + reads + shown hands, with inferred
VPIP/PFR/WTSD gated behind MIN_STATS_SAMPLE (12) so thin samples don't lie;
list_players()
- player_profile tool ("what do I know about X"); thin files return a blunt
"don't generalize" directive
- persona: she MUST call player_profile before discussing an opponent and answer
only from it — fixes observed confabulation (she invented a whole read from one
hand / from memory). Verified: now reports only the real logged hand.
- tests: observation linking, profile, stat-emergence at sample threshold
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
Lyra
A persistent, autonomous AI assistant. From-scratch rewrite of an earlier attempt.
The design thinking that survives the rewrite lives in docs/ — start with docs/ARCH_v0-6-1.md. The previous implementation is preserved on the archive branch.
Status
Pre-MVP. Building toward the smallest useful version: chat with persistent memory across sessions.
Setup
uv sync
cp .env.example .env
# fill in ANTHROPIC_API_KEY and point LOCAL_BASE_URL at your Ollama
Architecture
The long-term target is the cognitive split in docs/ARCH_v0-6-1.md — Inner Self as the seat of consciousness, Executive for hard reasoning, Cortex Chat for drafting, Persona for voice. The MVP implements only the chat + memory baseline. Cognitive layers come back one at a time.
Description
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