Addresses "no way to edit hands" and cleaning up misattributed ones:
- hand viewer (/hand/{id}) gets an "✎ Edit this hand" panel: position, cards,
board, your net, tag, lesson → Save (existing PATCH), plus Delete.
- "Not my hand" → POST /hand/{id}/disown → poker.disown_hand clears the flat hero
fields and rewrites structured with hero_involved=false, so a hand mislabeled as
Brian's becomes a clean observed hand (replay stops showing him as hero).
1 test. Full suite 156 green.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
When Brian narrates a hand he watched between OTHER players, the parser was still
filling hero_pos/hero_cards — pinning someone else's cards, position, and result
to him. Now:
- parser prompt adds hero_involved detection: fill hero_pos/hero_cards ONLY if he
was actually in the hand; a hand he only watched has hero_involved=false and
null hero fields, with the other players recorded normally.
- normalize_structured enforces it as a safety net (hero_involved=false → null
hero_pos/cards, hero_net) even if the model slips.
- record_hand tool confirms an observed hand as "not yours" instead of implying
it was his.
2 tests. Restarting web for the live session.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
Phases 5 & 6, completing the scouting desk.
Phase 5 — the nightly consolidation (dream cycle, coherence block) now runs
poker.scan_merge_candidates(), filing likely same-person merges to the review
queue off the hot path. Fail-safe: a scan error never sinks the cycle.
Phase 6 — "you've hit this leak before". Scar/confidence notes are embedded on
write; recall_similar_rituals() finds past ones close to the current spot,
excluding tonight. The scouting desk adds a pattern pass that surfaces them — but
ONLY on genuine strategy/tilt talk (a length + cue gate), so routine logging like
"stack 350" never pays for an embed. Respects the per-turn latency concern.
7 tests (deterministic embed stub to keep threshold assertions stable). Full
suite 153 green.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
Follow-up to the /players build:
- the new POST /player/{id} collided with the existing PATCH route (F811); fold
the name→named-flip into the existing PATCH and point the UI at it.
- villain_recall / update_player returned the raw row including
descriptor_embedding (bytes) → PydanticSerializationError on the API. Strip it.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
Phase 4. A Players page that browses the whole villain file (named + nameless,
expandable to episodic recall — reads, notable hands, stats, descriptors) and, at
the top, the identity-resolution queue: possible-merges (same/different/dismiss)
and needs-clarification tasks. Rename a nameless villain, set category, or run a
dupe scan inline.
- poker.players_overview() for the list.
- routes: /players (page), /players/data, /player/{id}/data, POST /player/{id}
(rename/retag), POST /identity/{id}/resolve, POST /players/scan.
- nav: 👤 Players.
Full suite green.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
Phase 3. She can now log and resolve identity at the table:
- add_read gains a `descriptor` param — a read on an unnamed player resolves to an
existing descriptor villain (confident match) or opens a new one, so reads on
"neck tattoo guy" accumulate and reuse across the night.
- name_villain(descriptor, name): attach a real name once caught (history carries).
- link_villains(a, b, same): merge on confirmed same-person, or mark distinct so
she stops asking. Refuses to act on a vague reference — never merges on a guess.
- Cash card PLAYERS guidance: log nameless villains by distinctive descriptor,
cite the SCOUTING DESK note, ask before assuming a callback, confirm before merge.
4 tests. Full suite 150 green.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
Phase 2. On every poker-context turn, detect players named or described in the
message and slide their structured history into her prompt as a SCOUTING DESK
note (cite-don't-invent). Fail-safe: any desk error is swallowed, never breaks
the turn; silence is the default.
- poker.villain_recall(id): episodic brief — times/where seen, last seen, notable
hands (linkable ids), reads, stats (Gap 1: the when/where/which-hand narrative).
- scouting.scout(): named hits (deterministic word match) + descriptor spans
(regex → resolve_villain). High → surface + "confirm it's the same guy";
ambiguous → file needs_clarification to the queue instead of interrupting;
generic → stay silent.
- mind.build_messages wires it in, gated to poker modes (poker_cash/study).
5 tests. Full suite 146 green.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
Phase 1 of the scouting desk (docs/SCOUTING_DESK.md). Villains keyed by physical
descriptor when there's no name — a fuzzy key matched by embedding, venue-scoped,
gated on distinctiveness so a generic description never resolves to a wrong guess.
- schema: poker_players gains descriptors/descriptor_embedding/distinctiveness/
named (name stays populated with a descriptor label to avoid a NOT-NULL rebuild
on the live DB); new tables player_distinct_pairs + identity_queue.
- resolve_villain(ref, venue) → band name|high|ambiguous|generic|none; exact name
is deterministic, descriptors match by cosine, generic-only refuses to guess.
- create_descriptor_villain / add_descriptor / name_villain; merge_players
(repoints obs/reads, prefers a real name, re-embeds the union); mark_distinct +
are_distinct (rejected merges stay rejected); identity_queue file/list/resolve
with pending-dedup; scan_merge_candidates for the dream cycle (skips distinct
pairs and cross-venue).
11 tests. Full suite 141 green.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
The HUD's "her notes" panel showed any journal/note entry in the session's time
window — which swept in her *autonomous* journaling (dream-cycle reflections,
thought loop, existential musings) that merely overlapped in time. So a poker
session displayed her feelings, not the night.
Fix both halves:
- Identity: the `note` tool stamps `source=poker:{id}` when a session is live, so
a session note is identifiable by construction. The HUD filters on that tag
(kind='note' only) instead of a time window — her journaling has a different
source and can never leak onto the poker HUD. `journal_write` stays her private
journal and never shows here.
- Behavior: the Cash card now tells her to use `note` as a running SESSION LOG —
factual beats a hand/stack log misses (table dynamics, Brian's arc, momentum),
beat-reporter not diarist — and explicitly keeps feelings/reflection off the
table. The note tool spec echoes this for the live-session case.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
The HUD's notes list filtered journal/note entries by `created_at >= started_at`
with no upper bound, so a *closed* session kept absorbing every note she wrote
afterward — a session from last Saturday would show a note jotted 25 minutes ago.
Cap the window at `ended_at` for closed sessions; live sessions (no end yet) stay
open-ended as before.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
Chat only ever lived in SQLite's `exchanges` table (what was *said*); tool
calls were transient — logged to the in-memory ring buffer and gone at
end-of-turn. This adds a persistent record of what Lyra *did* and exports the
two merged into one transcript.
- memory: new `tool_events` table + `add_tool_event`/`tool_events` accessors;
`delete_session` cascades to it.
- chat: persist each tool call (name/args/result) right where it fires, in both
the non-stream and stream paths. Move the user `remember` to just after
assembly so its timestamp precedes mid-turn tool events — keeps the export in
true chronological order (and records when the message actually arrived).
- transcript: new module renders a session as Markdown (Brian/Lyra speech with
⚙ tool-call lines interleaved) or JSON (machine-readable event stream).
- server: GET /sessions/{id}/export?format=md|json (attachment download).
- ui: ⬇ Export button by the session selector (Markdown or JSON).
Doubles as the receipt for "did the tool actually fire?" — the thing that was
invisible when she'd reply about a hand without logging it.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
Poll /session/data on load, every 10s, and on foreground; show the
stack box only when session.is_live, hide it otherwise (logging with no
live session just errors). Hidden by default until confirmed.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01G796GsLCvJQKVN7hwV2cDx
iOS won't render interactive content in the bottom ~59px (home-indicator
zone) and underreports innerHeight by the top inset, so the bar can't be
pushed lower. Instead, keep the shell at 100dvh (no clipping) and paint
the strip below it the same color as the tab bar (html/body bg + a
lighter --bg-line bar + matched theme-color) so it reads as the bar
continuing to the edge rather than an empty gap. Cache-bust the
stylesheet so the PWA picks it up.
Tried the boolinator innerHeight-correction approach (adding the top
inset back via --actual-vh); it clipped the icons on-device, so reverted.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01G796GsLCvJQKVN7hwV2cDx
Switch the mobile #chat shell from 100dvh to full-height (100vh/100lvh)
and pad the tab bar by env(safe-area-inset-bottom) so the bar reaches the
physical bottom and its icons sit above the home indicator — instead of
leaving a same-color band below the icons. Keyboard-pinning path
(body.kb #chat) unchanged. Per building-ios-pwas skill; needs on-device
verification.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01G796GsLCvJQKVN7hwV2cDx
summarize_all fanned out 8 concurrent workers, but the MI50 llama.cpp server runs
a single slot (--parallel 1). Firing 8 at once queued them, blew the client timeout
('summary retry … Request timed out'), and thrashed/cancelled the KV cache — wasted
compute and heat. Concurrency is now backend-aware: 8 for cloud, 1 for local/MI50.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
Background MI50 work was invisible — the dream loop logs one line per cycle, so a
multi-minute consolidation or a chat-on-mi50 showed nothing while the GPU pegged.
Now complete/chat_call/chat_call_stream each emit 'llm call' (kind, backend, model,
~tokens) and 'llm done' (ms, output size, tools). Watch what's hitting any backend
live via journalctl --user -fu lyra-dream -u lyra-web. No signature change, so
test stubs that replace complete() are unaffected.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
She was logging stacks but skipping hands — the CASH card framed logging as one of
two registers, so she'd 'talk about' a hand instead of recording it (streaming
returns content OR tool calls). Fixes:
- CASH card: logging is mandatory and log-FIRST — trackable facts get the tool call
before the reply, both not either/or, hands never skipped for conversation.
- log_stack gains a note ('card dead', 'doubled up vs the LAG') -> timeline context;
tool spec + handler updated. Migration adds poker_stack_log.note.
- poker.timeline(): interleaves session start, stack updates (+context), hands
(linkable), reads, and rituals chronologically in local time (clock.short()).
Added to the hud() bundle.
- Session HUD: a 📜 Timeline card renders the running log with hand links — the
'10:19pm start … 1:34a doubled up, $750 (hand)' view Brian wanted.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
clock.stamp() (injected into her chat prompt via _now_note, and into reflection)
rendered UTC and ignored the configured timezone, so 'what time is it' answered in
UTC — hours off from his actual time, reading as 'she doesn't know the time'. Now
converts to config.timezone (America/New_York -> EDT/EST), UTC fallback if the zone
can't load. Storage stays UTC; this only changes what she reads.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
Solidify hand histories into one versioned shape that gets stored, replayed, and
exported — the foundation the tap recorder will emit into and RTO consumes.
- normalize_structured(): single guarantee of the contract shape — canonical cards
(unicode/10/case -> RankSuit tokens, unknown 'Ax'/'x' preserved), hero synced into
players[] (RTO finds hero via pos==hero_pos), schema_version stamp, and a
completeness summary so consumers skip suit-dependent math on partial hands.
Idempotent; runs on store AND read (legacy rows conform on the way out).
- list_recent_hands: has_structured flag so the export/RTO knows which hands have a
replayable body worth fetching.
- docs/HAND_HISTORY.md: the shared contract both repos cite (schema, conventions,
ownership rule, one-way HTTP coupling, transport endpoints).
- replaces the narrow _normalize_parsed (unicode-only) everywhere.
Card format chosen: lists of 2-char tokens (unambiguous, matches what Lyra already
stores + the viewer reads). Unknowns kept + flagged rather than dropped.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
The profile pass map-reduced every session gist (~851) on every consolidation
firing — the biggest redundant-work and MI50-heat source left after the eras fix.
Now: skip when nothing's new, fold only the gists added since last build into the
existing profile, and full-rebuild only when there's no profile, too much has
accumulated to fold safely (>FOLD_LIMIT), on a periodic cadence (anti-drift), or
when forced.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
rebuild_eras() re-digested EVERY month from scratch on every coherence pass,
including old months whose sessions never change — ~17 redundant 32B calls per pass
(a big slice of the ~40-min consolidation grind + MI50 heat). Now it compares each
month's current session count to the stored era and only rebuilds changed months
(force=True still does all). Report gains built/skipped counts.
test_era.py: builds all first pass, skips unchanged, rebuilds only a month that
gained a session, force rebuilds all. Suite 99 green, ruff clean.
(Profile rebuild re-reading all 851 sessions every pass is the bigger remaining
hog — separate, harder fix.)
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
The per-turn prompt was ~5.5K tokens (persona alone ~40%), sent up to 3x/turn.
Tightened by RELEVANCE (the control plane decides what each turn needs), not by
deletion — fidelity preserved, focus improved (buried instructions were getting
ignored), tokens roughly halved.
- persona split: core (identity + voice — always) vs situational sections pulled
in only when relevant. mind._persona_block: self-model/origin only on meta turns
(generous _META_HINTS), poker guardrails only in poker context (mode/strategic/
_POKER_HINTS). persona.core_prompt()/section(); system_prompt() kept as fallback.
- lean deliberation: the private 'what do I think' pass now uses a focused context
(her interiority + recent turns + the message), not the full persona/profile/
narrative/recall dump. It shapes the take, not the voice.
Measured: casual Talk turn 21,949 -> 15,974 chars (-27%); deliberation 21,949 ->
6,026 (-72%); meta turns still include the self-model. Suite 98 green, ruff clean.
Real retirement of the long prompt is still the fine-tune (mouth); this is the
cheap, high-leverage cut that also improves adherence.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
"She suggests, you confirm" — instead of brittle keyword→mode mapping, she's given
awareness of her modes + the ability to switch, and her judgment decides when to
offer (the model reads "should I drive to Cleveland?" vs "should I fold the river"
far better than a lexicon could).
- tools: set_mode(mode) — switches the session's mode; in _BASE (all modes).
- mind: a per-turn mode-menu note listing her modes + "offer a switch when the work
clearly shifts; on his yes, call set_mode; don't nag."
- Sticky mode stays manual otherwise; Poker still auto-engages on session start.
- test: set_mode switches + rejects unknown. Suite 97 green, ruff clean.
Note: server-side switch takes effect next turn; the UI badge syncs on next mode
load (cosmetic lag).
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
Brian's bottleneck is committing, not generating options, so a pros/cons dump makes
it worse. Decide mode's card: get the real decision crisp, weigh it against what HE
values + past regrets (pull running_stats/recent_sessions for poker/money calls),
MAKE the call with the one or two reasons that tip it, pressure-test it once, and
stand behind it — no "it's up to you." Read-only lookups, no live logging.
Sixth mode (Talk/Poker/Build/Explore/Study/Decide); added to UI selectors, labels,
badge-cycle. Suite 96 green, ruff clean.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
The mind (chat backend/model) decides, reasons, and runs tools → a draft; the mouth
re-voices that draft in her character. Default: no mouth configured → the mind's
draft IS the reply, bit-for-bit the old behavior (and old streaming path untouched).
- config: MOUTH_BACKEND / MOUTH_MODEL. The slot for an eventual fine-tuned voice.
- chat: _mind_loop (tool/generation loop, non-stream, returns draft + tools_run),
_voice_pass / mind.voice_messages (re-voice the draft, keep every fact/number),
_mouth_target (active only when configured AND != mind). respond + respond_stream
branch: mouth off = stream the mind directly (unchanged); mouth on = mind decides
+ runs tools, then the mouth streams the re-voiced reply. Falls back to the draft
on any mouth failure (chat never breaks).
- Key payoff: the mouth needs no tool support (the mind handles tools), so it can be
a non-tool character model (Dolphin / Claude / fine-tune). Makes the fine-tune
easy: teach a small model to *sound* like Lyra, not to be smart.
- tests: mouth target on/off, voice_messages shape, voice_pass revoice+fallback.
Suite 96 green, ruff clean.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
The control plane gains senses — cheap, deterministic, no LLM:
- lyra/perceive.py: lexicon+signal heuristic → {sentiment, intensity, tilt, kind:
emotional|strategic|meta|build|casual}. Good at the action-relevant signal,
especially tilt (the mental-game core). Word-boundary matching so 'line' doesn't
fire inside 'pipeline'.
- mind: _perceive fills ctx.moment; _route keeps the manual mode as the dominant
frame but, on a genuinely charged moment, adds a per-turn register nudge — tilt →
"meet him there, warm and steady, don't clip into logging"; up/energized → "match
his energy." Neutral turns get nothing (don't over-narrate). Injected via
build_messages(moment=...). Logged to /logs for observability.
- tests: perceive read (tilt/strategy/up/build/casual) + route nudge on/off.
Suite 92 green, ruff clean.
Complements modes (manual frame) — perceive refines register within it, doesn't
override. Model routing (mind/mouth) is P3.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
First step of the cognition control plane (docs/COGNITION.md). The chat turn is now
an explicit society of parts over a shared TurnContext blackboard:
perceive (stub) -> route (session mode) -> compose (tiered prompt) -> deliberate.
- lyra/mind.py (new): TurnContext + the pipeline + assemble(); moved build_messages
and the deliberation helpers here (the assembly belongs in the control plane).
- lyra/chat.py: slimmed to "speak + persist" — calls mind.assemble(), runs the
tool/generation loop, persists. No behavior change (same prompt, same output).
- tests: point test_time/test_chat at mind; add an assemble() structure test;
make test_chat/test_tools hermetic (CHAT_DELIBERATE off so respond() doesn't make
a real LLM call). Suite 86 green in ~5s, ruff clean, no import cycle.
This is the frame; perceive/route/learn get filled in next phases — each opt-in.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
The manual version of the architecture's `route` step: Brian points her at the
TYPE of work and her register + tools shift to match. Biggest single lever on the
'meh' problem (a mode card can demand decisive/technical/generative, countering
gpt-4o's default warm-vapor).
- modes.py: Build (heads-down engineering — decisive, concrete, tradeoffs, no
listicles), Explore (open brainstorming — generative, riffs + honest catch,
spawn threads, don't converge early), Study (poker review away from the table —
analytical, GTO-aware, teaching; read-only lookups + analyze_spot). Cash relabeled
Poker (key kept for compat).
- UI: mode selectors (desktop + mobile) get all five; badge taps now cycle modes.
- design: docs/COGNITION.md (the society-of-parts control-plane sketch).
- tests: presence + tool-gating for the new modes. Suite 85, ruff clean.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
The chat had no thinking in it: respond() was a single gpt-4o call in default-
assistant voice (numbered lists, 'would you like to...', vague). All the cognition
work was background-only. This brings a thought step into the conversation.
- chat: before answering a substantive turn (trivial 'ok/lol' skipped), a private
_deliberate() pass — "what do you ACTUALLY think, your real take, the substance,
no pleasantries" — drawing on her in-context threads/journal. The thinking is then
injected as the LAST system note with voice enforcement (answer from this; no
numbered list / how-to outline unless asked; no 'would you like to' closer), so it
beats gpt-4o's boilerplate at the most influential position. Logged to /logs.
- Wired into respond() + respond_stream(). Config CHAT_DELIBERATE (default on) to
disable if the extra call's latency annoys.
- persona: "talk, don't outline" — prose over listicles, the first concrete move
over a survey of options.
- test_chat.py (gating + note composition + disabled). Suite 84, ruff clean.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
Closes the last loop gap: when she raised a thought in chat and Brian replied in
the conversation (not the feed), it was a dead end. Now she has a thought_response
tool — when he reacts to a thought she surfaced, she captures his take and it folds
back into that thread (next dream pass she reacts, like a feed reply).
- tools: _thought_response(thread_id, brian_said) -> thoughts.record_response.
- modes: thought_response added to _BASE (all modes).
- surfaced-note + context_note now expose each thread's #id and instruct her to use
the tool when he engages, so she has what she needs to call it.
- test for the tool (threads reply back + bad-id handling). Suite 81, ruff clean.
Feedback now closes from both surfaces: the /thoughts feed AND live conversation.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
She was passive (thoughts piled up 'open'; Brian had to mine the feed). Now she
brings them to him:
- Live: a thought >= PING_AUTO_SALIENCE (0.8) auto-pings — _compose_reachout writes
a short personal text in her voice (not a thought-dump), on a cooldown
(PING_COOLDOWN_MIN=60, AUTO only; explicit reach-outs bypass), quiet hours respected.
- Daily: maybe_daily_digest() texts a once-per-local-day summary of what she's been
turning over (after DIGEST_HOUR=18), run from the dream cycle.
- maybe_ping gains bypass_cooldown (her deliberate reach-outs always go through).
8 new/updated tests (auto-ping above/below bar, digest once-per-day, floor/cooldown
isolation). Suite 80 green, ruff clean.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
'surfaced' means SHE raised it with Brian (chat lead / ping). record_response was
also setting it on Brian's reply, so every thread he touched looked surfaced even
though she never brought it to him. Replying now just stores the pending response;
status stays honest (only her surfacing sets 'surfaced').
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
- Chat page: add "💭 Thoughts" to the mobile slide-out menu (with /thoughts handler),
grouped with Journal. Thoughts was the one page mobile couldn't reach.
- nav.js: on mobile, secondary pages (Thoughts/Journal/Mind/Session/History/Hands/
Logs) now get a ☰ slide-in drawer with the full nav + Settings — matching the
desktop sidebar. Gated to pages without their own mobile menu, so the chat page's
tailored hamburger/tab-bar is left untouched. Shared ITEMS list = one source of truth.
Static-only (no server change). 77 tests green.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
Her introspection (reflect/think) voice is now switchable live from the web
settings, read each cycle by the dream loop — so Brian can flip it off the 3090
before gaming without touching config or restarting.
- memory: runtime key/value settings table + get_setting/set_setting.
- self_state: INTROSPECTION_MODES (dolphin=local/dolphin3:8b, mi50=Qwen-32B,
off=paused) + introspection_target()/set_introspection_mode(); default "dolphin".
reflect() resolves from the live setting and SKIPS entirely when off.
- thoughts.think(): same resolution + skip-when-off.
- server: GET/POST /settings/introspection.
- index.html: "Inner Voice (introspection)" selector in Settings, applies instantly.
- tests: routing (dolphin/mi50), off-skip for think + reflect. Suite 77, ruff clean.
Default = Dolphin on the 3090 (richer voice). Flip to MI50 or Off in Settings
before gaming — that was the GPU-contention culprit.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
The remaining feedback loop: reflect() dumped her full self-state (incl.
self_narrative) into the prompt and asked her to "update" it -> paraphrase -> save
-> feed back -> calcify. That (not the model) is what generated the recurring
"supportive presence balancing emotional intelligence for Brian" drift — even
Dolphin echoed it when handed the saved narrative.
Fix (her inner life now runs on one cognition model):
- reflect() no longer rewrites self_narrative/relationship. It uses associative
grist (cognition.spontaneous_seed + activate) instead of rereading the bio,
reflects THROUGH a stable IDENTITY_ANCHOR (lens, not canvas), and updates only
the transient state (mood axes + noticings + metacognition + journal).
- self_narrative is now slow-consolidated: every CONSOLIDATE_EVERY (5) reflections,
_consolidate_self() re-derives it from accumulated reflections + the anchor —
never from the old narrative (the anti-loop core). Tethered to the anchor so it
grows without drifting into generic-helper land.
- reset_self_narrative() + ran once on prod (her narrative was deeply drifted:
"my core identity as a tool for support... serve Brian and other users").
- Prompts drop the self_narrative/relationship fields. Tests updated +
consolidation tests. Suite 75 green, ruff clean.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
reflect()/think() can now run on a different model than memory consolidation:
INTROSPECTION_BACKEND / INTROSPECTION_MODEL (default to SUMMARY_BACKEND, so unset =
unchanged). Consolidation (summaries/profile/narrative) keeps the capable model;
her *voice* (reflections, thoughts) can run a steerable tune. dream.py lets
reflect()/think() self-resolve to the introspection backend; both now thread a
`model` override into llm.complete.
Trial live: introspection -> dolphin3:8b on the 3090; consolidation -> Qwen-32B
on the MI50. Suite 73 green, ruff clean.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
Replaces the thought loop's grist (recent-convo + her own saved narrative, the
feedback-loop attractor) with a model of how a thought actually arises:
seed (salience-weighted: a recent moment / resurfaced memory / feed item)
-> spreading activation: embed the seed, let it light up associatively-near
material across ALL her stores (conversations, gists, her own journal/
thoughts), blended by relevance + recency + noise; optional 2nd hop for leaps
-> her self-narrative stays the LENS (supplied as interiority), not the input
-> the thought is generated from what lit up, routed through a faculty
(notice / connect / abstract / project / feel)
-> journaled + embedded, so it can light up in future cycles
This breaks the feedback loop structurally: the narrative is no longer reread and
paraphrased each cycle; grist is genuinely associative and varied; and her past
thoughts re-activate (continuity without calcification).
- lyra/cognition.py (new): spontaneous_seed, activate (spreading activation),
constellation_block, faculties.
- memory.py: journal entries now embedded; recall_journal(); backfill_journal_embeddings()
(ran once: 341 past entries embedded so her history is associatively retrievable).
- thoughts.think(): new-thread mode now uses the associative engine; dropped _grist().
- tests: test_cognition.py (recall_journal ranking, activation, seeding) + fixture
reloads cognition. Suite 72 green, ruff clean.
Honest scope: this fixes the mechanism (how thoughts arise). The residual
"be useful for Brian" voice drift is the separate model/fine-tune problem.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
Feedback: the push broadcast her raw internal thought ("Eelis Parssinen's
victory is a reminder...") — read like a journal entry, not her texting him.
Now the flow matches the intent: she thinks/journals, then *decides* "I should
tell Brian about this." think() asks for an optional `reach_out` — a real text
message addressed TO him in her own voice, written only when she chooses to. The
ping sends that message (title "Lyra", like a text from her), never the internal
thought. No reach_out = nothing sent (most thoughts stay hers).
- Pinging decoupled from the salience score: her decision (a reach_out) drives it,
not a threshold. PING_SALIENCE is now an optional floor (default 0.0).
- Defensive: reject the placeholder echo ("reach_out"), too-short junk, or the
thought pasted back as the message.
- notify.push: title now optional (omitted -> cleaner text-style notification).
Verified live: 3 passes kept private; a decided reach-out lands as a personal
text. Suite 67 green, ruff clean.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
Brian's felt disconnect: chat, thoughts, journal, reflections read as separate
streams. This ties them together at the chat surface.
- chat._inner_life_note(): one coherent block combining her active thought threads
AND what she's written in her journal lately, so she carries her continuous inner
life into every conversation (not just a single surfaced thought). Replaces the
standalone threads block.
- persona: inner-life section rewritten to describe the current machinery (thought
loop / threads she returns to, journal she writes in, feeds she reads, reaching
out to Brian) and — the key change — instruct her to let that inner life show up
in conversation naturally, the way a friend picks up where they left off, without
info-dumping or performing it. New self-model bullets for the thought loop + journal.
Suite 65 green, ruff clean.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
Her remaining two wishes from the 6-19 sketch:
Proactive reach-out (#6, literal): lyra/notify.py pushes to ntfy so she can reach
Brian when he's not in the app. thoughts.maybe_ping gates on salience, a cooldown,
and local quiet hours (all config-tunable; eager defaults), uses ntfy JSON publish
(UTF-8 titles/messages), links to /thoughts, and marks the thread surfaced so chat
won't also re-raise it. Disabled unless NTFY_URL is set.
External input feed (#1): lyra/feeds.py pulls configurable RSS/Atom feeds (stdlib
ElementTree, no new dep; tolerant of RSS 2.0 + Atom), dedupes seen items in a
feed_items table, and hands think() one fresh item at a time. New 'react' mode:
a would-be new thread instead reacts to a world item (FEED_REACT_PROB). Dream
cycle refreshes feeds on its cadence; failures degrade to no item.
Config: NTFY_URL/NTFY_TOPIC/LYRA_WEB_URL, PING_SALIENCE/COOLDOWN/QUIET_HOURS,
LYRA_TIMEZONE, LYRA_FEEDS, FEED_REACT_PROB (+ .env.example). thought_meta table
for ping cooldown. 10 new tests (feeds parse, react mode, ping gating); suite 65.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
Four additions so the loop is "more what she wanted" (think to herself, unprompted):
- Wander grist (#1): think() new-thread mode now draws the same varied seeds
reflect() uses (self_state.wander_seed: own curiosity/existence/disagreement or
a resurfaced memory) + an anti-restate block of her recent thoughts + a list of
existing open-thread titles to avoid. Directly counters the RLHF "supportive
presence serving Brian" drift visible in her first thoughts.
- Continuity: thoughts.context_note() injects her active threads into every chat
turn, so she's aware of her own ongoing mind and can reference it anytime — not
only when a thought crosses the surface bar.
- Bidirectional: new think_about tool (in _BASE, all modes) lets her spawn a
thread from conversation to develop on her own later. Conversations seed her
solo thinking.
- Lifecycle: thoughts.decay() rests stale active threads (>48h) and decays their
salience, sparing pending-response ones; runs each dream cycle (no LLM). Frees
the open-thread cap and keeps the feed current.
Also: thoughts feed no longer wipes a reply you're mid-composing (skip poll
re-render while a textarea is focused/non-empty; force-refresh after send).
61 tests passing, ruff clean.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
Built from her own 6-19 idea: a continuing train of thought she keeps across
days, organized into threads she returns to, that she can bring TO Brian and
that his feedback advances or closes. Where the dream cycle's reflect() gives
isolated, overwriting reflections, the thought loop adds continuity (threads),
surfacing (#6 — she leads with a thought when Brian returns after a gap), and a
feedback loop (his reply folds in next pass).
- lyra/thoughts.py: thought_threads + thoughts tables; think() with
new/continue/respond modes; salience-gated maybe_surface(); record_response()
feedback; lazy-schema _c() mirroring poker.
- dream.py: curiosity stage advances the loop after reflecting (error-isolated).
- chat.py: build_messages surfaces the top thread after a >=90min gap, once.
- web: /thoughts feed (page + data + respond + status routes), thoughts.html,
nav 💭 entry. lyra-think entry point. Every thought also lands in her journal.
- clock.gap_seconds(); tests/test_thoughts.py (8 tests). Full suite 58 passing.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>